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  • William Vanoost
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  • William Vanoost was educated in film and animation at Columbia College in Chicago. He is currently freelanced as a lead animator on an unannounced multi-platform title as well as working at Blur studios on an upcoming Midways game. In the game development for the game PROTOTYPE, Vanoost's responsibilities included planning and directing motion capture shoots, coordinating with team leads to decide how and when animations will be delivered, and managing multiple animators.
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  • William Vanoost was educated in film and animation at Columbia College in Chicago. He is currently freelanced as a lead animator on an unannounced multi-platform title as well as working at Blur studios on an upcoming Midways game. In the game development for the game PROTOTYPE, Vanoost's responsibilities included planning and directing motion capture shoots, coordinating with team leads to decide how and when animations will be delivered, and managing multiple animators. In addition to this he has also worked freelance on a number of different web and TV projects for clients that included Cartoon Network, Nickelodeon, Turner, and Columbia College Chicago. In PROTOTYPE 2 his role is that of a character animator responsible for both hand key and motion capture animation for in game and cinematic sequences.