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  • Assassin (MM7)
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  • The Assassin is the evil-aligned promotion of the rogue in Might and Magic VII: For Blood and Honor. To be promoted to assassins, rogues must seek out Seknit Undershadow in Deyja and completing the quest to kill Lady Eleanor Carmine in Celeste and bring her dagger back as proof. Assassins gain 6 hit points and 1 spell point per level. Compared to rogues, they can learn grandmaster dagger, leather, disarm trap, and stealing, instead of master. Good-aligned rogues can instead be promoted to spies. They can learn skills to the same level as assassins.
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  • The Assassin is the evil-aligned promotion of the rogue in Might and Magic VII: For Blood and Honor. To be promoted to assassins, rogues must seek out Seknit Undershadow in Deyja and completing the quest to kill Lady Eleanor Carmine in Celeste and bring her dagger back as proof. Assassins gain 6 hit points and 1 spell point per level. Compared to rogues, they can learn grandmaster dagger, leather, disarm trap, and stealing, instead of master. Good-aligned rogues can instead be promoted to spies. They can learn skills to the same level as assassins.
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