PropertyValue
rdf:type
rdfs:label
  • Waterfall
  • Waterfall
  • Waterfall
  • Waterfall
rdfs:comment
  • __NOEDITSECTION__ __NOWYSIWYG__
  • May cause target flinch.
  • Waterfall (ウォーターフォール, Wōtāfōru) là một kỹ năng phòng thủ được sử dụng trong thế giới Inazuma Eleven GO.
  • Waterfall is one of two waterfalls in Desolation Point.
  • Waterfall é uma fase em Tekken 5. Muitas cascatas pode ser visto na área. A cerca, rochas, e uma caverna com esculturas cercam os lutadores. Há também algumas estátuas tiki nas proximidades. Categoria:Arenas Categoria:Arenas de Tekken 5
  • The Waterfall is a large section of Creatures 2, featuring (you guessed it!) a large waterfall. The water falls from close to the Bridge all the way down to the Water Wheel. Many C2 fans enjoy this place, as it is one of the most beautiful parts of the Creatures 2 scenery, along with the Bridge and (arguably) the Incubator Room. It also has some great music! --GreenReaper The waterfall is also an area in the Creatures 1 Albia. Like the Island bubble, many a norn has cheerfully sat, tired, hungry, and with many other drives in the red, whilst they attempted to "push water".
  • Waterfall (たきのぼり, Waterfall Climb) is a damage-dealing Water-type move introduced in the first generation. It is HM07 in the second, third and fourth generation, and HM05 in fifth generation.
  • Waterfall (ウォーターフォール, Wōtāfōru) is a block hissatsu technique that appeared in Inazuma Eleven GO Galaxy
  • Needs content
  • Waterfall was introduced during the Hidden Riches update. It works like Cosmic Rain forcing players to go down the waterfall but not back up. It is a common drop from smashing blocks on a Friday.
  • __NOWYSIWYG__ Waterfall Battle Data Affected by Contest Data Contests (RSE) Super Contests (DPPt) Contest Spectaculars (ORAS) Waterfall (Japanese: たきのぼり Waterfall Climb) is a Water-type HM (Hidden Machine) move, introduced in Generation I (though it was not an HM until Generation II). You must use Waterfall in Hoenn, Sinnoh, and Kalos to get to or through those regions' Victory Roads. You can use Waterfall outside of battle once you have beaten the eighth Gym Leader in their respective region (excluding Unova).
  • Waterfall was the Georgian entry in the Eurovision Song Contest 2013 in Malmö performed by Sophie & Nodi. It qualified from the second semifinal in 10th place. In the final, it was performed 25th following Norway and preceding Ireland. At the close of voting, it finished in 15th place with 63 points.
  • Waterfall was an Aquos Gate in Bakugan Dimensions.
  • The Waterfall Pond is the lake around the waterfall. It is larger than the straight stretch of river, and the size and shape differs from town to town. Pondskaters can be found here, but only in City Folk and New Leaf.
  • The Waterfall is a waterfall located near the Mountain Range, in Club Penguin Island. Inside it, the Water Dojo can be accessed via bridge through the Dojo.
  • The Waterfall was one of the locations on the Island, first encountered by Kate and Sawyer ("Whatever the Case May Be") and later by Nikki and Paulo. ("Exposé") It was also the location where some of the survivors of Flight 316 landed. According to Jin it was located in grid 134 ("316") A different waterfall was also seen when Michael went on a search for Walt. ("...And Found")
  • The characters who have interludes in this stage are: * Panda * Ganryu * Julia Chang * Christie Monteiro * Steve Fox * Mokujin * Marshall Law
  • rect 904 126 946 186 Waterfall circle 1006 1908 50 Ostmurk desc none
  • Waterfall (たきのぼり Taki no Bori?, lit. "Waterfall Climb") is Squirtle's Up Special Move. A torrent of water appears that Squirtle "surfs" on top of.
  • The waterfall was in the northwest of Phatt Island. Its water flow was controlled by a valve near its top. Underneath the waterfall was a hidden tunnel that led to a small isle which was home to Rum Rogers Sr., and later his son. When searching for a part of the map to Big Whoop, Guybrush Threepwood used Jojo as literal monkey wrench on the valve in order to stop the water and reveal the secret passage.
  • The waterfall is entered by a log raft and then by using rope on leaflessTrees. Glarial's amulet is required to enter the Waterfall Dungeon. Jumping off a leaflessTree, not wearing the amulet or triggering a trap of Chalice of eternity will wash player downstream to a river bank near Tourist Information Centre.
