rdfs:comment | - Master Hand (マスターハンド, Masutā Hando) is a white glove-like entity who acts as the creator of the Super Smash Bros. universe and is also the creator of the World of Trophies. He is the final boss of the Classic and Adventure Mode in Super Smash Flash, and possibly, the final boss for the Classic Mode in Super Smash Flash 2. Master Hand's origins are unknown, and his and Crazy Hand's purpose is undiscovered. But both hands are in a dualistic conflict of being creative and destructive; Master Hand and Crazy Hand respectively.
- Master Hand is een eindbaas in Super Smash Bros., Super Smash Bros. Melee en Super Smash Bros. Brawl. Het is een hand in een witte handschoen die bij de pols verdwijnt. Master Hand speelt een belangrijke rol in de Super Smash spellen en hij komt in Super Smash Bros. Brawl zelfs voor in The Subspace Emissary. Categorie:Eindbaas
- Master Hand (Masutā Hando) is a fictional character in Nintendo's Super Smash Bros. series. It is a glove-like entity who acts as the creator of the Super Smash Bros. universe and is also the creator of the World of Trophies. He is the final boss of the 1P Game in Super Smash Bros., the final boss of the Classic Mode in Super Smash Bros. Melee, and the final boss of Classic Mode in Super Smash Bros. Brawl. Master Hand's origins are unknown, and his and Crazy Hand's purpose is undiscovered. But both Hands are in a dualistic conflict of create and destroy.
- Master Hand was a samurai born without hands, but equipped with a hook and sword. He held Iris Jacobs and her school class to ransom, but his plans were foiled by Karate Kid.
- Master Hand was one of the main villains in Super Smash Bros. Brawl. He was thought to be the main villain until Ganondorf found out that Tabuu was only using Master Hand as his puppet using the Chains of Light Master Hand was also Wario's boss along with Ganondorf and Bowser.Master Hand is the main Boss of Classic mode in Super Smash Bros. Brawl and Super Smash Bros. Melee. He resides in Final Destination and his only family is Crazy Hand. Once they are together they can combine their moves with each other to make them more powerful.It is said that if one was to ever fight both Master Hand and Crazy Hand they would face unbound power.
- Master Hand is a freakishly large magician glove that can perform many attacks on his opponents. He has appeared in Super Smash Bros. shames as a boss, and has since become popular for it. He hates Mario and Luigi alot for defeating him, and always vows revenge to destroy him. He was recently enemies with Tabuu, a blue Matrix-like freak who wants to take over the world. Master Hand once met Master Chief at a Halo convention.
- Master Hand is the creator of the Smash Bros. Universe. With all powers at his disposal, he is a force to be reckoned with!
- Master Hand is a boss in the Super Smash Bros games. He is fought in Final Destination on the right side of the stage. He has many attacks but many are easy to dodge and cannot KO unless you have a high percent of damage. Because of this he is easy to defeat. Master Hand usually has a HP meter (similar to that of a Stamina brawl) that increases, depending on what difficulty you are playing on. Only in Boss Battles Mode he has a health meter. Master Hand can be played by hacking the game, or by using a glitch in Melee called the Master Hand Glitch (see more about it on Smash Wiki). In The Subspace Emissary, Tabuu defeats Master Hand with Chains of Light. He appears to have cuts and scrapes on himself. Master Hand has a left alter ego, called Crazy Hand.
- In Brawl Master Hand, the creator of the Smash Universe was posessed by Tabuu and ordered to take control of the R.O.B.s and add them to the Subspace Army.
- Master Hand (or as known as The Hand) is a right hand-like entity who acts as the creator of the Super Smash Bros. universe and is also the creator of the World of Trophies. He is the main antagonist of the Super Smash Bros series. He is only playable in the games through hacking, but in Melee, a glitch exists that makes him playable. Master Hand's origins are unknown and his and Crazy Hand's purposes are undiscovered. However, Master Hand and Crazy Hand seem to respectively represent creation and destruction. He has been a boss on all Super Smash Bros. games.
