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  • WoWWiki talk:Warcraft pump/Archive03
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  • So I'm new here and this is my first attempt at expressing an idea and trying not to step on anyone's already posted toes or messing up articles. I was reading through the future race/expansion ideas and didn't know if I should post this there or not. I know there are a lot of people (myself included) that would love to see the Pandarens a playable race, and being strictly horde myself, would even like to see them wind up on the horde side. There is also a lot of information that would suggest it is entirely possible for them to make it into the game, but both horde and alliance have points against why the pandarens would join them. This got me thinking about future patches and possible races and one thought in particular jumped out in my mind:
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  • So I'm new here and this is my first attempt at expressing an idea and trying not to step on anyone's already posted toes or messing up articles. I was reading through the future race/expansion ideas and didn't know if I should post this there or not. I know there are a lot of people (myself included) that would love to see the Pandarens a playable race, and being strictly horde myself, would even like to see them wind up on the horde side. There is also a lot of information that would suggest it is entirely possible for them to make it into the game, but both horde and alliance have points against why the pandarens would join them. This got me thinking about future patches and possible races and one thought in particular jumped out in my mind: What if the pandarens were introduced in a future expansion as a playable race for BOTH factions? Granted because of PvP related interactions it would be confusing if they looked the same, but it could easily be made that there are visual differences between the two, not unlike blood elves and night elves for example. I'm sure if they lived among, say, the undead for long enough they would start to adopt habits that would reflect in their appearence, possibly becoming a little thinner, longer claws, red coat tinge, etc. as opposed to living with the humans that may, say, lead to a rounder fuzzier teddy-bear-esque look. Possibly slightly different racials (or even mirrored racials) would help make them even more seperate. Granted it is just a dream but not only would everyone be happy to be able to play them, but it would eliminate any issues with 'join this side or that' arguments and it would break the (I'm assuming) pattern of introducing one new race for each faction with expansions. Furthermore if the biggest issue with the Pandarens (From what I've gathered) is that they are so darned apathetic about the war between the factions, why wouldn't they be allowed, or feel free to join the side they choose, so long as they keep their own way of life intact? Anyways I didn't know if I should have put that in the future race ideas topic discussion or (not) so I hope it's okay here and I'm interested to see what your thoughts are. --Ndoki 04:51, 7 June 2007 (UTC) Feel free to leave it in the discussion there. And don't be so hesitant to step on toes (be bold!), unless the page specifically warns you to have a chat with other people before editing, so you can flesh out or shoot down your idea(s). :) --Sky (t · c · w) 04:55, 7 June 2007 (UTC) Thanks so much. :) --Ndoki 15:33, 7 June 2007 (UTC) Paragraphs! Paragraphs! OWIE MY EYES! 10:51, 8 June 2007 (UTC) This would make the lore a complete mess. Why have pandarens to the right, left and the centre at once? Kos 12:06, 8 June 2007 (UTC) In addon, if such a thing will ever be released, leveling would be huge runaround and would take way too much time. For that reason too I think it'll be impossible.--Detank 06:14, 26 September 2007 (UTC) 22:42, 22 June 2007 (UTC)Droc 22:42, 22 June 2007 (UTC) I have already thought of mounts for pandarens. Kegs. Yes I said I think they should ride kegs log style. Like they run on it. Brilliant. Your solution to picking what side is great, but how about saying nay to bolth factions and having a neutral faction having Ethreal, Pandaren, Goblins, and such. Yeah, but the problem with a neutral class is that they would have to either fight 2 factions, or no factions, so both would be obviously stupid.--??? Please sign what you write. On topic, a solution to the who you can fight issue in PvP would be to have a neutral faction reputation with either Alliance or Horde. This could be determined by battleground fights. As neutral groups fight in the battle ground against Alliance or Horde the balance of who the neutral faction is aligned with could change. The more neutral faction groups that choose to fight Alliance the the lower the rep with Alliance is and the same for Horde. Members of the neutral faction could fight against Alliance or Horde, but if they fought, their rep with the enemy would decrease, but increase rep with their enemy (fight with Horde = +Alliance and -Horde rep). Neutrals would start as hostile with both Alliance and Horde, but could start doing quests of either when they build their rep to friendly with whichever. Once a neutral was friendly with a faction, they could gain rep with quests as usual, but it would reduce their rep with the other faction. This way neutrals could try to sway their faction toward one side or the other, similar to the Aldor/Scryer thing, but with the rep with the other factions affecting how they interact in world PvP. The implementation would be tough and neutral folks might tbe at war with themselves trying to sway them to one side or another. Something to think about. --Fandyllic (talk · contr) 11:24 AM PDT 9 July 2007 Fandyllic, it's a nice idea, but there comes one problem. Blizzard would need to change their policy on factions on PvP servers. Right now, you can't characters of opposite factions on a PvP server. Introducing neutral characters makes it a loophole, or messes up Blizzard's system. I like the idea of neutral factions as well, but who's to say that you can't make one side alliance if you have a Horde character.-- 10:53, 11 November 2007 (UTC) Exactly what I was thinking. Having these people be neutral would work if we did it in an aldor/scryer way, that way no one would or could complain about one side being too biased or overpowered, they choose what they want how they want it. --Droc 02:18, 13 July 2007 (UTC) The reason we have different Languages in World PvP (horde can't understand Alliance and vice versa) is to stop abuse. Introducing a neutral race would mean that they would somehow be able to understand both horde and alliance. Not understanding what someone who ganks you is saying, not being able to abuse them and not being able to even have an intelligent conversation with them means one person COULD potentially get angry and go for revenge, but in the end it reduces the possibility of real world violence evolving from an online game. I like the idea of full neautrality, horde and alliance should be able to work together. I think the best way of introducing this would be with the introduction of the Lick King Expansion. The scourge can be totally independent of the horde and the alliance. When unlocking a deathknight character, the player should fight for the scourge AGAINST the horde and the alliance where they could work together, against the scourge. much like within a sanctuary such as shattrath city, the horde and alliance would work together, but not be able to effectively communicate. meaning they would have to work in their own teams and respond to events happening in the other factions team, coming to their rescue or sacrificing them for their own gains. making WoW a more interactive and leadership based game than ever. -- - Wolfpaw, Druid @ Blackrock Alliance - Mistpaw, Shaman @ Blackrock Alliance - Marketing, Bank Alt @ Blackrock Alliance 00:55, 27 August 2007 (UTC) Umm... imaginative way the Death Knight might work, but highly speculative and probably completely wrong. --Fandyllic (talk · contr) 4:28 PM PDT 13 Sep 2007 I understand that there is a large Pandaren Fan Base and I admit they are a very unique and neat race but I do have a problem with them. Growing up I have played every Warcraft game from the firs until now and I have to say it is already at a straining point when It comes to "feeling like warcraft." I'm not saying change is bad but I think a line needs to be drawn and say a battleground that ends up looking like a bunch of pandas fighting just doesn't have that Warcraft feel to me. Pandaren NPCs should be added but I think they will keep there mysterious nature better if we leave them out of the Playable Characters group. Also they have only been around since WC3 Expansion, there are plenty of other good Warcraft races that have been there since the start (Ogres anyone) that would be great playable races. Just one opinion but I hope there are others out there who reject the press for Pandaren being a playable Race. Boo Radley, Oct 24th 2007.