PropertyValue
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  • Possess
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  • Possess is a attack that has a base 70% chance to control an enemy for the turn.
  • Certain spells and items allow a player to Possess a target, allowing the player to see through its eyes and control its actions as though the target were the player. As of WoW 2.3, the main action bar changes to reflect the available abilities of the target. Prior to v2.3, the player gained the target's actions via the pet bar. Examples: * Mind Control * Eyes of the Beast * Various quest items * The Chess Event in Karazhan
  • A peculiar marionette seems to have strange powers over those to whom it belongs.
  • This term was first introduced via Problem-Solving Card Text in Legendary Collection 3: Yugi's World, in the updated card text of "Dark Necrofear". It was then used in Abyss Rising, in the card text of the "Madolche" cards. Cards considered to be in a particular player's possession are all of the following:
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dbkwik:final-fantasy/property/wikiPageUsesTemplate
dbkwik:finalfantasy/property/wikiPageUsesTemplate
dbkwik:wowwiki/property/wikiPageUsesTemplate
dbkwik:yugi-oh/property/wikiPageUsesTemplate
dbkwik:yugioh/property/wikiPageUsesTemplate
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abstract
  • Possess is a attack that has a base 70% chance to control an enemy for the turn.
  • This term was first introduced via Problem-Solving Card Text in Legendary Collection 3: Yugi's World, in the updated card text of "Dark Necrofear". It was then used in Abyss Rising, in the card text of the "Madolche" cards. Cards considered to be in a particular player's possession are all of the following: * cards on that player's side of the field * cards in that player's hand, Main Deck, Extra Deck, or Graveyard * that player's banished cards * cards in the middle of being Summoned to that player's side of the field * cards attached as Xyz Materials to an Xyz Monster(s) that player controls
  • Certain spells and items allow a player to Possess a target, allowing the player to see through its eyes and control its actions as though the target were the player. As of WoW 2.3, the main action bar changes to reflect the available abilities of the target. Prior to v2.3, the player gained the target's actions via the pet bar. Examples: * Mind Control * Eyes of the Beast * Various quest items * The Chess Event in Karazhan
  • A peculiar marionette seems to have strange powers over those to whom it belongs.