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rdfs:comment | - This item drops from Sapphiron in the 25-man version of Naxxramas.
- "Sympathy" is an original song using CYBER DIVA.
- "Sympathy" (おもいやり, Omoiyari) is a instrumental musical composition from the Japanese Yu-Gi-Oh! 5D's. It is 1:46 long and has been released on Yu-Gi-Oh! 5D's Sound Duel Vol II.
- [[Category:]] Sympathy was an enchantment spell that compelled a creature to approach another.
- Sympathy is a keyword shared among each of the 5 monocolored civilizations.
- Psychic Powers: Sympathy, see Fading Suns 2nd Ed pg 149-151 3: Bonding 4: Sanctum 5: Totem 6: Coven Brand 7: Mojo Bond 8: Sever Bond 9: Coven Bond
- Sympathy was a planet located in the space of the galaxy's Beta Quadrant, in orbit of the Hydra Geminorum star system, at coordinates 5.21S 0.22W. In the 23rd century, Sympathy was home to a Human colony, a noted center of culture. By reference stardate 2/2306.01, the world had a population of less than 100,000 individuals, mostly Human, chartered as dependent colony of the Federation. (FASA RPG module: The Federation)
- It had taken a long time and a lot of practice, but he was now able to draw pretty well. Or at least he thought so. He could also write well enough that he could ask for just about anything he could think of. The guards were fairly nice most of the time and usually did their best to get him what he wanted, but there were a lot of things that he wasn't allowed to have. Whenever those kind of requests were denied he would also invariably get a short lecture about having to stay healthy and eat right and all the other things that his mother would normally have said. All in all, it was almost like being home again, except that he wasn't very good at video games any more and he couldn't see any of his friends.
- Sympathy is an emotion wherein an individual can share the feelings of another. This emotion can follow protectiveness, which is another emotion. Federation doctors were trained to feel compassion and sympathy for a patient. Warrior species were known to have few sympathies, but they did possess sympathy for families. (TOS: "The Cage" ; TAS: "Yesteryear"; DS9: "Hippocratic Oath") In 2254, Captain Christopher Pike felt that the Talosians put himself in a situation where he first protected, then felt sympathy for Vina. (TOS: "The Cage" , "The Menagerie, Part II" )
- Sympathy is a system of energy manipulation (considered a form of magic ) in the Chronicle that requires extreme skill and concentration. Sympathy requires a user to create a sympathetic link between two objects, so that whatever is done to one object will affect the other. For example, if a sympathist creates a sympathetic link between two coins, he may move both coins equal distances by exerting force on only one. The coin that is not directly acted on by the sympathist will move with the same force and direction as the coin acted on by the sympathist. With such a sympathetic link, however, moving one of the coins will weigh as much as moving both of the coins. However, sympathy is not perfect, and some energy is always lost in the connection. Therefore, to move both coins, the symphathi
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attrib | - +77 Intellect
- +75 Stamina
- +58 Spirit
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Row 2 info | - fuse/combine/control/handle/manipulate
- oneself & others' feelings/emotions.
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yt id | - eGBGG-5046E
- WM4Pk-pvwZ8
- if1MVqob0h0
- weKwp52U5Pg
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Category | |
Box Title | |
Singer | - CYBER DIVA
- Oliver
- MEIKO V3 English
- Oliver, Avanna, Hatsune Miku
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Cat | - Fire
- Light
- Sympathy
- Water
- Darkness
- Nature
- Multicolored
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Name | - Sympathy
- Dolgeza, Veteran of Hard Battle
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Author | - MomijiShinryaku
- v3xman2
- しえみ ShiKai
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Title | - MEIKO Cover
- Oliver Cover
- Oliver, Avanna, Miku Cover
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Effect | - Equip: Increases spell power by 99.
- Equip: Restores 22 mana per 5 sec.
- ■ '
■ Sympathy: Earth Eater and Giant '
■ When you put this creature into the battle zone, you may draw a card for each of your Earth Eaters in the battle zone. Then you may draw a card for each of your Giants in the battle zone.
■ Double breaker
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Location | - Hydra Geminorum star system, coordinates 5.21S 0.22W, Beta Quadrant
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Jpwiki | |
abstract | - This item drops from Sapphiron in the 25-man version of Naxxramas.
- Sympathy is an emotion wherein an individual can share the feelings of another. This emotion can follow protectiveness, which is another emotion. Federation doctors were trained to feel compassion and sympathy for a patient. Warrior species were known to have few sympathies, but they did possess sympathy for families. (TOS: "The Cage" ; TAS: "Yesteryear"; DS9: "Hippocratic Oath") In 2254, Captain Christopher Pike felt that the Talosians put himself in a situation where he first protected, then felt sympathy for Vina. (TOS: "The Cage" , "The Menagerie, Part II" ) In 2377, Iden tortured the Emergency Medical Hologram. The EMH asked Iden if the torture was an attempt to gain his sympathy. No, said Iden, it was to gain an understanding of Iden's plight. After coming to the belief that these people were being oppressed, the EMH came to their defense and began feeling sympathy. In a conversation with B'Elanna Torres, the EMH attempted to make a direct equivalency between his sympathy for these people and Torres' sympathy for the Maquis. Torres responded that an individual can't switch allegiances just because they feel sympathy for a cause. EMH countered her statement by saying that was exactly what Torres did when she joined the Maquis. (VOY: "Flesh and Blood")
- "Sympathy" is an original song using CYBER DIVA.
