PropertyValue
rdf:type
rdfs:label
  • Fencer
  • Fencer
  • Fencer
rdfs:comment
  • __NOEDITSECTION__
  • This profession requires 106 skill points to master, 43 of which go towards prerequisites. XP requirements to master, including prerequisites: * 4,891,650 One-handed Weapons XP (received for using a One-handed weapon) * 405,000 Combat XP (received with any weapon experience) * 91,650 Unarmed Combat XP (received for unarmed combat)
  • Fencer is an elite four-legged spider-like Mechanical Bakugan which combines with Cyborg Helios to form Maxus Helios.
  • A prefix title awarded to rogues who complete their wisdom AA line.
  • Fencer es un Bakugan Mecánico con cuatro piernas similar a una araña elite la cual se combina con Cyborg Helios para formar a Maxus Helios.
  • The Fencer is the heavy soldier in Earth Defense Force 2025 and Earth Defense Force 4.1: The Shadow of New Despair.
  • Er verbindete sich mit Cyborg Helios in Folge 24 zu Maxus Helios. Helios hatte dann einen fast unereichbaren Powerlevel.
  • Fencer is an enemy and also one of 31 Playable Characters in the game Castle Crashers. His magical attacks are Non-Elemental and his starting weapon is Fencer's Foil. Fencer's specialties include advanced boss slaying, combo locking, basic juggling, and knockback crowd control.
  • Fencer is a skill that can be given to a lemming in Lemmings 2: The Tribes. A fencer uses a sword to cut a path through terrain which slopes slightly above horizontal. It is similar in effect to a basher, except for the slight slope of the tunnel. It will stop if it hits steel.
  • An Fencer is an Humans unit and a level 1 unit. It can be promote into Duelist. They also has the ability Skirmisher which allow them to ignore enemies Zone of Control and move freely within the limited possible moving range.
  • The Fencer is a 2nd-tier class introduced in Valkyria Chronicles 2. They can be promoted from Armored Techs as a branch of the Armored Tech Class Tree. Outfitted with more plates and heavier armors, fencers excel in melee combat against infantry using their swords. They are able to one-hit kill most infantry units in mid-game, those who are lucky enough to survive the attack will be sent flying. They have high defense, high HP but low mobility. Fencers and their sub-classes are purely offensive classes and they can no longer disarm mines or repair sandbags.
  • The Fencer is an advanced Combat class, one of the last classes in the combat type that rely on Item/Mystic balance. It focuses on using the One-Handed and Dual Wield wield styles, and grants extra physical attacks. X360: This class will stop upgrading if the Item/Mystic Balance requirement is no longer met. On the X360, only one of One-Handed or Dual Wield is needed to meet the requirements, along with the Item/Mystic balance. The requirements are also lax enough that Quad Wield can be used to achieve and progress in the class. The Wield Style level requirements remain the same.
  • Alguns combatentes confiam na força bruta ou na invocação de sua energia para derrotar os inimigos. O Fencer, entretanto, confia na sua velocidade e graça para sua vitória. O Fencer é também um mestre das artes defensivas, dependendo da sua velocidade, habilidades naturais e treinamento para evitar um ataque que seja desferido contra ele.
  • The name can also be taken as a reference to how Spencer taught Freddie how to fence in iFence. Prior to that episode, it was called Speddie (Sp/encer and Fr/eddie) and is sometimes still referred to that. They have lived in Bushwell Plaza for years, across from each other's apartments. Both Spencer and Freddie have similar interests. For example, they both like Galaxy Wars and World of Warlords. They get' along very well; Freddie hangs out with Spencer and enjoys his company.
  • The Fencer (Japanese name) is one of the ten classes in Etrian Odyssey V. Drawing elements from the Survivalist and Landsknecht of earlier games, the Fencer takes the role of a lightning-fast frontline warrior, capable of doling out damage while nimbly dodging enemy blows.
Staff
  • 60
header-name
  • Fencer
dcterms:subject
Row 9 info
Row 8 info
  • N/A
projectile
  • Buzzsaw Toss
Poder
  • 500.0
Row 4 info
  • 6
Battle Start
  • Fear my blade!
