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  • Automated matchmaking
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  • Automated matchmaking (AMM) is a StarCraft II battle.net feature, similar to the one in Warcraft III. Players play 5 qualifying matches and are then assigned a skill level, which determines the league and division they will be placed in. Skill levels will be reevaluated over time. Players are placed into separate brackets for 1 vs 1 and team matches and teams can participate in anonymous matchmaking. There is a ladder within each skill league. The AMM helps control smurfing, along with players only being allowed one account per purchase of StarCraft II.
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abstract
  • Automated matchmaking (AMM) is a StarCraft II battle.net feature, similar to the one in Warcraft III. Players play 5 qualifying matches and are then assigned a skill level, which determines the league and division they will be placed in. Skill levels will be reevaluated over time. Players are placed into separate brackets for 1 vs 1 and team matches and teams can participate in anonymous matchmaking. There is a ladder within each skill league. Players do not directly select which map they play on. Instead, they may vote against three "unpreferred maps" out of a list, and are less likely to play on said map, but are not guaranteed to do so. Winning a match grants points which can eventually lead to a rating change. When two players are about to face off, each is given a "favored" rating, which determines how many points each will get for defeating the other. The AMM helps control smurfing, along with players only being allowed one account per purchase of StarCraft II.