PropertyValue
rdf:type
rdfs:label
  • Donkey Konga
  • Donkey Konga
  • Donkey Konga
  • Donkey Konga
rdfs:comment
  • Donkey Konga is a rhythm game for the Nintendo Gamecube, developed by Namco and published by Nintendo. The game is played with a specially designed controller called the DK Bongos; which resemble a pair of bongo drums. The Japanese, European and US verisons of the game have different track lists.
  • Donkey Konga (derivado de Donkey Kong y conga), es una serie de videojuegos de género musical creados por Namco y Nintendo. El protagonista de estos juegos es el personaje Donkey Kong, uno de los iconos clásicos en la historia de Nintendo y de los videojuegos en general. El juego y sus personajes están tematizados basados en la serie Donkey Kong Country. El objetivo del juego es lograr el mejor puntaje posible al sonar los DK Bongos y aplaudir al ritmo de la música, acorde a las instrucciones en la pantalla.
  • Donkey Konga is the first Donkey Kong game to be released on the Nintendo GameCube. This game is unique from the other DK games because it has a bigger focus on rhythm rather than previous platforming adventures. It is the 1st game to use the Bongos.
  • p Informations Développeur(s) Éditeur(s) Plateforme(s) Genre Moniteur Commandes Série Mode Date(s) de sortie Évaluations Langue(s) disponible(s) Donkey Konga est un jeu de musique sorti en 2003 sur GameCube. C'est le premier jeu Donkey Konga ainsi le premier à utiliser les Bongo DK. Comme le jeu Just Dance, il y a des musiques spécifiques sur lesquelles on joue, mais les musiques sont différentes au Japon, aux États-Unis, en Australie et en Europe. En faite, les musiques dépendent de la culture du continent (pays).
  • Bei Donkey Konga handelt es sich um ein Musikspiel für den Nintendo GameCube. Bisher erschienen drei Teile in Japan und jeweils zwei in Europa und den USA.
  • At the Turn of the Millennium, Video Game creators Nintendo and Rare were at a parting of ways. After years of cooperating on hit franchises like Killer Instinct, Banjo-Kazooie, and of course, the Donkey Kong Country games, Nintendo, having acquired a large part of Rare's assets, had the chance of buying out the company once and for all. For a host of delicate and complicated reasons, they chose not to, selling Rare's services to Microsoft instead. Thus, Miyamoto-san's wallet got a little fatter, Rare packed their bags to go spruce up your X Box Live avatars, and Donkey Kong was left largely adrift and directionless.
  • Donkey Konga is a rhythm game for the Nintendo Gamecube released in 2003. The game is played with the special DK Bongos controller, though it can also be played with the regular Gamecube controller. The game has 29 tracks of varied genres such as rock, pop, children's songs and Nintendo songs. When a level starts, barrels with colored rings called "notes" roll across the screen. Near the end of the row there's a "target ring". The player must hit the note right as it rolls in front of the target. There are 4 types of notes: yellow for left drum, red for right drum, pink for both drums and the clap note.
owl:sameAs
dcterms:subject
Row 4 info
Größe
  • 200
system1AU
  • 2008-10-28
Danach
  • Donkey Konga 2
Row 1 info
  • --09-27
Row 4 title
  • Published By:
Row 2 info
  • Everyone
Row 6 info
  • Music game
Série
  • Donkey Konga
CERO
  • A
Row 1 title
  • Released:
Row 5 info
  • 1
Row 2 title
  • Rating:
Row 6 title
  • Genre
system1NA
  • 2004-09-27
Row 5 title
  • Players:
Row 3 info
Row 3 title
  • Developed By:
system1EU
  • 2004-10-15
system1JP
  • 2003-12-12
dbkwik:all-the-tropes/property/wikiPageUsesTemplate
dbkwik:allthetropes/property/wikiPageUsesTemplate
dbkwik:de.mario/property/wikiPageUsesTemplate
dbkwik:donkeykong/property/wikiPageUsesTemplate
dbkwik:fr.mario/property/wikiPageUsesTemplate
dbkwik:nintendo/property/wikiPageUsesTemplate
Box Title
  • Donkey Konga
Platforms
  • GameCube
Nummer
  • 2
Genre
Type
  • Game
Ratings
  • ESRB: E
  • PEGI: 3+
  • CERO: A
  • OFLC: G
dbkwik:gamecube/property/wikiPageUsesTemplate
Plattform
Spielserie
  • Donkey Konga-Serie
DDS
  • --12-12
Joueur
  • 1
Einstufung
  • USK: 15px
plate-forme
PEGI
  • 3
fix
  • a
Title
  • Donkey Konga
Mode
  • Single player, Multiplayer
System
  • GameCube
Class
  • C
acb
  • G
dbkwik:es.nintendo/property/wikiPageUsesTemplate
ESRB
  • E
Released
  • --12-12
Developer
Rating
  • Yes
Publisher
Bild
  • Verpackung Donkey Konga.jpg
Spielmodi
  • Einzelspieler, Multiplayer
Entwickler
abstract
  • Donkey Konga is a rhythm game for the Nintendo Gamecube, developed by Namco and published by Nintendo. The game is played with a specially designed controller called the DK Bongos; which resemble a pair of bongo drums. The Japanese, European and US verisons of the game have different track lists.