- Master Hand, also known as The Hand, is the main antagonist in the Super Smash Bros. series as the final boss of Classic Mode, as well as creator of the Smash Bros. universe. He is always fought on Final Destination. He resembles a giant white glove that you would be forced to battle at the end of the classic mode on the Final Destination. Master Hand has several different attacks, including lasers, finger gun, a rocket like attack, a drill attack, a poke, a sweep, and a pound. If fought on Hard mode, Master Hand will be accompanied by his left counterpart and twin brother Crazy Hand, his destructive counterpart, upon going below ~180 HP.
- Master Hand is a major boss character in the Super Smash Bros. series, appearing in all four titles as some kind of impediment (most commonly as a final boss). Although he is generally exclusive to the Super Smash Bros. series, Master Hand managed to make a surprise appearance as a mid-boss in Kirby & The Amazing Mirror, granting the rare Smash Copy Ability to Kirby when inhaled. Also, Master Hand and his left counterpart, Crazy Hand, appear much later as the bosses of the penultimate level of the game. He is the main source of Smash in the game.
- Master Hand (or as known as The Hand) is a right hand-like entity who acts as the creator of the Super Smash Bros. universe and is also the owner and top collector of the World of Trophies. He is the main antagonist of the Super Smash Bros series. It is assumed that Master Hand is the representation of the child who owns the trophies collected throughout the game. He is only playable in the games through hacking, but in Melee, a glitch exists that makes him playable. Master Hand's origins are unknown and his and Crazy Hand's purposes are undiscovered. However, Master Hand and Crazy Hand seem to respectively represent creation and destruction. He has been a boss on all Super Smash Bros. games.
- During the events of Melee, Master Hand was revealed to have a "twin", the left handed Crazy Hand, who features slightly more sporadic attacks as his name would imply. In Super Smash Bros. 4, Master Hand turns into an odd entity known as Master Core when he gets enough damage and difficulty 5.1 and over. It starts out as a mass of darkness with multiple forms, until the last one, which is a Smash-Ball like orb.
- Master Hand is a character and boss in the Super Smash Bros. series. He first appeared in Super Smash Bros. as the main boss of the game, and had the same role in the sequel, Super Smash Bros. Melee, met in Final Destination. He slightly resembles Mario's gloves in Super Smash Bros. He also made a cameo appearance as one of the mini-bosses in Kirby & the Amazing Mirror. Master Hand has appeared in many other Nintendo games, but his appearance is usually very worthless, like in Kirby's Adventure , after getting a Game Over. In Super Smash Bros. Melee and onward, Crazy Hand will fight along side Master Hand if certain conditions are met.
- "IT'S A ****ING GLOVE!" - Everyone, 2005 Master Hand is the primary villain of both Super Smash Bros. and Super Smash Bros. Melee. Really, though, he's little more than a faceless (literally!) end-boss at the conclusion of both single player adventures. In 2009, a glitch in Melee was discovered that allows players to play as everyone's favorite disembodied hand.
- Master Hand (literalmente, Mano Maestra en español, マスターハンド Masutāhando en japonés) es uno de los jefes finales de la saga Super Smash Bros., que tuvo una aparición sorpresa nunca esperada en Kirby y el Laberinto de los Espejos, como Mini-Jefe, junto con su contraparte Crazy Hand. Master Hand y Crazy Hand son los guardianes del mundo 9 (Galaxia Pastel). Tras ser derrotados, Kirby podrá entrar al último y verdadero nivel: Constelación Espejo. Sus movimientos son los mismos que en la saga Super Smash Bros., pero un poco diferentes.