- It had taken a long time and a lot of practice, but he was now able to draw pretty well. Or at least he thought so. He could also write well enough that he could ask for just about anything he could think of. The guards were fairly nice most of the time and usually did their best to get him what he wanted, but there were a lot of things that he wasn't allowed to have. Whenever those kind of requests were denied he would also invariably get a short lecture about having to stay healthy and eat right and all the other things that his mother would normally have said. All in all, it was almost like being home again, except that he wasn't very good at video games any more and he couldn't see any of his friends. They did let him watch TV whenever he wanted, though, which was nice of them. He wasn't really good at keeping track of the date, so it was through watching that he realized that it was that time of the year again. He remembered from last year the time he'd spent under the careful, loving watch of his parents, running around the neighborhood with his best friends, gathering an enormous hoard of candy that their parents were careless in hiding afterwards and how sick they'd gotten afterwards. It wasn't until several minutes later that he realized what he'd been drawing while his mind wandered, and as he looked down at the jack-o-lanterns and children in costumes that he'd doodled, his heart sank. Screeching angrily at himself for dwelling on things he couldn't have any more, he dropped the crayon and retreated to the back corner of his room. He didn't come out for several hours, even ignoring the guard that was his favorite when he asked what was wrong. If he noticed the sympathetic frown on the guard's face as the man pored over his drawings before eventually disappeared from the room, he didn't care. As all children eventually do, he stopped sulking and came out of hiding, too hungry and thirsty to stay angry at himself. If he were capable of rubbing his eyes, he would have done so, as he stared open-mouthed at the (to him, at least) enormous pile of treasure that had appeared while he wasn't looking. Every kind of candy he ever loved, even the ones that his parents wouldn't let him have because they were "too bad for him", were sitting there just for him. Maybe, just maybe, this Halloween wouldn't be so bad after all. A severe reprimand and administrative action have been levied against Agent Johnson due to his involvement and responsibility in Incident 1192-09, as his willful violation of standard procedure in his handling of SCP-1192 could have resulted in grave physical damage to the specimen. While Agent Johnson's career service vitae speaks much of his experience in the field and normally excellent handling of sapient objects, his poor judgment in this incident put him, his coworkers, and the Special Containment objects under their care in danger and such unprofessional behavior cannot be tolerated at the Foundation. Effectively immediately, Agent Johnson is to be transferred to Observation Post █-██ for a period of no less than twelve (12) months, during which he will have plenty of time to reflect upon his priorities. Dr. █████████ Senior Observer
- "Sympathy" (おもいやり, Omoiyari) is a instrumental musical composition from the Japanese Yu-Gi-Oh! 5D's. It is 1:46 long and has been released on Yu-Gi-Oh! 5D's Sound Duel Vol II.
- [[Category:]] Sympathy was an enchantment spell that compelled a creature to approach another.
- Sympathy is a system of energy manipulation (considered a form of magic ) in the Chronicle that requires extreme skill and concentration. Sympathy requires a user to create a sympathetic link between two objects, so that whatever is done to one object will affect the other. For example, if a sympathist creates a sympathetic link between two coins, he may move both coins equal distances by exerting force on only one. The coin that is not directly acted on by the sympathist will move with the same force and direction as the coin acted on by the sympathist. With such a sympathetic link, however, moving one of the coins will weigh as much as moving both of the coins. However, sympathy is not perfect, and some energy is always lost in the connection. Therefore, to move both coins, the symphathist will have to use more force than it would usually take to move two coins.The transfer of energy between sympathetically bound objects is not limited only to motion, however. For instance, by creating a doll of a person and making a sympathetic link between the doll and that person, a sympathist can affect the person's temperature by putting the doll near a source of heat. The energy for these actions can either be taken from the sympathist's body or from a nearby energy source (usually a fire). The sympathetic link between two objects can either be strong or weak, depending on the similarity between the two objects. The weaker the link, the more energy goes to waste in performing any action. The strength of the sympathetic link depends upon similarities in shape, size and material. For living objects, strength can be increased by using a portion of the body (e.g., hair, blood). Sympathy can be extremely dangerous to an inexperienced or reckless user; if a sympathist uses their own body as a source of energy for a process, as might be the case in the absence of a safer source such as fire, they can drain their body of heat and suffer possibly fatal chills. Sympathy is viewed with extreme superstition by the populace and is associated with demons and dark powers. Reckless use of sympathy is responsible for most of the aggressive actions taken against arcanists throughout the Four Corners.
- Sympathy is a keyword shared among each of the 5 monocolored civilizations.
- Psychic Powers: Sympathy, see Fading Suns 2nd Ed pg 149-151 3: Bonding 4: Sanctum 5: Totem 6: Coven Brand 7: Mojo Bond 8: Sever Bond 9: Coven Bond
- Sympathy was a planet located in the space of the galaxy's Beta Quadrant, in orbit of the Hydra Geminorum star system, at coordinates 5.21S 0.22W. In the 23rd century, Sympathy was home to a Human colony, a noted center of culture. By reference stardate 2/2306.01, the world had a population of less than 100,000 individuals, mostly Human, chartered as dependent colony of the Federation. (FASA RPG module: The Federation)
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