  • There is fire dashing around on the bridge, and one might grab a rifle power there.
  • The Waterfall is a decoration on FarmVille that can be obtain from the 13th generation Mystery Box and in 4th Generation Mystery Chest
  • Connor wondered what was behind the waterfall so he climbed to the top of the aqueduct to see if he could find a way to disrupt the flow of water. At the top he had found that the Mason had been turned to stone by the cataclysm, but had been replacing bricks before the tempest struck. Connor tried disrupt the flow by pushing the mason's bricks into the aqueduct blocking flow of water below, it worked, and allowed him a path past the waterfall, into the secret passage into Castle Daventry.
  • Waterfall is a serve that Inui created through his intense training. It is a high speed serve with lots of power put into it. It looks as though the opponent is being washed up in a waterfall. The serve is almost impossible to return, and is unlike Inui's data tennis style. He developed it, when he began focusing on heightening his strength, speed and physical capabilities in order to improve his overall tennis skill.
  • Greninja mounts a large wave of water and surges upwards with it at a slight diagonal angle.
  • At least one waterfall was present in the Genesis cave. (Star Trek II: The Wrath of Khan) Waterfalls also existed in the underground caverns on Ocampa, as well as in Dahkur Province on Bajor. (VOY: "Caretaker", DS9: "The Changing Face of Evil") They often served as popular tourist destinations for their natural beauty. Janaran Falls on Betazed was a waterfall that held notable sentimental value. (TNG: "Second Chances" ) The gardens of the Bajoran monastery on Bajor featured small waterfalls. (DS9: "In the Hands of the Prophets")
  • A change in bedrock geology is the 'textbook' cause of waterfall formation. (They are also found for other reasons, e.g. hanging valleys caused by glacial erosion). The upper section of the waterfall is composed of a resistant caprock, while the lower section is formed from a softer, more erodible rock type. Over time, the waterfall is undercut by abrasion and hydraulic action from the highly turbulent flow in the plungepool at its base. Erosion is most rapid during powerful flood events. Over many centuries, the waterfall may retreat to form a gorge of recession.
  • Ashclaw walked through the Shadowclan forest tiredly, he frowned when he could almost hear the whispers of the clans. He mewed to nobody, "We never learn apparently. Not even the best of us." He continued to walk, and only stopped at a familiar cave. He thought sadly, I escaped a dark cloud, only to find that I'm surrounded by pure darkness.' "Sorry, Hawkfeather. Give me something, I need a direction." Ashclaw whispered quietly. He finally turned away from the cave, and looked up at the grey sky, "I'm a Shadowclan cat, I could be just and wise. It won't make a difference if they won't listen."
owl:sameAs
Generation
  • I
appeal
  • 2
  • 3
dcterms:subject
itemid
  • 171617181720
mauchu
  • #800080
Intro
semipoints
  • 63
kingsrock
  • 1
implemented
  • 7.500000
contesttype
  • Tough
maunenphu
  • #800080
xp gain type
  • home
semiplace
  • 10
stepartist
mauchuphu
  • white
Row 1 info
  • Serve
magiccoat
  • 0
songrelease
  • 1993
brightpowder
  • 1
maukhung
  • #800080
Tradeable
  • yes
rongtoithieu
  • 3
Name Jp
  • ウォーターフォール
Super Jump
  • No
Animated
  • Yes
Sell
  • 2500
Controlled
  • None
khungchinh
  • #800080
maunen
  • yellow
notecount
  • 1678
Row 2 info
  • Flat; Sidespin
snatch
  • 0
nps
  • 1
Row 1 title
  • Shot Type
Game Debut
songlength
  • 178.0
Row 2 title
  • Spin
walkable
  • no
gockhung
  • 16
objectclass
  • Fields
Affects
