PropertyValue
rdf:type
rdfs:label
  • Mature wmb
rdfs:comment
  • The full recipe for the standard Wizards Mind Bomb is as follows (in the order given): 1. * 2 Bucket of water 2. * 2 Barley Malt. 3. * (optional) 1 "The stuff," to increase chance of maturity. 4. * 4 Yanillian hops 5. * 1 Ale yeast 6. * Wait two to five days 7. * Collect the completed ale using eight Beer Glasses or two Calquat Kegs*. * Calquat kegs are highly recommended, especially if the ale has matured. Simply by collecting the ale in a keg, the value of the batch will increase by several thousand gp. This ale is considerably more useful in a keg, as it stacks 4 doses into one inventory slot.
  • The full recipe for the standard Wizards Mind Bomb is as follows (in the order given): 1. * 2 Buckets of water 2. * 2 Barley Malt. 3. * (optional) 1 "The stuff," to increase chance of maturity. 4. * 4 Yanillian hops 5. * 1 Ale yeast 6. * Wait two to five days 7. * Collect the completed ale using eight Beer Glasses or two Calquat Kegs*. * Calquat kegs are highly recommended, especially if the ale has matured. Simply by collecting the ale in a keg, the value of the batch will increase by several thousand coins. This makes a mind bomb (m). This ale is considerably more useful in a keg, as it stacks 4 doses into one inventory slot.
  • The full recipe for the standard Wizards Mind Bomb is as follows (in the order given): 1. * 2 Buckets of water 2. * 2 Barley Malt. 3. * (optional) 1 "The stuff," to increase chance of maturity. 4. * 4 Yanillian hops 5. * 1 Ale yeast 6. * Wait two to five days 7. * Collect the completed ale using eight Beer Glasses or two Calquat Kegs*. * Calquat kegs are highly recommended, especially if the ale has matured. Simply by collecting the ale in a keg, the value of the batch will increase by several thousand gp. This ale is considerably more useful in a keg, as it stacks 4 doses into one inventory slot.
Level
  • 37
noteable
  • Yes
store
  • no
low
  • 0
Examine
  • This looks a good deal stronger than normal Wizards Mind Bomb.
Tradeable
  • Yes
Equipable
  • No
exchange
  • gemw
destroy
  • Drop
disassembly
  • Yes
Quest
  • No
kept
  • reclaimable
dbkwik:darkscape/property/wikiPageUsesTemplate
dbkwik:oldschoolrunescape/property/wikiPageUsesTemplate
dbkwik:rune-scape/property/wikiPageUsesTemplate
dbkwik:runescape/property/wikiPageUsesTemplate
Category
  • food
Stackable
  • No
Name
  • Mature wmb
Value
  • 2
Members
  • Yes
Weight
  • 0
  • 0.550000
Update
  • Farming
ID
  • 5741
high
  • 1
Release
  • 2005-07-11
edible
  • Yes
gemwname
  • Mature wmb, Mind bomb , Mind bomb , Mind bomb , Mind bomb
abstract
  • The full recipe for the standard Wizards Mind Bomb is as follows (in the order given): 1. * 2 Bucket of water 2. * 2 Barley Malt. 3. * (optional) 1 "The stuff," to increase chance of maturity. 4. * 4 Yanillian hops 5. * 1 Ale yeast 6. * Wait two to five days 7. * Collect the completed ale using eight Beer Glasses or two Calquat Kegs*. * Calquat kegs are highly recommended, especially if the ale has matured. Simply by collecting the ale in a keg, the value of the batch will increase by several thousand gp. This ale is considerably more useful in a keg, as it stacks 4 doses into one inventory slot. During the brewing process, there is a random chance that the batch will turn out mature. Maturing happens during the brewing process, not afterwards. Leaving a ale in the vat after it completely set will not make it turn mature, or even go bad. The chance of brewing a mature ale can be increased by 50% by adding the stuff to the brewing vat, although it is also affected to a much lesser extent by the players cooking level. See the Brewing section of the Cooking guide.
  • The full recipe for the standard Wizards Mind Bomb is as follows (in the order given): 1. * 2 Buckets of water 2. * 2 Barley Malt. 3. * (optional) 1 "The stuff," to increase chance of maturity. 4. * 4 Yanillian hops 5. * 1 Ale yeast 6. * Wait two to five days 7. * Collect the completed ale using eight Beer Glasses or two Calquat Kegs*. * Calquat kegs are highly recommended, especially if the ale has matured. Simply by collecting the ale in a keg, the value of the batch will increase by several thousand coins. This makes a mind bomb (m). This ale is considerably more useful in a keg, as it stacks 4 doses into one inventory slot. During the brewing process, there is a random chance that the batch will turn out mature. Maturing happens during the brewing process, not afterwards. Leaving ale in the vat after it completely set will not make it turn mature, or even go bad. The chance of brewing a mature ale can be increased by 50% by adding the stuff to the brewing vat, although it is also affected to a much lesser extent by the players cooking level. See the Brewing section of the Cooking guide.
  • The full recipe for the standard Wizards Mind Bomb is as follows (in the order given): 1. * 2 Buckets of water 2. * 2 Barley Malt. 3. * (optional) 1 "The stuff," to increase chance of maturity. 4. * 4 Yanillian hops 5. * 1 Ale yeast 6. * Wait two to five days 7. * Collect the completed ale using eight Beer Glasses or two Calquat Kegs*. * Calquat kegs are highly recommended, especially if the ale has matured. Simply by collecting the ale in a keg, the value of the batch will increase by several thousand gp. This ale is considerably more useful in a keg, as it stacks 4 doses into one inventory slot. During the brewing process, there is a random chance that the batch will turn out mature. Maturing happens during the brewing process, not afterwards. Leaving ale in the vat after it completely set will not make it turn mature, or even go bad. The chance of brewing a mature ale can be increased by 50% by adding the stuff to the brewing vat, although it is also affected to a much lesser extent by the players cooking level. See the Brewing section of the Cooking guide.
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