Row 10 title
  • Icon
BaseHP
  • 880
Row 7 title
  • Alignment
Agility
  • * +1.2 Evasion * +0.3 Magic evasion
Soldiers
  • 1350
  • 1485
maxatk
  • N/A
maxlvl
  • 40
armortype
  • Heavy
bow
  • 60
skill lv
  • Deal 250% to a single enemy / 10% chance
  • deal 350% to a Single enemy / 15% chance
BaseDEF
  • 1020
Row 1 info
  • Humans
basemaxhp
  • 2190
evolutionstep
  • 1
Row 8 title
  • Advances from:
basemaxdef
  • 2550
Row 4 title
  • Movement
Durability
  • * +1.0 Defense
Row 9 title
  • Advances to:
maxdef
  • N/A
maxwis
  • N/A
baseagi
  • 910
Jump
  • Smog Rise
basemaxwis
  • 2210
basemaxatk
  • 2580
lastwords
  • Alas! 'Twas not to be.
basemaxagi
  • 2270
Row 2 info
  • 16
nextrarity
  • Uncommon
Row 6 info
  • 1
Auftritt
Row 1 title
  • Race
procs
  • Infinite
confident
  • y
Row 5 info
  • 42
Row 2 title
  • Cost
Row 6 title
  • Level
ATK
  • 1950
  • 2145
friendship max
  • I will exterminate all my master's enemies!
Unlock
  • Complete the game with Industrialist
Wisdom
  • * +1.7 MP * +1.4 Attack * +0.4 Magic attack * +0.3 Magic defense
evostep
  • Fencer
  • Fencer II
Row 10 info
BaseATK
  • 1030
how
  • Item / Mystic Balance
  • Minimum Style :
  • One-Handed 9 and Dual Wield 9
  • One-Handed 9 or Dual Wield 9 or Quad Wield 9
Row 5 title
  • XP
friendship event
  • Geisha, concubine, mistress!
  • Hey! I love my master!
  • I'm my master's wife.
  • Sushi, tempura, my master!
battle end
  • Kneel before me! Now!
Wand
  • 50
Row 3 info
  • 28
Rarity
  • N
  • Uncommon
Row 3 title
  • HP
saber
  • 80
maxagi
  • N/A
Row 7 info
maxHP
  • N/A
login
  • Welcome to Edo! Huh? That's wrong? Seriously?
basewis
  • 890
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Category
  • Combat
Box Title
  • Fencer
Nombre
  • Fencer
Element
Power
  • 500
  • * +2.35 Attack
Armor
Weapon
Dexterity
  • * +1.0 Attack * +1.5 Accuracy * +0.2 Magic attack * +0.3 Magic accuracy * +0.1 Critical attack
Role
  • Close combat and fire support
loc
  • Cemetery
  • Fort Gad Rad
Name
  • Fencer
  • Fencer
Caption
  • The Fencer
First
desc
  • 5.0
  • Improves the caster's magical defense for a short period of time.
  • Allows swords to be used regardless of job at % of their full strength.
  • Attacks with a metal-enchanted saber, preventing attack for 5 seconds. Adds metal attribute to the weapon and attack speed.
  • Reduces time between attacks by 1%. 1/2 effect for non-Fencer occupations.
  • Attacks with a wood-enchanted saber. Prevents movement and attack for 3 seconds. Adds weapon wood attribute and attack speed.
  • Improves the caster's magical attack for a short period of time.
  • The ability to equip swords.
  • Area attack with a metal-enchanted saber. Adds elemental metal attribute to nearby team members' weapons for 21 seconds.
  • Attacks with a earth-enchanted saber, lowering movement and accuracy for 5s. Adds earth attribute to the weapon and attack speed.
  • Area attack with a fire-enchanted saber. Adds elemental fire attribute to nearby team members' weapons for 21 seconds.
  • Area attack with a earth-enchanted saber. Adds elemental earth to nearby team members' weapons for 21 seconds.
  • Focuses the power of the sword, causing physical damage, affecting the target's sight, and reducing accuracy.
  • Uses the force of nature to increase the caster's physical attack and magical attack.
  • Targets an enemy's arm, disabling their attacks for 5 seconds. Has a reduced chance of success against other players.
  • Attacks with a water-enchanted saber, disabling abilities for 5 seconds. Adds water attribute to the weapon and attack speed.
  • Uses the force of nature to increase the caster's physical defense and magical defense.
  • Hits enemy in the leg joint so they can't move for * sec. Range: 50.
  • Attacks with a fire-enchanted saber, stopping movement and magic for 3 seconds. Adds fire attribute to the weapon and attack speed.
  • Strikes a target's pressure points, causing damage and disabling attacks for 9 seconds.
  • Area attack with a water-enchanted saber. Adds elemental water attribute to nearby team members' weapons for 21 seconds.
  • Area attack with a wood-enchanted saber. Stops enemies and adds elemental wood to nearby team members' weapons for 21 seconds.
  • Hit enemy on the head so they can't use spell and skills for * sec . Range: 50.
Basic
  • Saw Trap
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worth
  • 2370
Mobility
  • Slow walk, very fast with dash-cancelling
Typ
meet
  • En garde! Life of a fencer is not easy!