- Master Hand is a hand-like entity who acts as the main recurring boss in the Super Smash Bros. universe. He appears at Final Destination as the final boss of the 1P Game in Super Smash Bros and of Classic Mode in Super Smash Bros. Melee, Super Smash Bros. Brawl, and Super Smash Bros. 4. The player must defeat him by bringing his HP down to 0. Master Hand's left hand counterpart, Crazy Hand, was introduced in Melee. He is only playable in the games through hacking, though in Melee he is also playable via a glitch.
- The Master Hand (マスターハンド, Masutā Hando), also known as The Hand, is the main antagonist in the Super Smash Bros.series as the final boss of Classic Mode, as well as creator of theSmash Bros. universe. He is always fought on Final Destination. He resembles a giant white glove that you would be forced to battle at the end of the classic mode on the Final Destination. Master Hand has several different attacks, including lasers, finger gun, a rocket like attack, a drill attack, a poke, a sweep, and a pound. If you fight him on Hard mode, Master Hand will appear with Crazy Hand, his destructive counterpart.In the Subspace Emissiary of Super Smash Bros. Brawl, Master Hand commanded two of the main villains, Bowser andGanondorf. However, he was being controlled by Tabuu. When Tabuu turned Ganondo
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abstract | - Master Hand (マスターハンド, Masutā Hando) is a white glove-like entity who acts as the creator of the Super Smash Bros. universe and is also the creator of the World of Trophies. He is the final boss of the Classic and Adventure Mode in Super Smash Flash, and possibly, the final boss for the Classic Mode in Super Smash Flash 2. Master Hand's origins are unknown, and his and Crazy Hand's purpose is undiscovered. But both hands are in a dualistic conflict of being creative and destructive; Master Hand and Crazy Hand respectively.
- During the events of Melee, Master Hand was revealed to have a "twin", the left handed Crazy Hand, who features slightly more sporadic attacks as his name would imply. In Super Smash Bros. 4, Master Hand turns into an odd entity known as Master Core when he gets enough damage and difficulty 5.1 and over. It starts out as a mass of darkness with multiple forms, until the last one, which is a Smash-Ball like orb. Master Hand's mysterious nature has led many fans to try and figure out exactly what he represents; the strongest theory involves a cutscene from the first game implying that he is in fact the hands of someone who brings the characters to life.
- Master Hand is een eindbaas in Super Smash Bros., Super Smash Bros. Melee en Super Smash Bros. Brawl. Het is een hand in een witte handschoen die bij de pols verdwijnt. Master Hand speelt een belangrijke rol in de Super Smash spellen en hij komt in Super Smash Bros. Brawl zelfs voor in The Subspace Emissary. Categorie:Eindbaas
- Master Hand, also known as The Hand, is the main antagonist in the Super Smash Bros. series as the final boss of Classic Mode, as well as creator of the Smash Bros. universe. He is always fought on Final Destination. He resembles a giant white glove that you would be forced to battle at the end of the classic mode on the Final Destination. Master Hand has several different attacks, including lasers, finger gun, a rocket like attack, a drill attack, a poke, a sweep, and a pound. If fought on Hard mode, Master Hand will be accompanied by his left counterpart and twin brother Crazy Hand, his destructive counterpart, upon going below ~180 HP. In the Subspace Emissiary of Super Smash Bros. Brawl, Master Hand commanded two of the main villains, Bowser and Ganondorf. However, he was being controlled by Tabuu. When Tabuu turned Ganondorf into a trophy, Master Hand's chains were broken and he attacked Tabuu, who easily defeated Master Hand. Master Hand, in every game, attacks and pounds his target. He has a health bar unlike all the other characters and, depending on the difficulty, his health, reaction time, and fighting skill will differ. In Super Smash Bros. for the Wii U and 3DS, if the player plays Classic Mode on Intensity 3.0 or higher, they can choose to confront either Master Hand, or Master Hand partnering with Crazy Hand. In an intensity of 5.1 and higher, when they lose a good portion of their health, the two combine to form True Main Antagonist of the two games.
