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rdfs:comment | - File:Quake1.gif Teleporters in Quake are dimensional gateways created by Shub-Niggurath for the purpose of quickly sending her armies across the universe. They are the Quake equivalent of the Slipgate. Once a living being enters a teleporter, they will be warped to whatever destination has been set. Teleporters can be vertically or horizontally placed in a level. If a player tries to teleport to the exact spot an enemy occupies, that enemy will be killed in a telefrag. However, monsters are incapable of telefragging the player, and will die if they teleport to his position.
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abstract | - File:Quake1.gif Teleporters in Quake are dimensional gateways created by Shub-Niggurath for the purpose of quickly sending her armies across the universe. They are the Quake equivalent of the Slipgate. Once a living being enters a teleporter, they will be warped to whatever destination has been set. Teleporters can be vertically or horizontally placed in a level. If a player tries to teleport to the exact spot an enemy occupies, that enemy will be killed in a telefrag. However, monsters are incapable of telefragging the player, and will die if they teleport to his position. While not necessary for level design, the Teleporter often will take the player to a designated Teleport Pad. These are slightly raised platforms with a unique texture.
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