PropertyValue
rdf:type
rdfs:label
  • Snake Thing
  • Snake Thing
rdfs:comment
  • __NOEDITSECTION__ __NOWYSIWYG__
  • __NOWYSIWYG__
implemented
  • 8.600000
Behavior
  • Fight until death?.
creatureclass
  • Reptiles
  • Reptiles
senseinvis
  • ?
paraimmune
  • ?
fireDmgMod
  • 110.0
convince
  • --
  • --
deathDmgMod
  • 100.0
iceDmgMod
  • 90.0
behaviour
  • Fight until death?.
Summon
  • --
  • --
hpDrainDmgMod
  • 100
holyDmgMod
  • 100.0
energyDmgMod
  • 110.0
physicalDmgMod
  • 100.0
MaxDmg
  • 1000
earthDmgMod
  • 0
isboss
  • yes
  • yes
drownDmgMod
  • 100
Loot
  • Nothing. It turns into a ashes that vanishes quickly afterwards.
primarytype
  • Serpents
  • Serpents
dbkwik:es.tibia/property/wikiPageUsesTemplate
dbkwik:tibia/property/wikiPageUsesTemplate
Name
  • Snake Thing
  • Snake Thing
Abilities
  • Melee , Great Mana Drain Beam , Small Poison Wave , Ultimate Poison Explosion , Self-Healing.
  • Melee , Great Mana Drain Beam , Small Poison Wave , Ultimate Poison Explosion .
exp
  • 4600
  • 8400
Notes
  • Introduced in Summer Update 2010.Part of the Wrath of the Emperor Quest.
  • Introduced in Summer Update 2010.
Sounds
  • POWER! I SEED MORE POWER!
HP
  • 20000
  • 70000
Location
  • East of Zao and south of Dragonblaze Peaks, two floors below Zalamon.
  • East of Zao and south of Dragonblaze Peaks, two floors below Zalamon.
Strategy
  • Trap him as fast as you can, knights will have to use challenge often since this creature tends to switch very often. Fire and Energy Bombs will be helpful here.
  • Trap him as fast as you can, knights will have to use challenge often since this creature tends to switch very often. Fire and Energy Bombs will be helpful here.
abstract
  • __NOEDITSECTION__ __NOWYSIWYG__
  • __NOWYSIWYG__