PropertyValue
rdf:type
rdfs:label
  • Tusks
rdfs:comment
  • Tusks is a Feralkin racial trait which appears in Lionheart.
  • The standard enemy Tusks are stationary enemies that behave much like cannons, shooting cannonballs in a single direction in a vain attempt to hit Donkey Kong. Enemy Tusks appear to be mostly made out of a dark green metal, but appear to be indestructible, also on occasion they may be aided by Blue Ninjapes who will throw shurikens while the Tusk fires cannonballs, making them a very effective team. The large and powerful Tusk kings are capable of far more destructive power as they use large cannonballs. They also come in three varieties consisting of stone, wood and metal body structures, however they are not indestructible like their smaller counterparts, as when they are damaged their "heart" is exposed which is their primary weak-spot and too much damage to it will cause them to self-d
dcterms:subject
Requires
  • Feralkin
dbkwik:donkeykong/property/wikiPageUsesTemplate
dbkwik:fallout/property/wikiPageUsesTemplate
Games
  • LH
benefits
  • +2 damage in unarmed combat when speech fails
penalties
  • -15
abstract
  • Tusks is a Feralkin racial trait which appears in Lionheart.
  • The standard enemy Tusks are stationary enemies that behave much like cannons, shooting cannonballs in a single direction in a vain attempt to hit Donkey Kong. Enemy Tusks appear to be mostly made out of a dark green metal, but appear to be indestructible, also on occasion they may be aided by Blue Ninjapes who will throw shurikens while the Tusk fires cannonballs, making them a very effective team. The large and powerful Tusk kings are capable of far more destructive power as they use large cannonballs. They also come in three varieties consisting of stone, wood and metal body structures, however they are not indestructible like their smaller counterparts, as when they are damaged their "heart" is exposed which is their primary weak-spot and too much damage to it will cause them to self-destruct.