PropertyValue
rdf:type
rdfs:label
  • Duelist
  • Duelist
  • Duelist
rdfs:comment
  • A puissant skill with a weapon, a keen intellect and a wicked wit all comprise the essentials of the duelist. Rare among the Horde, but often encountered swaggering along the promenades of human and goblin coastal cities, the duelist is a skilled sword fighter capable of amazing feats in battle. Relying on an almost supernatural skill with their weapons, the duelist is a welcome asset to any group.
  • A Duelist (デュエリスト Dyuerisuto), or player (プレイヤー Pureiyā), is anyone participating in a Duel. By extension, it is also used to describe anyone who frequently plays the Yu-Gi-Oh! Trading Card Game.
  • The Duelist is one of the pinnacles of the Gunman path, available to the Operative archetype. It directly leads from the Gunslinger path. This article is a . You can help My English Wiki by expanding it. Abilities need to be completed...
  • A Duelist is a level 2, human unit. It is promoted from the Fencer and can be promote into the Master at Arms. They also has the ability Skirmisher which allow them to ignore enemies Zone of Control and move freely within the limited possible moving range.
  • Duelist is a PvP Perk. __NoToC__
  • Duelist is a prestige class in NWN2.
  • Hit Die: d10.
  • Regarded as the most powerful swordsmen in one-on-one combat, Duelists prefer dual swords as their weapon of choice, and they overcome the enemy with storm-like swiftness. They do not wear heavy armor, as they have inherited the Gladiator mentality of regarding their attack as their best defense.
  • A Duelist was a talented swordsman, an expert in theart of the single-stnke duel. It was also the term for one of two participants in a duel, which was a highly formalized combat between two members of the Samurai caste.
  • Duelists practice their abilities with melee weapons to the exclusion of all else, toward perfection. The Emperor's personal guard, wielding destructive Force Pikes, or Jabba's poleaxe-swinging Gamorrean muscle are mighty duelists. They have the dodging, parrying, hand-slicing skills you dream of. SPECIALIST: This is a specialist class, and may only be taken when you have achieved an initial level of mastery with the finer points of combat with Melee weapons.
  • Duelists are rogues fighters who prefer to duel in light armour and strike with light, but precise attacks.
  • Duelist is one of the many role-playing subclasses in Elder Tale.
  • The Duelist is a nimble, intelligent fighter trained in making precise attacks with light weapons, such as the rapier. Also known as the swashbuckler, the Duelist always takes full advantage of his quick reflexes and wits in a fight. Rather than wearing bulky armor, Duelists feel that the best way to protect themselves is to not get hit at all. - Hit Die: d10 - Proficiencies: A Duelist is proficient with all simple and martial weapons, but does not gain any armor or shield proficiencies. - Skill Points: 4 + Int Modifier.
  • A finales de la dinastía Chosun, el ministro de defensa se ha hecho con el poder de las fuerzas armadas tras derrotar a sus oponentes. Tiempos turbulentos en los que la detective Nansoon y su compañero Ahn se verán encargados de resolver un caso de falsificación de moneda en cuya trama aparece un pálido y misterioso espadachín apodado Ojos Tristes.
  • Duelist is a class in ADOM, that first appeared in v. 1.2.0. Duelists are fighters that practise melee combat as an artform, putting emphasis on precise strikes with their weapons that can even punch through the armor of humanoid opponents. However, they must not be burdened by equipment or armor nor wielding a two-handed weapon or shield for their penetrating attacks to work. Any of these conditions will also stop them from using their class powers.
  • This Article refers to The Duelist As "He". Please note, this is purely for author's convenience, Females may be Duelist's as well as males. Duelists's are a playable class in Jagex's off-shot game, RuneScape Assault! The Duelist focuses on speed, using quick, accurate strikes to fell opponents. While you may think stronger enemies could make mince meat of Duelists, their speed and evasiveness allows them to dodge or block nearly every attack. A Duelists's aim is to overwhelm the opponent with the sheer speed and quantity of his strikes. Their poler opposite is the Berserker, who uses brute force to decimate foes.
  • The Duelist is a Terran multipurpose security robot. Originally designed for casino security, it can be customized for different types of situations. It is currently manufactured solely by the same company as servo servants. Mostly humanoid in appearance, it can house several hidden weapons. Though lacking in heavy armor, the robot has extremely accurate and precise targeting along with incredibly fast reflexes. Special abilities:
  • Sieghart was once nicknamed the Duelist (or Ares or General) by his peers for his unparalleled valor and amazing skill with the sword. He was responsible for saving Bermesiah and the kingdom from evil, but an even greater adversary began to encroach the land. Determined to rid Bermesiah of this evil once and for all, Sieghart began to ready himself for another adventure, discarding the comforts afforded to him by his noble status and upbringing, so that he may take on monsters in his wake once again.
