PropertyValue
rdf:type
rdfs:label
  • Obelisk of Air
  • Obelisk of air
rdfs:comment
  • The Obelisk of air is a piece of scenery located on a mountain in the level 6 wilderness and can be reached by climbing the ladder north of the Black demons in the Edgeville Dungeon. It is the only location where the charge air orb spell can be cast , requiring level 66 magic to use. When the spell is cast on the obelisk, it will turn one unpowered orb into an air orb, giving the player 152 magic experience. This charged orb can then be added to a battlestaff to make a battlestaff of air, granting 137.5 crafting experience. File:Obelisk of Air.png
  • As the Obelisk of Air is in the Wilderness, extreme caution should be taken when visiting it, as player killing happens in the Wilderness, and an unprepared charger can end up losing their orbs. Bringing teleport items such as an amulet of glory or runes may be wise, although one still has to be careful, since players with a high magic level may teleblock you. Charging air orbs is a good way of making money while training magic; earning up to coins and 36,000 experience an hour. Charging an air orb is a requirement for Hard Wilderness Tasks. File:Obelisk of Air.png
  • The Air obelisk is located in level 7 wilderness, and can be reached by climbing the ladder north of the Black demons in Edgeville Dungeon. It is used for enchanting an unpowered orb into an air orb (requires level 66 magic, 30 air runes and 3 cosmic runes), which gives 76 magic experience. At level 66 crafting, an air orb can be attached to a battlestaff to make an air battlestaff, granting 137.5 crafting experience. Enchanting orbs into air orbs is a good way of making money while training magic; earning up to 250,000 gp and 40,000 experience an hour.
  • The Air obelisk is located in level 7 wilderness, and can be reached by climbing the ladder north of the Black demons in Edgeville Dungeon. It is used for enchanting an unpowered orb into an air orb (requires level 66 magic), which will cost you 3 cosmic runes and 30 air runes per orb charges; it will give you 76 magic experience. At level 66 crafting, an air orb can be attached to a battlestaff to make an air battlestaff, granting 137.5 crafting experience. Enchanting orbs into air orbs is a good way of training Magic because a player can earn up to 40,000 experience an hour.
dcterms:subject
Examine
  • A column of elemental power.
Quest
  • No
dbkwik:darkscape/property/wikiPageUsesTemplate
dbkwik:oldschoolrunescape/property/wikiPageUsesTemplate
dbkwik:rune-scape/property/wikiPageUsesTemplate
dbkwik:runescape/property/wikiPageUsesTemplate
dbkwik:runescapeclassic/property/wikiPageUsesTemplate
East
West
Name
  • Obelisk of Air
Members
  • Yes
Update
  • Latest RuneScape News
Release
  • 2002-03-18
North
South
Location
  • Air Obelisk
  • Edgeville Dungeon
abstract
  • The Air obelisk is located in level 7 wilderness, and can be reached by climbing the ladder north of the Black demons in Edgeville Dungeon. It is used for enchanting an unpowered orb into an air orb (requires level 66 magic), which will cost you 3 cosmic runes and 30 air runes per orb charges; it will give you 76 magic experience. At level 66 crafting, an air orb can be attached to a battlestaff to make an air battlestaff, granting 137.5 crafting experience. As the Air Obelisk is in the Wilderness, extreme caution should be taken when visiting it, as player killing happens in the wilderness, and an unprepared charger can end up losing their orbs and runes. Bringing teleport items such as an Amulet of glory or runes may be wise, although one still has to be careful, since players with a high magic level may teleblock you. Enchanting orbs into air orbs is a good way of training Magic because a player can earn up to 40,000 experience an hour. The most efficient way of enchanting large numbers of air orbs is to run to the obelisk from Edgeville bank and teleport back using a charged amulet of glory, allowing fast banking and thus faster training.
  • As the Obelisk of Air is in the Wilderness, extreme caution should be taken when visiting it, as player killing happens in the Wilderness, and an unprepared charger can end up losing their orbs. Bringing teleport items such as an amulet of glory or runes may be wise, although one still has to be careful, since players with a high magic level may teleblock you. Charging air orbs is a good way of making money while training magic; earning up to coins and 36,000 experience an hour. The most efficient way of enchanting large numbers of air orbs is to run to the obelisk from Edgeville bank and teleport back using a charged amulet of glory, allowing fast banking and thus faster training. Charging an air orb is a requirement for Hard Wilderness Tasks. The Obelisk of Air area is a PvP zone after the return of free trade and the old wilderness. Once the Hard Wilderness Tasks have been completed, players may climb up and down the rocks on the southern side of the platform instead of going through the Edgeville Dungeon. File:Obelisk of Air.png
  • The Air obelisk is located in level 7 wilderness, and can be reached by climbing the ladder north of the Black demons in Edgeville Dungeon. It is used for enchanting an unpowered orb into an air orb (requires level 66 magic, 30 air runes and 3 cosmic runes), which gives 76 magic experience. At level 66 crafting, an air orb can be attached to a battlestaff to make an air battlestaff, granting 137.5 crafting experience. As the Air Obelisk is in the Wilderness, extreme caution should be taken when visiting it, as player killing happens in the wilderness, and an unprepared charger can end up losing their orbs. Bring teleport items such as an Amulet of glory or runes may be wise, although one still has to be careful, since players with a high magic level may teleblock you. Enchanting orbs into air orbs is a good way of making money while training magic; earning up to 250,000 gp and 40,000 experience an hour. The most efficient way of enchanting large numbers of air orbs is to run to the obelisk from Edgeville Bank and teleport back using a charged Amulet of glory, allowing fast banking and thus faster training. The Air Obelisk area is a PvP zone after the return of free trade and the old wilderness.1
  • The Obelisk of air is a piece of scenery located on a mountain in the level 6 wilderness and can be reached by climbing the ladder north of the Black demons in the Edgeville Dungeon. It is the only location where the charge air orb spell can be cast , requiring level 66 magic to use. When the spell is cast on the obelisk, it will turn one unpowered orb into an air orb, giving the player 152 magic experience. This charged orb can then be added to a battlestaff to make a battlestaff of air, granting 137.5 crafting experience. File:Obelisk of Air.png
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