  • Selected target
xp gain amt
  • 450
rongtoida
  • 20
levelnumber
  • 1979
Cooldown
  • 1.200000
furni
  • Waterfall
detect
  • 1
Row 3 info
  • Offensive
Rarity
  • N
Row 3 title
  • Class
Anime Debut
level req amt
  • 1
filerelease
  • 2013-05-11
DownloadLink
recyclable
  • yes
level req type
  • Player
dbkwik:animal-crossing/property/wikiPageUsesTemplate
dbkwik:animalcrossing/property/wikiPageUsesTemplate
dbkwik:club-penguin/property/wikiPageUsesTemplate
dbkwik:clubpenguin/property/wikiPageUsesTemplate
dbkwik:eurosong-contest/property/wikiPageUsesTemplate
dbkwik:farmville/property/wikiPageUsesTemplate
dbkwik:ffr/property/wikiPageUsesTemplate
dbkwik:final-fantasy/property/wikiPageUsesTemplate
dbkwik:finalfantasy/property/wikiPageUsesTemplate
dbkwik:growtopia/property/wikiPageUsesTemplate
dbkwik:habbo/property/wikiPageUsesTemplate
dbkwik:inazuma-eleven/property/wikiPageUsesTemplate
dbkwik:lostpedia/property/wikiPageUsesTemplate
dbkwik:memory-alpha/property/wikiPageUsesTemplate
dbkwik:mugen/property/wikiPageUsesTemplate
dbkwik:nintendo/property/wikiPageUsesTemplate
dbkwik:pokemon/property/wikiPageUsesTemplate
dbkwik:pokemontowerdefensethree/property/wikiPageUsesTemplate
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dbkwik:runescapeclassic/property/wikiPageUsesTemplate
dbkwik:supersmashbros/property/wikiPageUsesTemplate
dbkwik:tibia/property/wikiPageUsesTemplate
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dbkwik:witcher/property/wikiPageUsesTemplate
dbkwik:zelda/property/wikiPageUsesTemplate
dbkwik:princeoftennis/property/wikiPageUsesTemplate
Previous
string
  • W-4107
Users
  • 1
Category
  • Physical
  • Classical
pp
  • 15
Box Title
  • Waterfall
Element
  • File:Wind Icon.png Wind
Games
  • Super Smash Bros. Brawl
Article
  • a
Cao
  • 22
Album
  • Walk in the Woods
Power
  • 80
SmallImage
  • Exe_waterfall.gif
I
  • 2
  • Paulodive2.jpg
  • Waterback.jpg
Game
Difficulty
  • 57
Name
  • Waterfall
Genre
  • Piano Contemporary
Type
  • Recovery
  • Water
  • Waterfall
  • Attack
  • Wall
  • Block
  • Gate, Aquos
ImageSize
  • 200
  • 250
Caption
  • Marco fights Mars People in the Waterfall
  • The room where Shyren's initial encounter occurs.
  • The Waterfall seen from the Dojo Courtyard after the renovation.
Composers
  • Thomas G:son, Erik Bernholm
dbkwik:thelongdark/property/wikiPageUsesTemplate
dbkwik:bakugan/property/wikiPageUsesTemplate
dbkwik:super-smash-bros-fanon/property/wikiPageUsesTemplate
dbkwik:supersmashbrosfanon/property/wikiPageUsesTemplate
Language
  • English
Line
  • Executive
Evolution
  • Normal → 改 → 真 → 爆 → 極 → 神
sold
  • No
W
  • 200
imagewidth
  • 250
Inhabitants
Party
  • Every Party
Cash
  • 16
A
  • left
  • right
Points
  • 50
Music
Lyrics
  • Thomas G:son
Image size
  • 300
Class
  • Physical
Description
  • The user charges at the target and may make it flinch. It can also be used to climb a waterfall.
Input
  • Up Special
Characteristic
  • Shoot Block
Purpose
  • Decorational
Musician
Japanese
  • たきのぼり Waterfall Climb
Resolution
  • Low
Notes
  • When a river comes across a sudden height difference the stream of water falls down, creating a Waterfall. Sometimes you can swim over them.
User
Seen
  • Yes
Accuracy
  • 100
  • 100.0
ID
  • 4107
Where
Style
Release
  • 2010-11-01
Constructed
  • Natural forces
Target
  • Single
By
Damage
  • 80
Motto
  • Relax in your office with the calming sound of water.
Image File
  • Waterfallserve.jpg
Conductor
  • N/A
Position
  • 15
Source
NEXT
Locations
Effect
  • Recovery
  • Flinch
the
  • Hình ảnh
  • Thông tin chung
Year
  • 2013
Contact
  • 1
Creator
C
  • Another waterfall in .
  • Jack and Hurley at the waterfall.
  • Paulo finds the bag in the waterfall pool.