  • The Duelist is a nimble, intelligent fighter trained in making precise attacks with light weapons, such as the rapier. Also known as the swashbuckler, the Duelist always takes full advantage of his quick reflexes and wits in a fight. Rather than wearing bulky armor, Duelists feel that the best way to protect themselves is to not get hit at all. - Hit Die: d10 - Proficiencies: A Duelist is proficient with all simple and martial weapons, but does not gain any armor or shield proficiencies. - Skill Points: 4 + Int Modifier. - Attack Base: High. Base Attack Bonus: +6 8: Improved Initiative
  • Description: (PRESTIGE CLASS) The Duelist is a nimble, intelligent fighter trained in making precise attacks with light weapons, such as the rapier. Also known as the swashbuckler, the Duelist always takes full advantage of his quick reflexes and wits in a fight. Rather than wearing bulky armor, Duelists feel that the best way to protect themselves is to not get hit at all. Hit die: d10 Proficiencies: weapons (martial, simple) Skill points: 4 + intelligence modifier Skills: bluff, discipline, iaijutsu focus, jump, listen, parry, perform, spot, tumble Primary saving throw(s): reflex
owl:sameAs
Level
  • 3
Alignment
  • Light
  • Cunning
  • New Ways
  • Old Ways
Summary
  • Passively increases accuracy.
dcterms:subject
Row 9 info
Row 8 info
Row 4 info
  • 7
Sixth Action
  • Swindle
used-by
  • Any
Reward Pic
  • Dueling_Bravo.jpg
Row 10 title
  • Icon
Portuguese
  • Formerly: jogador
  • duelista
Row 7 title
  • Alignment
cardtype
  • Ability
Fifth Action Text
  • Bribe city guard to ignore attacks
  • Buy best arms and armor
  • Carefully trade blows with oponent
Sixth Action Difficulty
  • 0
Row 1 info
  • Humans
First Action Difficulty
  • 0
Storyline Number
  • I
Third Action
  • Spy
  • Steal
Fifth Action Difficulty
  • 0
Fifth Action
  • Barter
  • Bribe
Row 8 title
  • Advances from:
Reward Name
  • Duelist Title
Second Action Difficulty
  • 0
Row 4 title
  • Movement
Row 9 title
  • Advances to:
Sixth Action Text
  • Fake low, then strike high
  • Lead bravos into trap
  • Trick bravos into unfair duel
buff
  • Hit chance: +10%,+13%,+16%,+20%,+25%
Third Action Text
  • Disarm bravos before attacking
  • Learn who attacked your man
  • Watch for openings
Row 2 info
  • 32
First Action
  • Fight
  • Harass
Row 6 info
  • 2
Row 1 title
  • Race
Fourth Action Text
  • Burn bravos' home
  • Follow bravos home
  • Use sun to blind oponent
Second Action Text
  • Attack bravos' friends
  • Gang up with other victims
  • Win through underhanded means
Row 5 info
  • 90
Fourth Action Difficulty
  • 0
Row 2 title
  • Cost
Affects
  • Self
First Action Text
  • Challenge bravos in streets
  • Duel by all formal rules
  • Hunt bravos in streets
Row 6 title
  • Level
Fourth Action
  • Spy
  • Sabotage
questgiver-pic
  • Rona Grey.jpg
Third Action Difficulty
  • 0
BAB
  • High
Row 10 info
Row 5 title
  • XP
QuestGiver
  • Rona Grey
Row 3 info
  • 44
archetype
  • Scout
Row 3 title
  • HP
Second Action
  • Aid
  • Harass
collectorinfo
  • 1
Row 7 info
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dbkwik:freed20/property/wikiPageUsesTemplate
T
  • 0
Defense
  • 3
Box Title
  • Duelist
Levels
  • 10
Banner
  • World Grand Market Victory.jpg
Expansion
  • Oathbound
Page
  • 382
Rules
  • 3.500000
I
  • 0
Cat
  • General
Races
  • Any
Discipline
  • Short Bows
B
  • 0
Name
  • Duelist
  • Braavosi Bravos
Text
  • "Are our people in Braavos in danger?
  • Rona closes your door. "Trouble in Braavos. Our man started a duel with some young bravo, then cut and ran. Now the bravos are howling for blood."
  • "The one who started this is a drunken buffoon. He's no longer in our service." Rona frowns. "Most of our swords could acquit themselves far better."
