abstract | - Thief, Bandit, and Brigand are enemy types found in Golden Sun and Golden Sun: The Lost Age. These enemies, which are human beings armed with daggers/short swords, are palette-swapped variants of each other that have differing levels of power and defense and are fought in different locations in the game. These are not randomly encountered enemies like monsters: A Bandit and two Thieves are a set of minor characters appearing in both games, while all fights with Brigands in the first game are scripted encounters. The trio of enemies that are one bandit and two thieves are the first boss encounter in Golden Sun, transpiring in the attic of the Inn at Vault. The same trio make a return appearance in Golden Sun: The Lost Age in a bonus event that occurs as a result of password data transfer: Later in the first game, the player should return to Vault and talk with the mayor there, who will tell you that the thieves escaped. Talking with the mayor is the prerequisite necessary. Then after that game file of Golden Sun is saved as a Completed data file and your game file in The Lost Age is enhanced with the password data of the first file, the bonus event will trigger at the point when Felix's party attempts to leave the town of Madra after having encountered Karst for the first time; a scripted battle will automatically ensue, and after it is won you will earn the one-of-a-kind Golden Boots, a superior version of Quick Boots.
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