PropertyValue
rdfs:label
  • Apocrypha (Final Fantasy VI)
rdfs:comment
  • It is not a major threat unless it is the only enemy on the battlefield. If it is, it counters most attacks by casting Lv 3 Confuse, Lv 4 Flare, or Lv 5 Death on the attacker, which is dangerous if the attacker is at the wrong levels. A good strategy is to either kill the Apokryphos first, or to use Rasp to drain its MP, as it dies when it reaches 0. Instant Death attacks also work well, so Shadow should use the Assassin's Dagger. Locke can steal Angel Rings from them.
Level
  • 26
Attack
  • 18
dcterms:subject
gba normal attack
snes other abilities
Magic Defense
  • 150
snes special attack
  • Silencer
gba special attack
  • Silencing Touch
gba steal
gba control
  • Attack, Silencing Touch, Lv 3 Confuse, Lv 4 Flare
Morph Miss Rate
  • 42.9
gba steal
gba sketch
GBA Location
gba prev
  • Misfit
doom
  • Immune
Lightning
  • Weak
Gil
  • 525
gba other abilities
ios next
  • Platinum Dragon
holy
  • Weak
poison status
  • Immune
Confuse
  • Immune
magic evasion
  • 0
snes steal
mp kill
  • true
snes normal attack
gba next
  • Dragon
snes control
  • Battle, L.3 Muddle, L.4 Flare
meteor strike
  • Immune
snes sketch
  • Silencer, L.3 Muddle
Berserk
  • Immune
gba bestiary
  • 108
Evasion
  • 0
snes location
snes steal
Hit Rate
  • 100
ios bestiary
  • 157
ios prev
  • Misfit
dbkwik:final-fantasy/property/wikiPageUsesTemplate
dbkwik:finalfantasy/property/wikiPageUsesTemplate
Critical
  • Immune
Defense
  • 80
Water
  • Weak
PS
  • Apokryph
Speed
  • 37
GBA
  • Apocrypha
Magic
  • 10
Zombie
  • Immune
MP
  • 195
snes morph
gba rage
  • Attack, Lv 3 Confuse
morph id
  • 14
snes rage
  • Battle, L.3 Muddle
exp
  • 1200
Info
  • Harder to run from.
imp
  • Immune
iOS
  • Apocrypha
HP
  • 1900
SNES
  • Apokryphos
abstract
  • It is not a major threat unless it is the only enemy on the battlefield. If it is, it counters most attacks by casting Lv 3 Confuse, Lv 4 Flare, or Lv 5 Death on the attacker, which is dangerous if the attacker is at the wrong levels. A good strategy is to either kill the Apokryphos first, or to use Rasp to drain its MP, as it dies when it reaches 0. Instant Death attacks also work well, so Shadow should use the Assassin's Dagger. Locke can steal Angel Rings from them.
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