PropertyValue
rdf:type
rdfs:label
  • Brawling gloves (melee)
  • Brawling gloves (Melee)
rdfs:comment
  • Brawling gloves (melee) are gloves received through vote tokens. These gloves grants the wearer 100% more experience gained while training Hitpoints, Attack, Strength, and/or Defence skill in world 2, 50% in the other worlds. They degrade after a set amount of experience gained. Brawling gloves cancel out bonus EXP events unless otherwise mentioned.
  • The gloves provide 50% bonus experience whilst training on any of the Melee skills (Attack, Strength and Defence). In addition, the gloves provide up to 300% bonus experience if players train while in the Wilderness. For example, if a player would normally gain 40 strength experience from a monster, they would gain 60 experience, and in the wilderness they would gain 160 experience. The gloves last for around 150 charges, and disintegrate after the player receives all this bonus experience. Places to train in the Wilderness with the gloves could include:
  • When wielded, 50% XP boost is given at the entrance or outside of the Wilderness, with the buff increasing to 300% (4x the experience) at level 47 Wilderness just south of the fence. Most XP modifiers stack multiplicatively with the gloves (i.e. Clan avatars gives up to 106% XP and Brawling gloves are 400% XP, for a total 424% XP). The gloves do not work during Double XP weekends or with the Enlightenment aura. Places to train in the Wilderness with the gloves could include:
Level
  • 1
Strength
  • 0
store
  • No
low
  • 20000
Examine
  • Gloves that give you bonus xp in melee combat skills.
Tradeable
  • No
stacksinbank
  • No
mainDamage
  • 0
Equipable
  • Yes
Combat
  • 20
  • 54
  • 58
  • 64
  • 68
  • 75
  • 84
  • 93
  • 94
  • 100
  • 110
  • 122
  • 130
  • 138
  • 140
  • 24283240
  • N/A
destroy
  • Your brawling gloves are fragile and will disappear if you drop them. Are you sure you want to drop them?
disassembly
  • Yes
Monster
  • Rare drop table
  • Chaos Elemental
  • Revenant cyclops
  • Revenant dark beast
  • Revenant demon
  • Revenant dragon
  • Revenant goblin
  • Revenant hellhound
  • Revenant hobgoblin
  • Revenant imp
  • Revenant knight
  • Revenant ork
  • Revenant pyrefiend
  • Revenant icefiend
  • Revenant vampyre
  • Revenant werewolf
  • Iorwerth scout
  • Iorwerth guard
offAccuracy
  • 0
Quest
  • No
Rarity
  • Rare
  • Very rare
offDamage
  • 0
mainAccuracy
  • 0
kept
  • never
dbkwik:darkscape/property/wikiPageUsesTemplate
dbkwik:rune-scape/property/wikiPageUsesTemplate
dbkwik:runescape/property/wikiPageUsesTemplate
Prayer
  • 0
Category
  • clothing
Stackable
  • No
Tier
  • n/a
Slot
  • hands
Magic
  • 0
Name
  • Brawling gloves
Value
  • 50000
Members
  • Yes
Weight
  • 0
  • 0.226000
Quantity
  • 1
Update
  • PvP Worlds
Armour
  • 0
Class
  • None
Life
  • 0
Accuracy
  • 0
ID
  • 13845
high
  • 30000
Release
  • 2008-10-15
Damage
  • 0
Ranged
  • 0
Death
  • never
Requirements
  • None
abstract
  • When wielded, 50% XP boost is given at the entrance or outside of the Wilderness, with the buff increasing to 300% (4x the experience) at level 47 Wilderness just south of the fence. Most XP modifiers stack multiplicatively with the gloves (i.e. Clan avatars gives up to 106% XP and Brawling gloves are 400% XP, for a total 424% XP). The gloves do not work during Double XP weekends or with the Enlightenment aura. Since an update, instead of charges the gloves have approximately a 300,000 XP cap on extra XP gained. As this cap recognizes XP buffs, expending them in the Wilderness only uses charges faster for no increased gain. It is recommended to consume them during normal training. Places to train in the Wilderness with the gloves could include: * Pirates' Hideout (level 50+ thieving recommended, as it is hard to pick the lock(s) sometimes) * Hellhounds * Deadly red spiders * Lesser demons * Greater demons * Ice giants * Ice warriors * Moss giants * Earth warriors * Fire giants * Black demons * Forinthry Dungeon
  • The gloves provide 50% bonus experience whilst training on any of the Melee skills (Attack, Strength and Defence). In addition, the gloves provide up to 300% bonus experience if players train while in the Wilderness. For example, if a player would normally gain 40 strength experience from a monster, they would gain 60 experience, and in the wilderness they would gain 160 experience. The gloves last for around 150 charges, and disintegrate after the player receives all this bonus experience. Places to train in the Wilderness with the gloves could include: * Pirates' Hideout (50+ thieving recommended, as it is hard to pick the lock(s) sometimes) * Deadly red spiders * Lesser demons * Greater demons * Ice giants * Ice warriors * Moss giants * Earth warriors * Fire giants * Hellhounds * Black demons * Forinthry Dungeon One technique players can use for getting maximum experience output, is to go to the Forinthry Dungeon and train on hellhounds there. Using Soul Split in conjunction with bonecrusher and any dungeoneering prayer necklace (such as the demon horn necklace, split dragon tooth necklace and twisted bird skull necklace) can be a useful method for health restoration, without having to worry about prayer. Doing this method until the gloves are fully degraded can earn anywhere between 400k-500k experience per hour while being highly afkable (one is able to leave the screen unattended). However, players should be careful of player killers as this dungeon is in the wilderness.
  • Brawling gloves (melee) are gloves received through vote tokens. These gloves grants the wearer 100% more experience gained while training Hitpoints, Attack, Strength, and/or Defence skill in world 2, 50% in the other worlds. They degrade after a set amount of experience gained. Brawling gloves cancel out bonus EXP events unless otherwise mentioned.