PropertyValue
rdfs:label
  • Quest:Helcular's Revenge (2)
rdfs:comment
  • Helcular's Revenge (2) is a Horde quest in which players must charge the staff of Helcular and plant it on his grave. In doing so, Helcular, a 44 elite mob, will be resurrected and wander around the Southshore graveyard attacking nearby people until he is killed or until he expires (about 10 minutes).
Level
  • 33
Levelreq
  • 29
dbkwik:wowwiki/property/wikiPageUsesTemplate
Category
  • Hillsbrad Foothills
End
Faction
  • Horde
Name
  • Helcular's Revenge
Start
reputation
  • Undercity:+150
ID
  • 553
Experience
  • 3300
abstract
  • Helcular's Revenge (2) is a Horde quest in which players must charge the staff of Helcular and plant it on his grave. In doing so, Helcular, a 44 elite mob, will be resurrected and wander around the Southshore graveyard attacking nearby people until he is killed or until he expires (about 10 minutes). This quest used to be incredibly disappointing, as Helcular is a 44 elite and the Southshore guards used to be L55 non-elites -- easily capable of dispatching him solo. However, post-2.0, the SS guards have been dropped to L45, and now Helcular can wreak havoc quite effectively. At least until a level 60+ player shows up and kills him (and probably you as well, since Hillsbrad Foothills is contested). Helcular wanders a bit, and will likely aggro any guards near the graveyard. As of patch 2.4.1, Helcular will not patrol outside of the graveyard, but just in a small circle close to his grave. If you want to use Helcular while he exists, pull a guard or citizen of Southshore and stand next to him. After a short time he and his minions will attack the enemy and take the aggro off you - however the guards may get a few hits in before they turn their attention to their attackers. In some cases the guards will not lose aggro and you may be killed. When Helcular's event period expires, he will exist for several seconds but will not react to any enemies - in which case you may need to flee or be killed. He can't take out the wind rider master (an elite), but he can easily kill two or three guards at once, and will easily dispatch any player below L48 or so. He will summon three L42 (non-elite) skeletons every 10 seconds or so while in combat; they despawn after a minute or so. If he gets in combat with multiple guards, he'll build quite a dangerous army. If you watch him, Helcular will disappear from battle periodically and re-appear - sometimes with full health.