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  • Boosting
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  • Boosting is a technique used fully in the MS ruleset of Chip's Challenge, but seen in a less extensive form in Lynx. When Chip steps from any sliding tile to a non-sliding tile, he is allowed to make a move instantaneously without waiting to come to a stop. Since the slide is an involuntary move, it is not limited by Chip's maximum running speed of 5 m/s.
  • Boosting (or Farming) is another illegal activity in CrossFire, aside from hacks. Some high rank players are penalized for this reason.
  • Boosting (also called AFK boosting) is the act of "automatically" earning achievement badges for certain activities without having to actually do the task manually. In a broad sense, boosting allows players to quickly complete achievements with little to no effort. Rooms dedicated to boosting are called "boosting rooms", often with a group attached to it.
  • There are two main ways to achievement boost. The first is asking other player in a Matchmaking lobby for help. The other is playing a Matchmaking game with a full party of boosters. In Lone Wolves, partying up is done by changing the language of one's Xbox and then setting their Matchmaking preference to "My Language." Some examples:
  • Boosting is a machine learning meta-algorithm for performing supervised learning. Boosting occurs in stages, by incrementally adding to the current learned function. At every stage, a weak learner (i.e., one that can have an accuracy as bad as slightly greater than chance) is trained with the data. The output of the weak learner is then added to the learned function, with some strength (proportional to how accurate the weak learner is). Then, the data is reweighted: examples that the current learned function get wrong are "boosted" in importance, so that future weak learners will attempt to fix the errors.
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abstract
  • There are two main ways to achievement boost. The first is asking other player in a Matchmaking lobby for help. The other is playing a Matchmaking game with a full party of boosters. In Lone Wolves, partying up is done by changing the language of one's Xbox and then setting their Matchmaking preference to "My Language." Some examples: * Have a player stand in front of you, and splatter them with a Mongoose for Mongoose Mowdown. * Have a player board your Ghost, then board it back in 10 seconds for Maybe Next Time Buddy. * Have a bunch of players stand in one straight line, and blast through all of them with the Spartan Laser for the Overkill and Two for One achievements. Achievement boosting is often used as an easy way to get the Katana chestplate or Security helmet Armor Permutations. However, many players do not approve of boosting, as they see it as a cheap and unfair tactic. Others argue that the achievements are too difficult to gain legitimately. Though achievement boosting is not against the rules, it is often mistaken for EXP boosting by the Banhammer, and in such cases is banned as such.
  • Boosting is a technique used fully in the MS ruleset of Chip's Challenge, but seen in a less extensive form in Lynx. When Chip steps from any sliding tile to a non-sliding tile, he is allowed to make a move instantaneously without waiting to come to a stop. Since the slide is an involuntary move, it is not limited by Chip's maximum running speed of 5 m/s.
  • Boosting is a machine learning meta-algorithm for performing supervised learning. Boosting occurs in stages, by incrementally adding to the current learned function. At every stage, a weak learner (i.e., one that can have an accuracy as bad as slightly greater than chance) is trained with the data. The output of the weak learner is then added to the learned function, with some strength (proportional to how accurate the weak learner is). Then, the data is reweighted: examples that the current learned function get wrong are "boosted" in importance, so that future weak learners will attempt to fix the errors. There are several different boosting algorithms, depending on the exact mathematical form of the strength and weight. One of the most common boosting algorithms is AdaBoost. Most boosting algorithms fit into the AnyBoost framework, which shows that boosting performs gradient descent in function space. Boosting is based on probably approximately correct learning (PAC learning), which is a branch of computational learning theory. Schapire was the first to show that if a concept is weakly PAC learnable then it is also strongly PAC learnable using boosting. Algorithmically, boosting is related to * logistic regression * maximum entropy methods * neural networks * support vector machines.
  • Boosting (or Farming) is another illegal activity in CrossFire, aside from hacks. Some high rank players are penalized for this reason.
  • Boosting (also called AFK boosting) is the act of "automatically" earning achievement badges for certain activities without having to actually do the task manually. In a broad sense, boosting allows players to quickly complete achievements with little to no effort. Rooms dedicated to boosting are called "boosting rooms", often with a group attached to it.