PropertyValue
rdf:type
rdfs:label
  • Arandar
  • Arandar
  • Arandar
  • Arandar
rdfs:comment
  • Aside from the shortcut from Ourania to Lletya made accessible after The Prisoner of Glouphrie, Arandar is the only known method of crossing the impassable mountain terrain that borders Kandarin without using the Underground Pass, which was conquered by the Zamorakian Iban two years ago.
  • Arandar on sola, joka johtaa Well of Voyage vuoriston yli. Sitä pystyy käyttämään Regicide tehtävän jälkeen. Sola haarautuu kahteen osaan sen alkupäässä. Pohjoinen haara vie Prifddinakseen ja eteläinen Isafdarin metsään. Eteläisen haaran varrella on Miningalue.
  • 250px|left|thumb|Os portões de Arandar.Arandar é uma passagem nas montanhas que leva até Tirannwn, podendo ser utilizada por jogadores que já completaram Regicídio. Jogadores podem usar a passagem para chegar ás terras élficas sem ter que viajar pela Passagem Subterrânea novamente. A passagem leva para a floresta a sul da Colônia de pesca Piscatoris, o Portal do Mundo e a fortaleza dos gnomos. Arandar foi construída pelo Clã Cadarn.
  • Arandar is a mountain pass leading to Tirannwn that may be used by players upon completion of the Regicide quest, and having started Mourning's Ends Part I. Players may use the pass to access the elven lands without having to travel through the Underground Pass again. The gate leads to the forest south of the Piscatoris Fishing Colony and the Tree Gnome Stronghold. Arandar is the only known method of crossing the impassible mountain range that borders Kandarin without using the Underground Pass, which was conquered by Iban long ago.
  • Arandar is een bergpas naar Tirannwn die spelers kunnen gebruiken na het voltooien van de Regicide quest. Spelers kunnen op deze manier in het land van de Elven komen, zonder opnieuw door de Underground Pass heen te moeten. De poort leidt naar een groot bos ten zuiden van Piscatoris Fishing Colony en de Gnome Stronghold. Arandar is de enige locatie om de bergrug die aan Kandarin grenst te passeren, zonder door de Underground Pass te moeten, die lang geleden veroverd is door Iban.
dcterms:subject
Sijainti
  • Arandar
Guild
  • Geen
dbkwik:darkscape/property/wikiPageUsesTemplate
dbkwik:fi.runescape/property/wikiPageUsesTemplate
dbkwik:nl.runescape/property/wikiPageUsesTemplate
dbkwik:oldschoolrunescape/property/wikiPageUsesTemplate
dbkwik:pt.runescape/property/wikiPageUsesTemplate
dbkwik:rune-scape/property/wikiPageUsesTemplate
dbkwik:runescape/property/wikiPageUsesTemplate
East
West
Kingdom
Name
  • Arandar
Members
  • Ja
AKA
  • Geen
Race
North
South
Location
  • Arandar
zuiden
  • Lletya
noorden
  • Eagle's Peak
Westen
  • Prifddinas
etelä
  • Lletya
itä
  • Underground Pass Underground Pass
Tele
  • Geen
oosten
  • Underground Pass
altar
  • 0
länsi
  • Prifddinas
Bank
  • 0
pohjoinen
  • Eagles' Peak Eagles' Peak
Locatie
  • Arandar
abstract
  • Aside from the shortcut from Ourania to Lletya made accessible after The Prisoner of Glouphrie, Arandar is the only known method of crossing the impassable mountain terrain that borders Kandarin without using the Underground Pass, which was conquered by the Zamorakian Iban two years ago.
  • 250px|left|thumb|Os portões de Arandar.Arandar é uma passagem nas montanhas que leva até Tirannwn, podendo ser utilizada por jogadores que já completaram Regicídio. Jogadores podem usar a passagem para chegar ás terras élficas sem ter que viajar pela Passagem Subterrânea novamente. A passagem leva para a floresta a sul da Colônia de pesca Piscatoris, o Portal do Mundo e a fortaleza dos gnomos. Arandar foi construída pelo Clã Cadarn. Além do atalho entre Ourânia e Lletya acessível após O Prisioneiro de Glouphrie, Arandar é o único modo conhecido de se atravessar o terreno montanhoso que faz fronteira com Kandarin sem se utilizar a Passagem Subterrânea, que foi conquistada pelo Zamorakiano Iban há dois anos.
  • Arandar is a mountain pass leading to Tirannwn that may be used by players upon completion of the Regicide quest, and having started Mourning's Ends Part I. Players may use the pass to access the elven lands without having to travel through the Underground Pass again. The gate leads to the forest south of the Piscatoris Fishing Colony and the Tree Gnome Stronghold. Arandar is the only known method of crossing the impassible mountain range that borders Kandarin without using the Underground Pass, which was conquered by Iban long ago. The pass itself is somewhat dangerous to unprepared adventurers. There are several dire wolves and deadly red spiders crawling about it, although these should not usually be a problem for those strong enough to have completed Regicide. There are also several mourners. While they are only level 20, they will throw a vial at you if they are attacked. This vial drastically lowers all combat stats and hitpoints down to 20 temporarily. They are used in the Mourning's Ends Part I quest and are not a threat unless attacked. There are also several Agility shortcuts that will make the pass easier to cross, requiring Agility levels of 85, 68, and 59.
  • Arandar is een bergpas naar Tirannwn die spelers kunnen gebruiken na het voltooien van de Regicide quest. Spelers kunnen op deze manier in het land van de Elven komen, zonder opnieuw door de Underground Pass heen te moeten. De poort leidt naar een groot bos ten zuiden van Piscatoris Fishing Colony en de Gnome Stronghold. Arandar is de enige locatie om de bergrug die aan Kandarin grenst te passeren, zonder door de Underground Pass te moeten, die lang geleden veroverd is door Iban. Het gebied is enigszins gevaarlijk voor spelers. Er zijn verscheidene agressieve Dire wolves en Deadly red spiders, echter die zijn normaal gesproken geen probleem voor spelers die in staat waren de Regicide quest te voltooien. Er lopen enkele mourners rond de poort. Hoewel zij slechts level 11 zijn, gooien zij vials op spelers die hen aanvallen. Dit flesje verlaagt alle combat level, inclusief Hitpoints tijdelijk met 20. Ze worden gebruikt in de Mourning's Ends Part I quest en vormen gelukkig geen bedreiging wanneer men ze niet aanvalt. Er zijn verschillende agility shortcuts die het makkelijker maken het gebied door te komen, maar vereisen level 85, 68, en 59 Agility. Indien spelers de Mourning's Ends Part I quest gestart zijn, is het aangeraden dat zij teleport crystals gebruiken in plaats van door Arandar te gaan; dit gaat velen malen sneller.
  • Arandar on sola, joka johtaa Well of Voyage vuoriston yli. Sitä pystyy käyttämään Regicide tehtävän jälkeen. Sola haarautuu kahteen osaan sen alkupäässä. Pohjoinen haara vie Prifddinakseen ja eteläinen Isafdarin metsään. Eteläisen haaran varrella on Miningalue.
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