PropertyValue
rdfs:label
  • Major Moblin
rdfs:comment
  • The Major Moblin is an enemy in Final Fantasy XIII-2. It always appears with three subordinate Moblins. It not only enhances its troops but heals them as well. Both Moblin types replace the Gancanagh and Ace leader as the predominant Goblin types in the Clearwater Marshes during Rainy weather.
CP
  • 144
Strength
  • 71
  • 257
dcterms:subject
Ice
  • Halved
2Ability
  • Steelguard
6Type
  • Passive
4Type
  • Auto
Stagger
  • 235.0
Keep
  • 25
10Ability
  • Strength +10%
11Infusible
  • Yes
ATB Segments
  • 3
11Description
  • 60.0
daze
  • 90.0
9Infusible
  • Yes
4Description
  • Reduces AOE damage taken by allies when Sentinel is included in attack.
3Type
  • Passive
7Level
  • 13
3Ability
  • Feral Speed II
11Level
  • 40
3Description
  • Increases the Feral Link gauge charge rate.
Curse
  • -
Max Level
  • 45
10Type
  • Passive
9Ability
  • Element Guard
2Description
  • Defend, boosting physical and magic resistance each time you are attacked.
5Level
  • 4
Provoke
  • 30.0
Lightning
  • Halved
Gil
  • 260
7Description
  • Guard then counterattack, damage increases when attacked during guard.
2Level
  • Initial
8Description
  • Increases physical resistance by 26%.
4Infusible
  • Yes
6Description
  • Increases physical resistance by 15%.
10Infusible
  • Yes
imperil
  • 90.0
11Type
  • Passive
Common Drop
  • Vitality Essence
4Ability
  • Fringeward
Chain Res
  • 80
3Infusible
  • No
1Description
  • Entice enemies in range to attack you.
1Level
  • Initial
6Infusible
  • Yes
Recruit Chance
  • 10.0
5Type
  • Passive
Physical
  • Halved
2Type
  • Command
8Infusible
  • Yes
9Type
  • Command
Rare Drop
  • Royal Armlet
Poison
  • 30.0
8Level
  • 20
1Ability
Dispel
  • -
6Level
  • 7
Start Grade
  • 3
5Ability
  • Resist Physical: +5%
5Description
  • Increases physical resistance by 5%.
9Description
  • Guard while increasing party's elemental resistance.
Wound
  • -
7Ability
  • Vendetta
deshell
  • 30.0
11Ability
  • Auto-Bravery
Defaith
  • -
7Type
  • Command
9Level
  • 26
Debrave
  • -
Slow
  • 90.0
10Level
  • 30
magical
  • -
10Description
  • Increases Strength by 10%.
6Ability
  • Resist Physical: +15%
Innate Affinities
  • Halves: Physical, all Elements
4Level
  • 3
Pain
  • 90.0
deprotect
  • 30.0
Libra
  • 40
8Ability
  • Resist Physical +26%
5Infusible
  • Yes
3Level
  • Initial
8Type
  • Passive
1Type
  • Command
Feral Link
  • Neo Goblin Rush
7Infusible
  • Yes
dbkwik:final-fantasy/property/wikiPageUsesTemplate
dbkwik:finalfantasy/property/wikiPageUsesTemplate
fog
  • 90.0
Composition
  • Biological
Fire
  • Halved
Role
  • Sentinel
Magic
  • 77
  • 257
Name
  • Major Moblin
Type
Traits
  • Well-Grown - Rare - Hearty
Romaji
  • Moburinsentā
Abilities
  • Goblinhancement, Curasa
Launch
  • Weakness
Stages
  • 3
Description
  • Deal physical damage to target. Input Type: Complex
Japanese
  • モブリンセンター
Notes
  • - Capable of bestowing Bravery.
  • - Susceptible to Deshell.
  • - Susceptible to Imperil.
  • - Susceptible to Poison.
HP
  • 1176
  • 61000
Subtype
Wind
  • Halved
Death
  • -
Location
  • The Archylte Steppe -Year Unknown-
1Infusible
  • Yes
2Infusible
  • Yes
abstract
  • The Major Moblin is an enemy in Final Fantasy XIII-2. It always appears with three subordinate Moblins. It not only enhances its troops but heals them as well. Both Moblin types replace the Gancanagh and Ace leader as the predominant Goblin types in the Clearwater Marshes during Rainy weather.