PropertyValue
rdfs:label
  • Emperor (boss)
rdfs:comment
  • The battle is simple, since the Emperor is only slightly more powerful than his cohorts, whom the party has been fighting regularly up to that point. The party should defeat the extra foes first (since the Emperor cannot be attacked directly while they are alive), and attack the Wood Golem with Fire-element abilities. The Emperor will attempt to strengthen himself, along with his guardians with Blink 8 and Haste 6, but the difference will be negligible. His level 10 Thunder spell can be a nuisance, but otherwise the Emperor is not much of a threat.
dcterms:subject
bestiary
  • 85
GBA Location
PSP Location
PSP image
PSP Abilities
  • Barrier VIII, Blink VIII, Elixir, Haste VIII, Slow IX, Thunder X
dbkwik:final-fantasy/property/wikiPageUsesTemplate
dbkwik:finalfantasy/property/wikiPageUsesTemplate
Enemy
  • Boss
PS
  • Emperor
GBA
  • Emperor
Romaji
  • Kōtei
PS Accuracy
  • 6
DSOP Abilities
  • Barrier VIII, Blink VIII, Elixir, Haste VIII, Slow IX, Thunder X
DSOP
  • Empire
PS Evasion
  • 1
NES MP
  • 190
PS Item Dropped
NES Item Dropped
NES Evasion
  • 1
GBA MP
  • 190
PS MP
  • 190
GBA Rank
  • 6
NES Rank
  • 6
PS Rank
  • 6
NES
  • Emperor
Japan
  • こうてい
PREV
  • Vampire Lady
NEXT
  • Imperial Shadow
PSP
  • Emperor
PS Magic Defense
  • 6
NES Attack
  • 70
GBA Abilities
  • Barrier VIII, Blink VIII, Elixir, Haste VIII, Slow IX, Thunder X
PS Defense
  • 75
PS Abilities
  • Barrier 8, Blink 8, Elixir, Haste 8, Slow 9, Bolt 10
PS HP
  • 1290
GBA HP
  • 3000
GBA image
NES Abilities
  • Barrier8, Blink8, Elixir, Haste8, Slow9, Bolt10
NES Gil Awarded
  • 10000
GBA Attack
  • 70
GBA Accuracy
  • 6
GBA Magic Defense
  • 6
PS image
NES Magic Defense
  • 6
GBA Gil Awarded
  • 15000
GBA Item Dropped
NES Defense
  • 75
PS Location
GBA Evasion
  • 1
PS Gil Awarded
  • 10000
NES Accuracy
  • 6
GBA Defense
  • 75
NES Location
PS Attack
  • 70
NES HP
  • 1290
NES image
PSP Accuracy
  • 6
PSP MP
  • 190
PSP Defense
  • 75
PSP Gil Awarded
  • 15000
PSP Item Dropped
PSP Evasion
  • 1
PSP Magic Defense
  • 6
PSP Rank
  • 6
PSP Attack
  • 70
PSP HP
  • 3000
abstract
  • The battle is simple, since the Emperor is only slightly more powerful than his cohorts, whom the party has been fighting regularly up to that point. The party should defeat the extra foes first (since the Emperor cannot be attacked directly while they are alive), and attack the Wood Golem with Fire-element abilities. The Emperor will attempt to strengthen himself, along with his guardians with Blink 8 and Haste 6, but the difference will be negligible. His level 10 Thunder spell can be a nuisance, but otherwise the Emperor is not much of a threat. The Emperor can use an Elixir to restore himself to full HP and MP, and he can use it at any point, even if he has high levels of both. One can abuse this by using Thunder-resistant equipment and Magic Defense buffs to render the Emperor's attack useless, and use his high HP and low offensive powers to train the Magic of the party, as with 3000 and Elixir, he can last for a decent amount of time to level up plenty of spells and stats by the time he is defeated.
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