  • The flamboyant Braavosi duelists are known the world over for their quick tempers and flashy "water dancing."
  • "Let's put them to the test. Send the best of my men down to answer these bravos."
  • "I won't fight on their terms. Let us declare a formal duel and put an end to this."
  • "These bravos must learn respect! Send a whole company to teach them a lesson."
  • "Bravos? I thought the people of Braavos were called Braavosi."
  • "Bravos are what the young toughs of Braavos call themselves," Rona explains. "Cocky duelists. They prowl the streets, looking for insults."
Type
Italian
  • Duellante or giocatore
Romaji
  • Dyuerisuto or Pureiyā
Caption
  • A human duelist
desc
  • Win 100 Duels.
Storyline
  • Iron Bank Cycle
Region
  • Any
French
  • Duelliste or joueur
Line
  • Duel
Speaker
  • Rona Grey
Pages
  • 185
Classes
  • Often rogues and bards
Kanji
  • デュエリスト or プレイヤー
  • 決闘者
Volume
  • we
progression
  • 10
pic
  • Rona Grey.jpg
Points
  • 15
Class
  • Archer
Description
  • The archer is adept at firing rapidly and with precision.
Cost
  • 4
German
  • Duellant or Spieler
Spanish
  • Duelista or jugador
Notes
Quality
  • common
Time
  • 86400.0
Image File
Position
  • 8
Chinese
  • 決闘者 Juédòuzhě / Kyut3 dau3 ze2 or 玩家 Wánjiā / Waan2 gaa1
Korean
  • 듀얼리스트 or 플레이어 Dyueolliseuteu or Peulleieo
Source
Quote
  • "Ok. 10 steps"
English
  • Duelist or player
proficiencies
  • Weapons
hit die
  • 10
high save
class skills
low save
skill pts
  • 4
abstract
  • Duelist is a class in ADOM, that first appeared in v. 1.2.0. Duelists are fighters that practise melee combat as an artform, putting emphasis on precise strikes with their weapons that can even punch through the armor of humanoid opponents. However, they must not be burdened by equipment or armor nor wielding a two-handed weapon or shield for their penetrating attacks to work. Any of these conditions will also stop them from using their class powers. Duelists have a very desirable melee skillset that includes Alertness, Find weakness, Dodge and Athletics. Amongst the other classes, Duelists perhaps stand out as the specialists of melee combat. Their class powers allow them to become extremely powerful, particularly in the mid-to-late game. Even if they don't follow the restraints of fighting one-handed and not being burdened, they will not get any particular penalties (just denied bonuses), and are still respectable fighters. On the other hand, they have a considerable disadvantage with ranged weapons since they require an enormous amount of marks to increase their skill level with them, and despite starting with Concentration most Duelists are not very good magic users. They also have difficulties increasing skill levels with shields, polearms and two-handed weapons. Regarding race/class combos, obviously a physically strong race would be preferred for the amount of melee combat duelists tend to engage in (as well as allowing them to carry more equipment without becoming burdened); Drakelings, Dwarves and Orcs usually make good choices. Whilst their melee prospects aren't as good, Elven Duelists at least stand some sort of chance of channeling magic and (except for Dark Elves) have superior starting equipment. Of course, Trolls would be the best class for fighting and carrying a heavy inventory with... though due to slow experience gains they might lose out on some good class powers. For a less intuitive combination, Hurthling Duelists get an amazing skill spread, and a reliable way to mix (non-slaying) missile combat into a duelist's repertoire with their high starting skill with thrown rocks.
  • This Article refers to The Duelist As "He". Please note, this is purely for author's convenience, Females may be Duelist's as well as males. Duelists's are a playable class in Jagex's off-shot game, RuneScape Assault! The Duelist focuses on speed, using quick, accurate strikes to fell opponents. While you may think stronger enemies could make mince meat of Duelists, their speed and evasiveness allows them to dodge or block nearly every attack. A Duelists's aim is to overwhelm the opponent with the sheer speed and quantity of his strikes. Their poler opposite is the Berserker, who uses brute force to decimate foes. Players can only start to train the skill berserker once they have achieved 99 Attack, Strength and Defence. But the player can only chose between Duelist and Berserker.
  • A puissant skill with a weapon, a keen intellect and a wicked wit all comprise the essentials of the duelist. Rare among the Horde, but often encountered swaggering along the promenades of human and goblin coastal cities, the duelist is a skilled sword fighter capable of amazing feats in battle. Relying on an almost supernatural skill with their weapons, the duelist is a welcome asset to any group.
