PropertyValue
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rdfs:label
  • Lost One
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  • Lost One (未帰還者) is the euphemistic term used by the System Administrators of The World to refer to players in comas. Although this term is used to a lesser extent in the first series, this page only lists the Lost Ones from .hack//G.U. that were in a coma for more than a day, where the term is virtually synonymous with the victims of AIDA-PCs or Tri-Edge. Spoiler warning: Plot and/or ending details follow.
  • The Lost Ones are humans that mutated due to all of the waste found in the junkyards of the Lost Land. Deformed and ashamed of their bodies, they fashion new appendages and weapons from the waste found around the junkyards. Oblivion managed to influence them telepathically to do its bidding, but they were ultimately defeated by Danielle and Joseph Fireseed on their mission to the Nexus.
  • Lost Ones are light Hierarchy infantry drawn from criminals and misfits that have been subjected to torture and indoctrination in order to be fanatically devoted battle thralls.
  • The Lost Ones are a highly mutated and devolved subrace of draenei. They have devolved further than the Broken and many have become more savage and primitive. The term can be used in two senses: to refer to all of these devolved draenei or to refer solely to the group of Lost Ones living in the Fallow Sanctuary in the Swamp of Sorrows on Azeroth. Despite having devolved, Lost Ones may still be referred as draenei.
Leader
  • Kum'isha the Collector , Elder Kuruti
bg
  • Orange
Alignment
  • Usually chaotic neutral
dcterms:subject
section2-title
  • Game Info
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Faction
  • Hostile, Lower City , Independent, formerly Broken Exiles
Affiliation
Name
  • Draenei Lost Ones
slang
  • n/a
Region
  • Draenor, Azeroth
Rifle Wielder
  • 250
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Language
Height
  • 6.5
Species
  • Human
Mount
  • None
Character
Homeworld
Capital
  • Unknown
Gender
  • Male
Source
  • Manual of Monsters, pg. 26.
abstract
  • Lost One (未帰還者) is the euphemistic term used by the System Administrators of The World to refer to players in comas. Although this term is used to a lesser extent in the first series, this page only lists the Lost Ones from .hack//G.U. that were in a coma for more than a day, where the term is virtually synonymous with the victims of AIDA-PCs or Tri-Edge. Spoiler warning: Plot and/or ending details follow.
  • The Lost Ones are humans that mutated due to all of the waste found in the junkyards of the Lost Land. Deformed and ashamed of their bodies, they fashion new appendages and weapons from the waste found around the junkyards. Oblivion managed to influence them telepathically to do its bidding, but they were ultimately defeated by Danielle and Joseph Fireseed on their mission to the Nexus.
  • Lost Ones are light Hierarchy infantry drawn from criminals and misfits that have been subjected to torture and indoctrination in order to be fanatically devoted battle thralls.
  • The Lost Ones are a highly mutated and devolved subrace of draenei. They have devolved further than the Broken and many have become more savage and primitive. The term can be used in two senses: to refer to all of these devolved draenei or to refer solely to the group of Lost Ones living in the Fallow Sanctuary in the Swamp of Sorrows on Azeroth. Despite having devolved, Lost Ones may still be referred as draenei. The race is referred to as "lost one" (lower case) on World of Warcraft, and the organization is referred as "Lost Ones" (upper case and plural). However the race is referred to as "Lost One" (upper case) in Burning Crusade.
is Races of