PropertyValue
rdfs:label
  • Halo 3 Engine
rdfs:comment
  • The Halo 3 Engine is a game engine developed by Bungie Studios and utilized in Halo 3 and Halo 3: ODST. Its unique features include advanced graphics technologies such as high dynamic range, global lighting and depth of field effects within cutscenes.
  • The engine is versatile, with forge, theater mode, and highly customizable characters being its greatest merits. With forge, a director can build sets by editing maps, and with theater mode, capture previously acted out clips of film, with many options regarding camera angles. Character customizability is also a plus, with helmets, shoulders, chestplates, colors, emblems, and genders completely customizable. Setup is also easy; you build a set, act out scenes in gameplay, capture the scene, and edit it.
dcterms:subject
dbkwik:halo/property/wikiPageUsesTemplate
abstract
  • The Halo 3 Engine is a game engine developed by Bungie Studios and utilized in Halo 3 and Halo 3: ODST. Its unique features include advanced graphics technologies such as high dynamic range, global lighting and depth of field effects within cutscenes.
  • The engine is versatile, with forge, theater mode, and highly customizable characters being its greatest merits. With forge, a director can build sets by editing maps, and with theater mode, capture previously acted out clips of film, with many options regarding camera angles. Character customizability is also a plus, with helmets, shoulders, chestplates, colors, emblems, and genders completely customizable. Setup is also easy; you build a set, act out scenes in gameplay, capture the scene, and edit it.
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