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  • Gouriki Banchou
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  • Name: Shirayukinomiya Kobushi, alias "Gouriki Banchou" (Herculean Strength Banchou) Gender: Female Age: 17-18 Classification: Human Powers and Abilities: Superhuman Physical Characteristics, Hyperion constitution (a rare medical condition that makes her muscles naturally over a dozen times denser and more flexible and her organs can keep up with it, with the drawback being a super increased metabolism), Adept Macewoman Attack Potency: Multi-City Block level (Tossed a huge shark a large distance; her blow against Hakai Banchou also packed force around this level) Physical Strength: 10 Technique: 6
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  • Name: Shirayukinomiya Kobushi, alias "Gouriki Banchou" (Herculean Strength Banchou) Gender: Female Age: 17-18 Classification: Human Powers and Abilities: Superhuman Physical Characteristics, Hyperion constitution (a rare medical condition that makes her muscles naturally over a dozen times denser and more flexible and her organs can keep up with it, with the drawback being a super increased metabolism), Adept Macewoman Attack Potency: Multi-City Block level (Tossed a huge shark a large distance; her blow against Hakai Banchou also packed force around this level) Lifting Strength: At least Class G (Can lift massive weights. Later has a feat of stopping a punch from Giant Mode Takeshi but given in-verse power scaling, that would be considered an outlier) Durability: Multi-City Block level (Her body is far harder than steel, could withstand a few Double Hammers from Akira Kongou early in the series) Stamina: Average (Enhanced metabolism) Range: Extended melee range with her bulbs and mace (A few meters, given their size) * Salt-Chanko and Miso-Chanko (Two huge iron bulbs) * Dotenabe (A gigantic spiked steel mace which replaced her two iron bulbs after they were destroyed) Intelligence: Average high school level, skilled fighter Weaknesses: Naive and gullible, enhanced metabolism * Divine Fist: She trusts both of her bulbs towards her enemy. * Divine Hand: This is the same as Divine Fist except she uses her own hands. * Full Impact: She brings one of bulbs down on her enemy in an overhead smash attack crushing them with its weight. * Chase Pendulum: Following her Full Impact she brings the second bulb down on to the first one doubling the weight on her enemy. * Shining Impact: She brings her steel mace around in a swing and smashes her opponent. Note: Not to be confused with any other similarly-named characters Physical Strength: 10 Technique: 6 Speed/Agility: 7 Intelligence: 2 Guts: 7 Endurance: 10