DEF
  • 1600
  • 1760
Weapons
  • Heavy weapons, shields, close combat weapons
Sword
  • 100
Skill
  • Windlash
  • Magic Barrier
  • Crashing Waves
  • Rolling Thunder
  • Lightning Flash
  • Sword Mastery
  • Raging Torrent
  • Stunning Strike
  • Roaring Inferno
  • Boundless Falling Leaves
  • Slap on the Wrist
  • Toughen Magic
  • Equip Sword
  • Burning Backdraft
  • Cracking Thunder
  • Crippling Clout
  • Crushing Landslide
  • Defensive Aura
  • Howling Wind
  • Looming Mountain
  • Offensive Aura
  • Pressure Point Strike
  • Razzle Dazzle
  • Sinister Sword
  • Two-Sword Style
Rank
  • 4
Description
  • A fencer that came to the Orient from exotic lands. Still unable to speak the language, but she pushes on with her two-sword style.
Color
  • Red
Cost
  • 16
  • 19
friendship
  • Show me seppuku!
dbkwik:ffrpg/property/wikiPageUsesTemplate
Attribute
  • Pyrus
DefensiveMove
  • Booster dash / jump, shield, reflect
SpecialAttribute
  • 4
fan
  • 50
ID
  • 49
Style
  • Yes
musical instrument
  • 50
Image File
Gender
  • F
  • Male
Growth
  • Fast
Health
  • 250
Race
  • Human
  • Westerner‎
Effect
  • Duelist
  • Hot-Blooded
  • Physical Extra Hit
Bild
  • Fencer.png
Physique
  • * +Non-linear HP * +0.3 Defense * +0.1 Magic defense
Location
wikipage disambiguates
Infobox-Farbe
  • pyrus
nontradable
  • y
Axe
  • 60
atributo
  • Pyrus
spear
  • 70
g-power
  • 500.0
insane health
  • 2500
xxxy combo
  • Armor Pierce
air projectile
  • Buzzsaw Toss
base agility
  • 7
base durability
  • 7
passive skills
base physique
  • 7
baton
  • 0
boxing glove
  • 70
base wisdom
  • 13
base dexterity
  • 7
base power
  • 17
abacus
  • 60
active skills
syringe
  • 50
Dagger
  • 70
abstract
  • __NOEDITSECTION__
  • The Fencer (Japanese name) is one of the ten classes in Etrian Odyssey V. Drawing elements from the Survivalist and Landsknecht of earlier games, the Fencer takes the role of a lightning-fast frontline warrior, capable of doling out damage while nimbly dodging enemy blows. Their prestige titles grant them access to skills that specialize them in one of two roles. Phantom Swordsmen grants an emphasis on evasion, granting a massive Agility growth, allowing the Fencer to draw attacks away from the rest of the party while dodging them and bestowing various boosts to their own attacks in the process. Chain Swordsmen are more focused on multi-hitting Chain skills to dole out more raw damage and receive a more well-rounded stat growth.
  • The Fencer is an advanced Combat class, one of the last classes in the combat type that rely on Item/Mystic balance. It focuses on using the One-Handed and Dual Wield wield styles, and grants extra physical attacks. X360: This class will stop upgrading if the Item/Mystic Balance requirement is no longer met. How to Obtain: Since this class requires Item/Mystic balance, it is easiest to obtain by keeping this balance through a previous Combat class while training the required wield style skills. Changing to Fencer from a Mystic class will likely involve skill grinding as this is only possible if STR becomes significant or weapon types become the only significant skill group. The former is unlikely to happen to a Mystic type character, and the latter needs to be done before changing to a different Rank 4 class at STR41 or INT41. On the X360, only one of One-Handed or Dual Wield is needed to meet the requirements, along with the Item/Mystic balance. The requirements are also lax enough that Quad Wield can be used to achieve and progress in the class. The Wield Style level requirements remain the same. Upgrade Options: There are no more straight upgrades from this class. The only higher rank class requiring Item/Mystic balance is Ordainer, but the requirements for that are so high that it is easier to obtain through another intermediate class. Raising Item skills opens up the next Combat class Rank: X360 * Guardian: requires Item>Mystic, STR47+ * Guardian: requires Item>Mystic, One-Handed 13 or Power Grip 13 or Two-Handed 13, Herbs 6 or Lotions 6, STR47+. This can prove to be a little tricky though, as both Herbs and Lotions have corresponding Item-related Rank 5 classes that have easier requirements and will be changed into before the Guardian requirements are met. The best way to avoid this is to keep the Item/Mystic balance until all other requirements are met. Obviously the above mentioned Item classes are also readily available by getting the Item skills higher: Item + Combat * Scout: highest Item skill is Herbs, STR41+ or INT41+ * Hunter: highest Item skill is Lotions, STR47+ or INT47+ * Wanderer: highest Item skill is Traps, STR47+ or INT47+ * Thief: highest Item skill is Explosives, STR47+ or INT47+ * Alchemist: highest Item skill is Shards, STR53+ or INT53+ If