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  • Skies of Arcadia
  • Skies of Arcadia
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  • Skies of Arcadia, released in Japan as Eternal Arcadia (エターナルアルカディア , Etānaru Arukadia), is a console role-playing game developed by Overworks for the Dreamcast and published by Sega in 2000. It was later remade on the Nintendo GameCube as Skies of Arcadia Legends.
  • When Sigma sends several Mavericks to different worlds, Tidal Makkoeen attempts to set an Unity Engine in Crescent Isle, but the Blue Rogues defend the area from him, being finished by Vyse's Cutlass Fury. After the battle, Knuckles the Echidna and Quake Woman appear and convince the Blue Rogues to join in the battle against Sigma. While the heroes are away in other dimensions, the Sky Patrol is destroyed by Sigma and the Delphinus is used as a temporary base for the unified army.
  • Best game ever.
  • Kategorie:Overworks Kategorie:Sega Kategorie:RPG Kategorie:USK6+ Kategorie:Spiele von A-Z Skies of Arcadia, in Japan als Eternal Arcadia (jap. エターナルアルカディア, Etānaru Arukadia) erschienen, ist ein Rollenspiel, dass von Overworks für die Dreamcast entwickelt und von Sega im Jahr 2000 veröffentlicht wurde.
  • Skies of Arcadia is a video game produced by Sega and one of numerous franchises involved in the Worlds Unite crossover with Capcom.
  • A Role Playing Game for the Sega Dreamcast featuring pirates who sail the skies rather than the seas. The story centers on Vyse, a young air pirate (long before Final Fantasy XII, mind) who, along with his best friend Aika, rescues a Mysterious Waif named Fina from the Valuan Empire. Fina is on a mission to gather six powerful crystals, but the Valuans want them too, because they are used to control six gigantic living weapons with enough firepower to devastate continents. Three guesses why they want them. Now with Character Sheet.
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USK
  • 6
Genre
  • RPG
dbkwik:skiesofarcadia/property/wikiPageUsesTemplate
PEGI
  • 12
Cover
  • .png
Publisher
  • Sega
Spielmodi
  • Einzelspieler
Entwickler
  • Overworks
portallink
  • Portal:RPG
Plattformen
  • Dreamcast, GameCube
portalname
  • RPG
abstract
  • Skies of Arcadia, released in Japan as Eternal Arcadia (エターナルアルカディア , Etānaru Arukadia), is a console role-playing game developed by Overworks for the Dreamcast and published by Sega in 2000. It was later remade on the Nintendo GameCube as Skies of Arcadia Legends.
  • When Sigma sends several Mavericks to different worlds, Tidal Makkoeen attempts to set an Unity Engine in Crescent Isle, but the Blue Rogues defend the area from him, being finished by Vyse's Cutlass Fury. After the battle, Knuckles the Echidna and Quake Woman appear and convince the Blue Rogues to join in the battle against Sigma. While the heroes are away in other dimensions, the Sky Patrol is destroyed by Sigma and the Delphinus is used as a temporary base for the unified army.
  • Best game ever.
  • Kategorie:Overworks Kategorie:Sega Kategorie:RPG Kategorie:USK6+ Kategorie:Spiele von A-Z Skies of Arcadia, in Japan als Eternal Arcadia (jap. エターナルアルカディア, Etānaru Arukadia) erschienen, ist ein Rollenspiel, dass von Overworks für die Dreamcast entwickelt und von Sega im Jahr 2000 veröffentlicht wurde.
  • Skies of Arcadia is a video game produced by Sega and one of numerous franchises involved in the Worlds Unite crossover with Capcom.
  • A Role Playing Game for the Sega Dreamcast featuring pirates who sail the skies rather than the seas. The story centers on Vyse, a young air pirate (long before Final Fantasy XII, mind) who, along with his best friend Aika, rescues a Mysterious Waif named Fina from the Valuan Empire. Fina is on a mission to gather six powerful crystals, but the Valuans want them too, because they are used to control six gigantic living weapons with enough firepower to devastate continents. Three guesses why they want them. One of Skies of Arcadia's draws was the world the game took place in: Instead of the conventional RPG world of oceans, mountains, deserts, etc., Arcadia is a World in the Sky - islands and continents float in the air separated by vast stretches of open air - which is not buzzed through with aircraft but sailed in ships. This makes the Global Airship a prerequisite just for getting around. Another of the game's more charming features was its generally upbeat and optimistic tone: the vast majority of RPGs at the time, especially post-Final Fantasy VII, tended to feature Darker and Edgier themes with brooding heroes, making the courageous and impossibly optimistic Vyse almost seem retro-chic. Vyse, Aika, and Fina also stand out as one of the few main character trios who balance each other perfectly without descending into a dreaded Love Triangle subplot. Finally, the Dreamcast was severely lacking in RPGs, making this a solid draw for that particular crowd. The game's setting also included an "Age of Sailing" undercurrent of discovery. As the characters seek the Moon Crystals, they also rediscover lands isolated or lost since the great disaster centuries ago. In addition, the overworld is filled with "Discoveries": places, creatures, and landmarks that are hidden in various places. If found, the knowledge of their existence and location could be sold for a tidy sum, if you were fast enough to beat your competitors to the punch. Skies of Arcadia is one of those games that has a list of flaws a mile long (clichéd story, broken battle system, Random Encounters), but manages to be great fun despite (or arguably because of) that, even through multiple playthroughs. There's definitely something to be said for piracy in airships. Skies was later rereleased on the Gamecube as Skies of Arcadia: Legends, which reduced the insanely high overworld random encounter rate and added a few Bonus Bosses and Sidequests. Now with Character Sheet.