  • A Duelist (デュエリスト Dyuerisuto), or player (プレイヤー Pureiyā), is anyone participating in a Duel. By extension, it is also used to describe anyone who frequently plays the Yu-Gi-Oh! Trading Card Game.
  • The Duelist is one of the pinnacles of the Gunman path, available to the Operative archetype. It directly leads from the Gunslinger path. This article is a . You can help My English Wiki by expanding it. Abilities need to be completed...
  • A Duelist is a level 2, human unit. It is promoted from the Fencer and can be promote into the Master at Arms. They also has the ability Skirmisher which allow them to ignore enemies Zone of Control and move freely within the limited possible moving range.
  • Duelist is a PvP Perk. __NoToC__
  • Duelist is a prestige class in NWN2.
  • Hit Die: d10.
  • Regarded as the most powerful swordsmen in one-on-one combat, Duelists prefer dual swords as their weapon of choice, and they overcome the enemy with storm-like swiftness. They do not wear heavy armor, as they have inherited the Gladiator mentality of regarding their attack as their best defense.
  • A Duelist was a talented swordsman, an expert in theart of the single-stnke duel. It was also the term for one of two participants in a duel, which was a highly formalized combat between two members of the Samurai caste.
  • Duelists practice their abilities with melee weapons to the exclusion of all else, toward perfection. The Emperor's personal guard, wielding destructive Force Pikes, or Jabba's poleaxe-swinging Gamorrean muscle are mighty duelists. They have the dodging, parrying, hand-slicing skills you dream of. SPECIALIST: This is a specialist class, and may only be taken when you have achieved an initial level of mastery with the finer points of combat with Melee weapons.
  • Description: (PRESTIGE CLASS) The Duelist is a nimble, intelligent fighter trained in making precise attacks with light weapons, such as the rapier. Also known as the swashbuckler, the Duelist always takes full advantage of his quick reflexes and wits in a fight. Rather than wearing bulky armor, Duelists feel that the best way to protect themselves is to not get hit at all. Hit die: d10 Proficiencies: weapons (martial, simple) Skill points: 4 + intelligence modifier Skills: bluff, discipline, iaijutsu focus, jump, listen, parry, perform, spot, tumble Primary saving throw(s): reflex Base attack bonus progression: 1 BAB per level
  • Duelists are rogues fighters who prefer to duel in light armour and strike with light, but precise attacks.
  • Duelist is one of the many role-playing subclasses in Elder Tale.
  • The Duelist is a Terran multipurpose security robot. Originally designed for casino security, it can be customized for different types of situations. It is currently manufactured solely by the same company as servo servants. Mostly humanoid in appearance, it can house several hidden weapons. Though lacking in heavy armor, the robot has extremely accurate and precise targeting along with incredibly fast reflexes. The Duelist's standard weapons consist of two hip-mounted revolvers or wrist mounted semi-automatics (Alien - Resurrection: Wrist Gun). When in use, the robot can get off several head shots in a fraction of a second. Combined with its reflexes reloads almost instantaneous compared to regular terrans. Custom models have arsenals that include modified pistols that look like a flintlock pistol, a derringer, light machine guns, and other hidden weapons. The flintlock fires specialized smart bullets capable of hitting anything targeted by the Duelist including other bullets in mid-flight. The derringer is a particle weapon based off a failed design bought form a smaller weapons development company. This small pistol is often used as a last resort as it only has one shot before burning out the battery. Despite this, that one shot has enough stopping power to take down a Roach. When not fighting, the Duelist can serve as a card dealer or entertainer depending on the extra programming. Due to its fast reflexes, players find it impossible to count cards when gambling in casinos. Should any player feel aggressive, the Duelist immediately goes back to security mode to quickly deescalate the situation. Though not fit for open warfare, the robot can be refit to use any number of weapons with the right programmer. Special abilities: * Quick draw (autocast) - fires 12 rounds dealing +80% critical damage * Hidden weapon - uses a random Terran infantry weapon ranging from small pistol to rocket launcher