Location
  • Tiquanda, some Dwarf caves or other caves, southern Brimstone Bug Cave, Rookgaard , Dawnport, Realm of Dreams, Roshamuul bridge.
wikipage disambiguates
Chance
  • 20
jam
  • 0
tp iego
  • 55
abstract
  • __NOEDITSECTION__ __NOWYSIWYG__
  • May cause target flinch.
  • Waterfall (ウォーターフォール, Wōtāfōru) là một kỹ năng phòng thủ được sử dụng trong thế giới Inazuma Eleven GO.
  • Waterfall is one of two waterfalls in Desolation Point.
  • Waterfall é uma fase em Tekken 5. Muitas cascatas pode ser visto na área. A cerca, rochas, e uma caverna com esculturas cercam os lutadores. Há também algumas estátuas tiki nas proximidades. Categoria:Arenas Categoria:Arenas de Tekken 5
  • The Waterfall is a large section of Creatures 2, featuring (you guessed it!) a large waterfall. The water falls from close to the Bridge all the way down to the Water Wheel. Many C2 fans enjoy this place, as it is one of the most beautiful parts of the Creatures 2 scenery, along with the Bridge and (arguably) the Incubator Room. It also has some great music! --GreenReaper The waterfall is also an area in the Creatures 1 Albia. Like the Island bubble, many a norn has cheerfully sat, tired, hungry, and with many other drives in the red, whilst they attempted to "push water".
  • Waterfall (たきのぼり, Waterfall Climb) is a damage-dealing Water-type move introduced in the first generation. It is HM07 in the second, third and fourth generation, and HM05 in fifth generation.
  • Waterfall (ウォーターフォール, Wōtāfōru) is a block hissatsu technique that appeared in Inazuma Eleven GO Galaxy
  • A change in bedrock geology is the 'textbook' cause of waterfall formation. (They are also found for other reasons, e.g. hanging valleys caused by glacial erosion). The upper section of the waterfall is composed of a resistant caprock, while the lower section is formed from a softer, more erodible rock type. Over time, the waterfall is undercut by abrasion and hydraulic action from the highly turbulent flow in the plungepool at its base. Erosion is most rapid during powerful flood events. Over many centuries, the waterfall may retreat to form a gorge of recession. High Force on the River Tees is one of England's largest waterfalls (21m high). It has formed where the Tees flows from the resistant caprock above (volcanic whinstone), onto softer limestones beneath. It has gradually retreated to form a gorge 700m long. The Tees is a powerful upland river which rises rapidly after rain (a flashy river hydrograph) to flows of over 20 cumecs.
  • Needs content
  • Waterfall was introduced during the Hidden Riches update. It works like Cosmic Rain forcing players to go down the waterfall but not back up. It is a common drop from smashing blocks on a Friday.
  • __NOWYSIWYG__ Waterfall Battle Data Affected by Contest Data Contests (RSE) Super Contests (DPPt) Contest Spectaculars (ORAS) Waterfall (Japanese: たきのぼり Waterfall Climb) is a Water-type HM (Hidden Machine) move, introduced in Generation I (though it was not an HM until Generation II). You must use Waterfall in Hoenn, Sinnoh, and Kalos to get to or through those regions' Victory Roads. You can use Waterfall outside of battle once you have beaten the eighth Gym Leader in their respective region (excluding Unova).
  • Waterfall was the Georgian entry in the Eurovision Song Contest 2013 in Malmö performed by Sophie & Nodi. It qualified from the second semifinal in 10th place. In the final, it was performed 25th following Norway and preceding Ireland. At the close of voting, it finished in 15th place with 63 points.
  • Waterfall was an Aquos Gate in Bakugan Dimensions.
  • The Waterfall Pond is the lake around the waterfall. It is larger than the straight stretch of river, and the size and shape differs from town to town. Pondskaters can be found here, but only in City Folk and New Leaf.
  • The Waterfall is a waterfall located near the Mountain Range, in Club Penguin Island. Inside it, the Water Dojo can be accessed via bridge through the Dojo.
  • The Waterfall was one of the locations on the Island, first encountered by Kate and Sawyer ("Whatever the Case May Be") and later by Nikki and Paulo. ("Exposé") It was also the location where some of the survivors of Flight 316 landed. According to Jin it was located in grid 134 ("316") A different waterfall was also seen when Michael went on a search for Walt. ("...And Found")
  • The characters who have interludes in this stage are: * Panda * Ganryu * Julia Chang * Christie Monteiro * Steve Fox * Mokujin * Marshall Law
  • rect 904 126 946 186 Waterfall circle 1006 1908 50 Ostmurk desc none
  • Waterfall (たきのぼり Taki no Bori?, lit. "Waterfall Climb") is Squirtle's Up Special Move. A torrent of water appears that Squirtle "surfs" on top of.
