PropertyValue
rdfs:label
  • Press Start to Game Over
rdfs:comment
  • These are games that can be lost on the very first turn or two, or very shortly after you begin a level. This can be deliberate through a Kaizo Trap, Schmuck Bait like a suicidal dialogue option or Press X to Die, or an "Impossible" difficulty level; and may or may not result in a Nonstandard Game Over. It can also be accidental, due to a Game Breaking Bug, bad starting positions in Randomly Generated Levels, or simply taking an action that the designers never accounted for. Examples of Press Start to Game Over include:
dcterms:subject
dbkwik:all-the-tropes/property/wikiPageUsesTemplate
dbkwik:allthetropes/property/wikiPageUsesTemplate
abstract
  • These are games that can be lost on the very first turn or two, or very shortly after you begin a level. This can be deliberate through a Kaizo Trap, Schmuck Bait like a suicidal dialogue option or Press X to Die, or an "Impossible" difficulty level; and may or may not result in a Nonstandard Game Over. It can also be accidental, due to a Game Breaking Bug, bad starting positions in Randomly Generated Levels, or simply taking an action that the designers never accounted for. Note that it's always possible for extremely contrived stupidity to result in a player death - mundane cases like failing to properly jump or steer your vehicle around elementary obstacles during the tutorial level are People Sit on Chairs unless the designer thought to put in a special Have a Nice Death message or Nonstandard Game Over for it. In the same vein, Unwinnable user-created content isn't worth mentioning unless the deaths are funny or interesting. Examples of Press Start to Game Over include: