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  • Bone Village
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  • Talking to the person sitting at the doorway will allow the player to excavate items hidden throughout the village. For 100 gil a head, one can hire up to five people to dig in one place each for an item. The player can excavate many items, like the key item Lunar Harp required to continue with the game. One can also get such things as Vincent's weapon, the Buntline, a Megalixir, and a Mop, a weapon for Cid. On discs 2 and 3 after Cloud returns to your party, one can also find the Key to Sector 5 to access Midgar.
dcterms:subject
SongName
  • "Provincial Town"
dbkwik:final-fantasy/property/wikiPageUsesTemplate
dbkwik:finalfantasy/property/wikiPageUsesTemplate
filename
  • FFVII - Parochial Town.ogg
abstract
  • Talking to the person sitting at the doorway will allow the player to excavate items hidden throughout the village. For 100 gil a head, one can hire up to five people to dig in one place each for an item. The player can excavate many items, like the key item Lunar Harp required to continue with the game. One can also get such things as Vincent's weapon, the Buntline, a Megalixir, and a Mop, a weapon for Cid. On discs 2 and 3 after Cloud returns to your party, one can also find the Key to Sector 5 to access Midgar. It is also possible to dig up items and even some Materia the player may have missed throughout the game, such as Bahamut ZERO and W-Item. There are eight predetermined spots around the village that hold treasures. If the player fails to search on one of the designated spots, they will either get a Potion or nothing (50% chance). The list of items that can be found are as follows: Location 1 * Lunar Harp (Only once) Location 2 * Key to Sector 5 (Only once) * Ether Location 3 * Key to Sector 5 (Only once) * Turbo Ether * Ether Location 4 * Buntline (Only once) * Phoenix (Only once, and only if it was never picked up at Fort Condor) Location 5 * Mop (Only once) * W-Item (Only once, and only if missed) Location 6 * Megalixir (Only once) * Bahamut ZERO (Only once, and only if missed) Location 7 * Potion Location 8 * Key to Sector 5 (Only once) * Elixir Text for obtaining Steal Materia and Catastrophe (Barret's ultimate Limit Break) exist in the game data, but these treasures are never placed on the map, meaning they cannot be dug. This may be because neither can be be missed in the game. The excavation works by placing searchers on the site and detonating a bomb, at which point all the units will face toward the treasure. The player then places a digger on the spot of their choosing. There is no need to place the search units if the player already knows where the treasure is; they can go straight to placing the digging unit. The placement of the treasures on the map doesn't change, so the player can easily dig without hiring searchers, meaning the player can obtain items such as Ethers and Elixirs for free. When wanting to dig, the man asks the player to choose between a Good and Normal treasure. This doesn't affect the treasures that are buried, but it affects which dig spot the searchers will face. Thus, if the player places no searchers, it makes no difference choosing Good or Normal. Before Lunar Harp has been dug, the searchers always point toward that one. Choosing "Good" treasure has the searchers pointing toward Buntline/Phoenix Materia, Megalixir/Bahamut ZERO and Mop/W-Item. Choosing "Normal" treasure has the searchers pointing toward Elixir, Ether, Turbo Ether, or Potion. The "Normal" treasures, apart from the Potion treasure, can also be Key to Sector 5 when it is available. After asking the Bone Village staff to search for the treasure overnight, it counts as staying at the inn, and the party will be healed by the morning.
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