  • The waterfall was in the northwest of Phatt Island. Its water flow was controlled by a valve near its top. Underneath the waterfall was a hidden tunnel that led to a small isle which was home to Rum Rogers Sr., and later his son. When searching for a part of the map to Big Whoop, Guybrush Threepwood used Jojo as literal monkey wrench on the valve in order to stop the water and reveal the secret passage.
  • Ashclaw walked through the Shadowclan forest tiredly, he frowned when he could almost hear the whispers of the clans. He mewed to nobody, "We never learn apparently. Not even the best of us." He continued to walk, and only stopped at a familiar cave. He thought sadly, I escaped a dark cloud, only to find that I'm surrounded by pure darkness.' "Sorry, Hawkfeather. Give me something, I need a direction." Ashclaw whispered quietly. There was nothing, not even a whisper from Starclan, But I know you can hear me... He thought quietly, then he laughed nervously, "This is what Shadowclan gets, a blood stained path and ruined future with the other clans." Ashclaw looked back up at the cave, "I still believe. The old leaders may be gone, but that only paves way to new light. This can't be the end of it, we're heading to an even more nasty war." He whispered. Ashclaw looked around, "Hawkfeather and Littleleaf told me I was destined for something. Not sure if it was great or not, but everyone is destined for something." He finally turned away from the cave, and looked up at the grey sky, "I'm a Shadowclan cat, I could be just and wise. It won't make a difference if they won't listen." He blinked when a ray of light shone over to the mountains behind Shadowclan. Ashpaw finally let out a laugh, "They won't help, they're not clan cats anymore." He sighed, "I should be getting back to Silvershade and Ravenwing, they're probably setting something up for me," he looked back at the ray of light, and flicked his ears. "I've been surrounded by deceit, if they'll help. Would it even make a difference? Do they even love the clan they once fought so hard to protect anymore?" Ashclaw finally retreated from the cave and back to the hidden camp. He walked back into the tiny camp him, Silvershade, and Ravenwing all shared. A couple of cats that were also helping the plan came by to visit, but mostly kept tabs on their respective clans. Silvershade was not there, but Ravenwing was. He was staring down at the ground in thought, as if trying to find a way out of the inevitable battle. Ashclaw joked, "You can't escape this." Ravenwing twitched his whiskers, "I always lived by that the innocent shouldn't be hurt, but no one is innocent, not this time." He mewed, then sighed, "I don't know how to deal with this." Ashclaw and Ravenwing looked up when Silvershade had finally retured. As deputy of Riverclan, Sparrowstar's health detoriated even more. Ravenwing whispered, "Well?" She sighed, then mewed calmly, "We're losing him, the clan is already calling for my name. I can't do this right now, we have bigger problems on the horizon, we all know that even we may not come out of this alive." Ashclaw asked quietly, "Who would you pick? I doubt you'd make the same mistake as Hawkfeather." "Sandsplash, I know. She's the one I trust the most." Silvershade mewed determinedly. Her determination seemed to drive Ravenwing through what seemed to be the darkest days of his life. Ashpaw thought sadly, He should be living out in the plains, not in this dreary forest. Ravenwing mewed, "What are we going to do when it comes?" Ashclaw frowned when Silvershade didn't answer. She never did answer that question when it was brought up. Ashclaw himself wasn't even sure how to answer. He mewed cautiously, "We'll just have to improvise. The warrior code isn't going to help us here." Ravenwing frowned, and looked away from them both. Silvershade only shook her head. Ashclaw felt his head pounding, as if he was already in the middle of battle, his life on the line. His life riding on the choice they make. "Ashclaw." Silvershade muttered. Ashclaw turned to her in confusion, and she whispered, "It's your call, you're the one who got some willing cats together with your idealisim, what do you propose we do about this? Either way, it's going to lead to death, but maybe showing mercy when the last time it wasn't shown can save all of us." Ashclaw sighed, "In Shadowclan, to show mercy is to show weakness. I know now, that isn't true," Silvershade seemed to be listening intently. Ashclaw continued, "To show mercy is to show honor, to show mercy is to show life. We all deserve mercy." "Would you say the same for your mentor?" Ravenwing asked. Ashclaw frowned, "I... I don't know... I want to