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rdfs:label | - You Get Knocked Down, You Get Back Up Again
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rdfs:comment | - You're playing a video game and some enemy runs up and knocks you down. Normally, if this happened in Real Life, you'd expect to be more vulnerable to future attacks. But, for some reason, these cold, ruthless mooks appear to have the proper manners to wait for you to get back on your feet before they take another swing at you, making the time when the player is on their back a form of Mercy Invincibility. Just as annoying is when the player is forced into making the same concession. Subtrope of Mook Chivalry. Contrast Kick Them While They Are Down and Finishing Move.
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abstract | - You're playing a video game and some enemy runs up and knocks you down. Normally, if this happened in Real Life, you'd expect to be more vulnerable to future attacks. But, for some reason, these cold, ruthless mooks appear to have the proper manners to wait for you to get back on your feet before they take another swing at you, making the time when the player is on their back a form of Mercy Invincibility. Just as annoying is when the player is forced into making the same concession. This tends to be one of the Acceptable Breaks From Reality -- because when it's averted, it can be really annoying. See Mercy Invincibility. Trope name misquoted from the Chumbawumba song Tubthumping, for those of you who weren't paying attention to popular music in the late '90s. The line goes "I get knocked down, but I get up again" and the song is primarily about getting drunk. Subtrope of Mook Chivalry. Contrast Kick Them While They Are Down and Finishing Move. Examples of You Get Knocked Down, You Get Back Up Again include:
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