Mystics are trained instead, Mystic or Mystic + Combat classes can open up depending on the skill group significance. Raising Mystics while keeping them from becoming significant: X360 * Gladiator: requires Mystic>Item, STR53+ * Gladiator: requires Mystic>Item, Power Grip 16, highest Mystic skill is Wards, STR53+ Raising Mystics to become another significant skill group: * Paladin: highest Mystic skill is Psionics, STR47+ or INT47+ * Ninja: requires Dual Wield 22 and Katana 19, STR59+ or INT59+ And raising Mystics until they become the only significant skill group and meeting the skill requirements: * Sage: highest Mystic skill is Hexes and at least 3 Mystic skills trained to level 7+, INT47+ * Thaumaturge: highest Mystic skill is Invocations or Evocations and at least 3 Mystic skills trained to level 7+, INT47+ * Commander: highest Mystic skill is Wards, INT53+
  • Alguns combatentes confiam na força bruta ou na invocação de sua energia para derrotar os inimigos. O Fencer, entretanto, confia na sua velocidade e graça para sua vitória. O Fencer é também um mestre das artes defensivas, dependendo da sua velocidade, habilidades naturais e treinamento para evitar um ataque que seja desferido contra ele. Image:FFIII-Luneth-BlackBelt.jpg Fencers geralmente utilizam espadas leves, como rapiers e semelhantes. Eles não utilizam de armaduras pesadas, já que seu foco não é reduzir o dano que lhe causam com um ataque, mas sim não ser atingido. Estes são geralmente empregados pelos reinos com guardas de elite, e também são sempre treinados por outros Fencers em escolas limitadas. Os melhores Fencers são renomados por serem altamente hábeis em seus ataques e na evasão dos ataques inimigos.
  • This profession requires 106 skill points to master, 43 of which go towards prerequisites. XP requirements to master, including prerequisites: * 4,891,650 One-handed Weapons XP (received for using a One-handed weapon) * 405,000 Combat XP (received with any weapon experience) * 91,650 Unarmed Combat XP (received for unarmed combat)
  • Fencer is an elite four-legged spider-like Mechanical Bakugan which combines with Cyborg Helios to form Maxus Helios.
  • A prefix title awarded to rogues who complete their wisdom AA line.
  • Fencer es un Bakugan Mecánico con cuatro piernas similar a una araña elite la cual se combina con Cyborg Helios para formar a Maxus Helios.
  • The Fencer is the heavy soldier in Earth Defense Force 2025 and Earth Defense Force 4.1: The Shadow of New Despair.
  • Er verbindete sich mit Cyborg Helios in Folge 24 zu Maxus Helios. Helios hatte dann einen fast unereichbaren Powerlevel.
  • Fencer is an enemy and also one of 31 Playable Characters in the game Castle Crashers. His magical attacks are Non-Elemental and his starting weapon is Fencer's Foil. Fencer's specialties include advanced boss slaying, combo locking, basic juggling, and knockback crowd control.
  • Fencer is a skill that can be given to a lemming in Lemmings 2: The Tribes. A fencer uses a sword to cut a path through terrain which slopes slightly above horizontal. It is similar in effect to a basher, except for the slight slope of the tunnel. It will stop if it hits steel.
  • An Fencer is an Humans unit and a level 1 unit. It can be promote into Duelist. They also has the ability Skirmisher which allow them to ignore enemies Zone of Control and move freely within the limited possible moving range.
  • The name can also be taken as a reference to how Spencer taught Freddie how to fence in iFence. Prior to that episode, it was called Speddie (Sp/encer and Fr/eddie) and is sometimes still referred to that. They have lived in Bushwell Plaza for years, across from each other's apartments. Both Spencer and Freddie have similar interests. For example, they both like Galaxy Wars and World of Warlords. They get' along very well; Freddie hangs out with Spencer and enjoys his company. It is highly unlikely that Fencer will happen romantically due to the same sex nature, as iCarly is a children/teen show and also the age difference between them (30 - 18 = 12 years difference). This pairing is mostly shipped as friendship and ONLY friendship.
  • The Fencer is a 2nd-tier class introduced in Valkyria Chronicles 2. They can be promoted from Armored Techs as a branch of the Armored Tech Class Tree. Outfitted with more plates and heavier armors, fencers excel in melee combat against infantry using their swords. They are able to one-hit kill most infantry units in mid-game, those who are lucky enough to survive the attack will be sent flying. They have high defense, high HP but low mobility. Fencers and their sub-classes are purely offensive classes and they can no longer disarm mines or repair sandbags.
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