PropertyValue
rdfs:label
  • Gibbering Mouther
  • Gibbering mouther
rdfs:comment
  • A gibbering mouther is a nightmarish creature, seemingly spawned from the innermost thoughts of some insane god.
  • Gibbering mouthers were unnatural aberrations, nightmarish blobs of mouths and eyes.
  • Gibbering mouther is a type of monster in ADOM. They are bizarre creatures that attack several times per turn, and are able to confuse the PC if (s)he tries to attack one (similarly to how Dorn Beasts try to paralyze the PC before their attack lands). Chatting to a non-hostile mouther will also cause the PC to become confused.
  • Hit Dice: 4d8+24 (42 hp) Initiative: +1 Speed: 10 ft. (2 squares), swim 20 ft. Armor Class: 19 (+1 Dex, +8 natural), touch 11, flat-footed 18 Base Attack/Grapple: +3/+3 Attack: Bite +4 melee (1) or spittle +4 ranged touch (1d4 acid plus blindness) Full Attack: 6 bites +4 melee (1) and spittle +4 ranged touch (1d4 acid plus blindness) Space/Reach: 5 ft./5 ft. Special Attacks: Gibbering, spittle, improved grab, blood drain, engulf, ground manipulation Special Qualities: Amorphous, damage reduction 5/bludgeoning, darkvision 60 ft. Saves: Fort +7, Ref +4, Will +5 Skills: Listen +4, Spot +9, Swim +8
  • The Gibbering Mouther is not regarded as an evil creature, but in order to sustain its mad self, it must feast upon the bodily fluids and sanity of mortal creatures, preferably intelligent ones. It attacks by spitting strings of protoplasmic flesh which end in a mouth and one or more eyes at opponents, which then bite them, causing both acid and blinding damage. When it has defeated an opponent, it swallows them whole, and then proceeds to suck the bodily fluids and sanity. It is possible for the victim to cut their way out. Having so many eyes, gibbering mouthers are difficult to sneak up on.
owl:sameAs
Alignment
  • Chaotic
Length
  • 180.0
dcterms:subject
Unique
  • No
Corpse
  • Gibbering mouthers don't leave corpses.
alignment2e
MagicRes
  • None
IsHostile
  • Yes
size2e
  • Medium
Monster Memory
  • A hideous brown mass of flesh, eyes, and mouths. It flows toward you, mouths attaching to the ground and walls like suckers. As it nears you can hear a horrible cacophony as the mouths gibber to themselves. You think you can make out something in the babble — is it the secret of immortality? Or the recipe for elf stew?
KPL
  • 12
SeeInvis
  • No
SeeInDark
  • No
alignment3e
  • Usually neutral
alignment5e
Sprite
dbkwik:ancardia/property/wikiPageUsesTemplate
dbkwik:forgotten-realms/property/wikiPageUsesTemplate
dbkwik:forgottenrealms/property/wikiPageUsesTemplate
dbkwik:freed20/property/wikiPageUsesTemplate
Special
  • *Confusing melee attack *Confusing babble
Name
  • Gibbering Mouther
  • Gibbering mouther
Caption
  • Various depictions of gibbering mouthers
size3e
  • Medium
challenge3e
  • 5
type3e
type5e
Language
Weight
  • ~200 lbs.
Terrain
  • Underground, swamps
Height
  • 420.0
Description
  • Gibbering mouther is a type of monster in ADOM. They are bizarre creatures that attack several times per turn, and are able to confuse the PC if he tries to attack one . Chatting to a non-hostile mouther will also cause the PC to become confused.
Symbol
  • j
Stats
  • Level: 1, DV: 19, PV: 2, Hits: 20, Attacks: 6, Damage: 2-6. Speed: 100.
Diet
  • Omnivore
Race
Vision
Location
challenge5e
  • 2
size5e
  • Medium
activecycle
  • Day
2e
  • 250
3e
  • 250
abstract
  • A gibbering mouther is a nightmarish creature, seemingly spawned from the innermost thoughts of some insane god.
  • The Gibbering Mouther is not regarded as an evil creature, but in order to sustain its mad self, it must feast upon the bodily fluids and sanity of mortal creatures, preferably intelligent ones. It attacks by spitting strings of protoplasmic flesh which end in a mouth and one or more eyes at opponents, which then bite them, causing both acid and blinding damage. When it has defeated an opponent, it swallows them whole, and then proceeds to suck the bodily fluids and sanity. It is possible for the victim to cut their way out. Having so many eyes, gibbering mouthers are difficult to sneak up on. Gibbering Mouthers can speak Common, but seldom speak anything other than mad babble and gibberish. They are regarded as neutral in alignment, but have distinctly evil habits. Gibbering Mouthers can produce a constant gibbering that confuses all creatures within 60 feet. They can also change nearby ground (whether earth or stone) to the consistency of quicksand. The Mouther can move unimpaired through the quicksand. A Gibbering Mouther can loose a stream of spittle that ignites on contact with the air, temporarily blinding creatures within 60 feet. The Gibbering Mouther is very likely inspired by the monsters described in the works of H.P. Lovecraft.
  • Gibbering mouthers were unnatural aberrations, nightmarish blobs of mouths and eyes.
  • Gibbering mouther is a type of monster in ADOM. They are bizarre creatures that attack several times per turn, and are able to confuse the PC if (s)he tries to attack one (similarly to how Dorn Beasts try to paralyze the PC before their attack lands). Chatting to a non-hostile mouther will also cause the PC to become confused.
  • Hit Dice: 4d8+24 (42 hp) Initiative: +1 Speed: 10 ft. (2 squares), swim 20 ft. Armor Class: 19 (+1 Dex, +8 natural), touch 11, flat-footed 18 Base Attack/Grapple: +3/+3 Attack: Bite +4 melee (1) or spittle +4 ranged touch (1d4 acid plus blindness) Full Attack: 6 bites +4 melee (1) and spittle +4 ranged touch (1d4 acid plus blindness) Space/Reach: 5 ft./5 ft. Special Attacks: Gibbering, spittle, improved grab, blood drain, engulf, ground manipulation Special Qualities: Amorphous, damage reduction 5/bludgeoning, darkvision 60 ft. Saves: Fort +7, Ref +4, Will +5 Abilities: Str 10, Dex 13, Con 22, Int 4, Wis 13, Cha 13 Skills: Listen +4, Spot +9, Swim +8 Feats: Lightning Reflexes, Weapon Finesse Environment: Underground Organization: Solitary Challenge Rating: Treasure: None Alignment: Usually neutral Advancement: 5-12 HD (Large) Level Adjustment: -
is Race of