PropertyValue
rdf:type
rdfs:label
  • Brawling gloves (magic)
  • Brawling gloves (Magic)
rdfs:comment
  • Brawling gloves (Magic) (also known as Magic brawling gloves) are obtained as a rare drop from Revenants in the Forinthry Dungeon, the Chaos Elemental, as a drop from the rare drop table, by pickpocketing Cadarn workers in Prifddinas, or as a very rare drop from Cadarn magus. Since an update, instead of charges the gloves have approximately a 300,000 XP cap on extra XP gained. As this cap recognizes XP buffs, expending them in the Wilderness only uses charges faster for no increased gain. It is recommended to consume them during normal training.
  • The gloves provide 50% bonus while training on the Magic skill. In addition, the gloves provide up to 300% bonus experience if players train in the Wilderness. The gloves only last for approximately 798 spells, and disintegrate once all the charges are used up. This value will be halved if you use any Sacred clay armour or staves (due to their ability to double experience). A good way to utilise the brawlers would be to use the High Alchemy spell in the Wilderness. If the average amount of spells you're able to cast is 798, then you would get approximately 207k magic exp/hr.
Level
  • 1
Strength
  • 0
store
  • No
low
  • 20000
Examine
  • A pair of gloves that gives you bonus Magic xp.
Tradeable
  • No
stacksinbank
  • No
mainDamage
  • 0
Equipable
  • Yes
Combat
  • 20
  • 54
  • 58
  • 64
  • 68
  • 75
  • 84
  • 93
  • 94
  • 100
  • 110
  • 122
  • 130
  • 138
  • 140
  • 24283240
  • N/A
destroy
  • Your brawling gloves are fragile and will disappear if you drop them. Are you sure you want to drop them?
disassembly
  • Yes
Monster
  • Rare drop table
  • Chaos Elemental
  • Cadarn magus
  • Revenant cyclops
  • Revenant dark beast
  • Revenant demon
  • Revenant dragon
  • Revenant goblin
  • Revenant hellhound
  • Revenant hobgoblin
  • Revenant imp
  • Revenant knight
  • Revenant ork
  • Revenant pyrefiend
  • Revenant icefiend
  • Revenant vampyre
  • Revenant werewolf
offAccuracy
  • 0
Quest
  • No
Rarity
  • Rare
  • Very rare
offDamage
  • 0
mainAccuracy
  • 0
kept
  • never
dbkwik:darkscape/property/wikiPageUsesTemplate
dbkwik:rune-scape/property/wikiPageUsesTemplate
dbkwik:runescape/property/wikiPageUsesTemplate
Prayer
  • 0
Category
  • clothing
Stackable
  • No
Tier
  • n/a
Slot
  • hands
Magic
  • 0
Name
  • Brawling gloves
Value
  • 50000
Members
  • Yes
Weight
  • 0
  • 0.226000
Quantity
  • 1
Update
  • PvP Worlds
Armour
  • 0
Class
  • None
Life
  • 0
Accuracy
  • 0
ID
  • 13847
high
  • 30000
Release
  • 2008-10-15
Damage
  • 0
Ranged
  • 0
Death
  • never
Requirements
  • None
abstract
  • Brawling gloves (Magic) (also known as Magic brawling gloves) are obtained as a rare drop from Revenants in the Forinthry Dungeon, the Chaos Elemental, as a drop from the rare drop table, by pickpocketing Cadarn workers in Prifddinas, or as a very rare drop from Cadarn magus. When wielded, 50% XP boost is given at the entrance or outside of the Wilderness, with the buff increasing to 300% (4x the experience) at level 47 Wilderness just south of the fence. Most XP modifiers stack multiplicatively with the gloves (i.e. Clan avatars gives up to 106% XP and Brawling gloves are 400% XP, for a total 424% XP). The gloves do not work during Double XP weekends or with the Enlightenment aura. Since an update, instead of charges the gloves have approximately a 300,000 XP cap on extra XP gained. As this cap recognizes XP buffs, expending them in the Wilderness only uses charges faster for no increased gain. It is recommended to consume them during normal training. The gloves, along with all other brawling gloves, provide no Attack or Defence bonuses whatsoever.
  • The gloves provide 50% bonus while training on the Magic skill. In addition, the gloves provide up to 300% bonus experience if players train in the Wilderness. The gloves only last for approximately 798 spells, and disintegrate once all the charges are used up. This value will be halved if you use any Sacred clay armour or staves (due to their ability to double experience). A good way to utilise the brawlers would be to use the High Alchemy spell in the Wilderness. If the average amount of spells you're able to cast is 798, then you would get approximately 207k magic exp/hr. The gloves, along with all other brawling gloves, provide no Attack or Defence bonuses whatsoever.