say yes, but I know better. He killed many, and would have kept going if..." "Leave it, we understand." Silvershade cut the younger tom off. Ashclaw huffed, "If it comes down to it, I'm not my mentor, I will not kill if it's not needed. I will do everything it takes to show her mercy." Silvershade nodded in approval, but Ravenwing seemed to be having his doubts. Ashclaw mused, "I... I think I know where we can find help. They used to be clan cats like us, they were especially aquainted with the enemy we're about to face. I can't say they'll help, but we have to try, the mass of cats we have now will not be enough." Silvershade and Ravenwing stared at him in confusion. Ashclaw sighed, "Anyways, Silvershade, you better be getting back. Ravenwing, there's a small abandoned farm, I know it's not much, but maybe you'll feel less homesick there." Silvershade nodded, and ran out of the camp. Ravenwing only stumbled away at Ashclaw's direction. He sighed, I know I must have an easier time of this then Silvershade does... This is still stressful. Ashclaw finally narrowed his eyes, and mewed, "I'm not backing down, I'm not afraid to fight. I'm watching two cats go to war, with no end in sight... This needs to stop, all these fights, I'm not going to raise a clan from this. I'm not going to watch kits grow old under the threat of a shadow." He finally turned as it started to snow, "What my clan is no longer matters. Everyone is in danger. I pledged my life in front of Starclan. It is Starclan we all return to." He mewed determinedly. Ashclaw narrowed his eyes as he overlooked the forest, "I'm sorry, but I intend to win this. And I'm going to win it using mercy, I'm not going to turn into you. I'm strong, I know what I'm doing, I know why I'm doing it. I don't need any other reason but to fight for those I care about. I will not let the deaths be in vain. This is the last time. The last time this blizzard will be allowed to consume us all." He growled, as he could feel many of the battle weary cats behind him.
  • The waterfall is entered by a log raft and then by using rope on leaflessTrees. Glarial's amulet is required to enter the Waterfall Dungeon. Jumping off a leaflessTree, not wearing the amulet or triggering a trap of Chalice of eternity will wash player downstream to a river bank near Tourist Information Centre.
  • At least one waterfall was present in the Genesis cave. (Star Trek II: The Wrath of Khan) Waterfalls also existed in the underground caverns on Ocampa, as well as in Dahkur Province on Bajor. (VOY: "Caretaker", DS9: "The Changing Face of Evil") They often served as popular tourist destinations for their natural beauty. Janaran Falls on Betazed was a waterfall that held notable sentimental value. (TNG: "Second Chances" ) The gardens of the Bajoran monastery on Bajor featured small waterfalls. (DS9: "In the Hands of the Prophets") One of Gideon Seyetik, terraforming genius of the 24th century, favorite marvels was Da Vinci Falls on Blue Horizon, a waterfall the size of Mount Everest. (DS9: "Second Sight") Rhymus Major also had waterfalls. Natima Lang recalled the sound of them in a holosuite program she and Quark had used in 2370. (DS9: "Profit and Loss") At least one waterfall emptied in a lake on the Ba'ku planet. (Star Trek: Insurrection)
  • There is fire dashing around on the bridge, and one might grab a rifle power there.
  • The Waterfall is a decoration on FarmVille that can be obtain from the 13th generation Mystery Box and in 4th Generation Mystery Chest
  • Connor wondered what was behind the waterfall so he climbed to the top of the aqueduct to see if he could find a way to disrupt the flow of water. At the top he had found that the Mason had been turned to stone by the cataclysm, but had been replacing bricks before the tempest struck. Connor tried disrupt the flow by pushing the mason's bricks into the aqueduct blocking flow of water below, it worked, and allowed him a path past the waterfall, into the secret passage into Castle Daventry.
  • Waterfall is a serve that Inui created through his intense training. It is a high speed serve with lots of power put into it. It looks as though the opponent is being washed up in a waterfall. The serve is almost impossible to return, and is unlike Inui's data tennis style. He developed it, when he began focusing on heightening his strength, speed and physical capabilities in order to improve his overall tennis skill.
  • Greninja mounts a large wave of water and surges upwards with it at a slight diagonal angle.
is Previous of
is M4P of
is M1P of
is HM of
is M3P of
is Northwest of
is M2P of
is Located of
is Source of
is NEXT of
is Location of
is wikipage disambiguates of