  • The Duelist is a nimble, intelligent fighter trained in making precise attacks with light weapons, such as the rapier. Also known as the swashbuckler, the Duelist always takes full advantage of his quick reflexes and wits in a fight. Rather than wearing bulky armor, Duelists feel that the best way to protect themselves is to not get hit at all. - Hit Die: d10 - Proficiencies: A Duelist is proficient with all simple and martial weapons, but does not gain any armor or shield proficiencies. - Skill Points: 4 + Int Modifier. - Attack Base: High. Base Attack Bonus: +6 Feats: Dodge, Weapon Finesse, Mobility. Skills: Tumble 5 ranks. Parry 5 ranks. 1: Canny Defence - AC bonus based on intelligence bonus, limited by class level. Works as shield ac. 2: Thug - +2 initiative, +2 Persuade 3: Spring Attack - No longer incurs Attacks of Opportunity for moving in combat. 4: Grace - +2 Bonus to reflex saves. 5: Precise Strike +1d4 - Bonus damage while wielding a light piercing weapon. 7: Elaborate Parry - Add class level to Parry skill. 8: Improved Initiative 9: Deflect Arrows 10: Precise Strike +2d4 Class Skills: Bluff, Craft Armour/Weapon, Discipline, Listen, Parry, Spot, Taunt, Tumble. Duelist loses Canny Defense, Precise Strike, Grace and Elaborate Parry while wearing any armor or shield. Should the effects of these abilities go wrong, reequiping an item will cause it to recalculate them. Rapiers can be a bit confusing. For a medium sized creature (Human, Elf, Dwarf, Halforc) a rapier is counted as "light" for the purpose of Weapon Finnesse, but not for the purposes of Two-weapon Fighting. For the purposes of Precise Strike, they do count as light. You have become the epitome of graceful, precise lethality. In your hands, a light piercing weapon transforms into a glittering blur of razor sharp steel able to turn any blow and strike past any defense. - Hit Die: d10 - Skill Points: 4 + Int Modifier. Bonus Feats: The epic Duelist gains a bonus feat every three levels. Precise Strike: Increases to 2d6 at level 15, 2d8 at level 20, 2d10 at level 25 and 2d12 at level 30. Blinding Speed, Epic Prowess, Epic Reputation, Epic Skill Focus, Epic Weapon Focus, Epic Reflexes, Improved Whirlwind, Superior Initiative, Improved Two-Weapon Fighting, Great Dexterity Type of Feat: Class Specific Prerequisite: Duelist Level 1 Specifics: May add their intelligence bonus to AC, as shield modifier. Capped by Duelist level. This ability does not function while wearing armor or shield. Note: Stacks with Two Weapon Defense, Improved Two Weapon Defence, and Epic Two Weapon Defense Use: Automatic. Type of Feat: Class Specific Prerequisite: Duelist Level 4 Specifics: The Duelist gains a +2 bonus to reflex saving throws. This ability does not function while wearing armor. Use: Automatic. Type of Feat: Class Specific Prerequisite: Duelist Level 5 Specifics: The Duelist adds +1d4 bonus damage to any light piercing weapon. Increases to 2d4 at level 10. Increases to 2d6 at level 15, 2d8 at level 20, 2d10 at level 25 and 2d12 at level 30. Use: Automatic. Type of Feat: Class Specific Prerequisite: Duelist Level 7 Specifics: The character gains a bonus to their parry skill equal to their duelist level. Use: Automatic
  • The Duelist is a nimble, intelligent fighter trained in making precise attacks with light weapons, such as the rapier. Also known as the swashbuckler, the Duelist always takes full advantage of his quick reflexes and wits in a fight. Rather than wearing bulky armor, Duelists feel that the best way to protect themselves is to not get hit at all. - Hit Die: d10 - Proficiencies: A Duelist is proficient with all simple and martial weapons, but does not gain any armor or shield proficiencies. - Skill Points: 4 + Int Modifier.
  • A finales de la dinastía Chosun, el ministro de defensa se ha hecho con el poder de las fuerzas armadas tras derrotar a sus oponentes. Tiempos turbulentos en los que la detective Nansoon y su compañero Ahn se verán encargados de resolver un caso de falsificación de moneda en cuya trama aparece un pálido y misterioso espadachín apodado Ojos Tristes.
  • Sieghart was once nicknamed the Duelist (or Ares or General) by his peers for his unparalleled valor and amazing skill with the sword. He was responsible for saving Bermesiah and the kingdom from evil, but an even greater adversary began to encroach the land. Determined to rid Bermesiah of this evil once and for all, Sieghart began to ready himself for another adventure, discarding the comforts afforded to him by his noble status and upbringing, so that he may take on monsters in his wake once again. Dash attacks can be combined with combo attacks and can turn and still attack while doing a dash attack. The Duelist's agility allows him to rise up in great bounds to attack anyone above him or attacking him from above. He can also make himself more aerodynamic while descending to quickly return to the ground so he can startle his enemies or get out of a sticky situation. The Duelist has the ability to change to a "Power Stance" during a basic combo, jump or dash attack. Using rage with the power stance makes your Heavy Smash and Adrenaline Attack inflict more damage
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is Classes of
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is Subclass of
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