  • Donkey Konga (derivado de Donkey Kong y conga), es una serie de videojuegos de género musical creados por Namco y Nintendo. El protagonista de estos juegos es el personaje Donkey Kong, uno de los iconos clásicos en la historia de Nintendo y de los videojuegos en general. El juego y sus personajes están tematizados basados en la serie Donkey Kong Country. El objetivo del juego es lograr el mejor puntaje posible al sonar los DK Bongos y aplaudir al ritmo de la música, acorde a las instrucciones en la pantalla.
  • Donkey Konga is the first Donkey Kong game to be released on the Nintendo GameCube. This game is unique from the other DK games because it has a bigger focus on rhythm rather than previous platforming adventures. It is the 1st game to use the Bongos.
  • p Informations Développeur(s) Éditeur(s) Plateforme(s) Genre Moniteur Commandes Série Mode Date(s) de sortie Évaluations Langue(s) disponible(s) Donkey Konga est un jeu de musique sorti en 2003 sur GameCube. C'est le premier jeu Donkey Konga ainsi le premier à utiliser les Bongo DK. Comme le jeu Just Dance, il y a des musiques spécifiques sur lesquelles on joue, mais les musiques sont différentes au Japon, aux États-Unis, en Australie et en Europe. En faite, les musiques dépendent de la culture du continent (pays).
  • Bei Donkey Konga handelt es sich um ein Musikspiel für den Nintendo GameCube. Bisher erschienen drei Teile in Japan und jeweils zwei in Europa und den USA.
  • At the Turn of the Millennium, Video Game creators Nintendo and Rare were at a parting of ways. After years of cooperating on hit franchises like Killer Instinct, Banjo-Kazooie, and of course, the Donkey Kong Country games, Nintendo, having acquired a large part of Rare's assets, had the chance of buying out the company once and for all. For a host of delicate and complicated reasons, they chose not to, selling Rare's services to Microsoft instead. Thus, Miyamoto-san's wallet got a little fatter, Rare packed their bags to go spruce up your X Box Live avatars, and Donkey Kong was left largely adrift and directionless. Without any more Country games to come in the future (or so it seemed at the time), Nintendo made an effort to distance the character from Rare's stint with him. Since Rare had distanced him so much from his roots at the arcade, it felt illogical to return to the barrel-rolling, ladder-climbing, girder-grappling days of yore. So they made two offbeat games starring the character. One was a Platform Game, similar to Donkey Kong Country but featuring none of its popular characters or aesthetics: Donkey Kong Jungle Beat. The other was a Party Game, their zany answer to Guitar Hero: Donkey Konga. Donkey Konga is a Rhythm Game you play using the Game Cube bongo controller, literally a contact-sensitive controller shaped to resemble a set of bongo drums. You strike the correct drum at the correct time as depicted on the screen, to the tune of public domain music, old-school Nintendo themes, and some songs by popular artists such as Willie Nelson and Devo. The game sold well enough in Japan to warrant a pair of sequels, but in the west, it was poorly regarded and flew largely under the radar.
  • Donkey Konga is a rhythm game for the Nintendo Gamecube released in 2003. The game is played with the special DK Bongos controller, though it can also be played with the regular Gamecube controller. The game has 29 tracks of varied genres such as rock, pop, children's songs and Nintendo songs. When a level starts, barrels with colored rings called "notes" roll across the screen. Near the end of the row there's a "target ring". The player must hit the note right as it rolls in front of the target. There are 4 types of notes: yellow for left drum, red for right drum, pink for both drums and the clap note. Each world region has a different list of songs.
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