- Master Hand (Masutā Hando) is a fictional character in Nintendo's Super Smash Bros. series. It is a glove-like entity who acts as the creator of the Super Smash Bros. universe and is also the creator of the World of Trophies. He is the final boss of the 1P Game in Super Smash Bros., the final boss of the Classic Mode in Super Smash Bros. Melee, and the final boss of Classic Mode in Super Smash Bros. Brawl. Master Hand's origins are unknown, and his and Crazy Hand's purpose is undiscovered. But both Hands are in a dualistic conflict of create and destroy.
- Master Hand was a samurai born without hands, but equipped with a hook and sword. He held Iris Jacobs and her school class to ransom, but his plans were foiled by Karate Kid.
- Master Hand was one of the main villains in Super Smash Bros. Brawl. He was thought to be the main villain until Ganondorf found out that Tabuu was only using Master Hand as his puppet using the Chains of Light Master Hand was also Wario's boss along with Ganondorf and Bowser.Master Hand is the main Boss of Classic mode in Super Smash Bros. Brawl and Super Smash Bros. Melee. He resides in Final Destination and his only family is Crazy Hand. Once they are together they can combine their moves with each other to make them more powerful.It is said that if one was to ever fight both Master Hand and Crazy Hand they would face unbound power.
- Master Hand (or as known as The Hand) is a right hand-like entity who acts as the creator of the Super Smash Bros. universe and is also the creator of the World of Trophies. He is the main antagonist of the Super Smash Bros series. He is only playable in the games through hacking, but in Melee, a glitch exists that makes him playable. Master Hand's origins are unknown and his and Crazy Hand's purposes are undiscovered. However, Master Hand and Crazy Hand seem to respectively represent creation and destruction. He has been a boss on all Super Smash Bros. games. In Super Smash Bros. for Nintendo 3DS/Wii U, a huge black mass called Master Core appears from him or crazy hand. However, whether Master Hand and Master Core are the same entity or not is unknown.
- Master Hand is a freakishly large magician glove that can perform many attacks on his opponents. He has appeared in Super Smash Bros. shames as a boss, and has since become popular for it. He hates Mario and Luigi alot for defeating him, and always vows revenge to destroy him. He was recently enemies with Tabuu, a blue Matrix-like freak who wants to take over the world. Master Hand once met Master Chief at a Halo convention.
- Master Hand is the creator of the Smash Bros. Universe. With all powers at his disposal, he is a force to be reckoned with!
- Master Hand is a major boss character in the Super Smash Bros. series, appearing in all four titles as some kind of impediment (most commonly as a final boss). Although he is generally exclusive to the Super Smash Bros. series, Master Hand managed to make a surprise appearance as a mid-boss in Kirby & The Amazing Mirror, granting the rare Smash Copy Ability to Kirby when inhaled. Also, Master Hand and his left counterpart, Crazy Hand, appear much later as the bosses of the penultimate level of the game. He is the main source of Smash in the game. As the eighth bosses, Master Hand and Crazy Hand guard the Mirror Shard of Candy Constellation. Defeating them after the other shards have been collected allows Kirby to enter the true final level: the Dimension Mirror. The moves that Master Hand uses are about the same as they are in the Smash Bros. games, and bear similarities to Wham Bam Rock's moves in Kirby Super Star and Kirby Super Star Ultra.
- Master Hand (literalmente, Mano Maestra en español, マスターハンド Masutāhando en japonés) es uno de los jefes finales de la saga Super Smash Bros., que tuvo una aparición sorpresa nunca esperada en Kirby y el Laberinto de los Espejos, como Mini-Jefe, junto con su contraparte Crazy Hand. Master Hand y Crazy Hand son los guardianes del mundo 9 (Galaxia Pastel). Tras ser derrotados, Kirby podrá entrar al último y verdadero nivel: Constelación Espejo. Sus movimientos son los mismos que en la saga Super Smash Bros., pero un poco diferentes. Curiosamente, el enemigo Uja (Kirby: ¡Roedores al ataque!) puede adoptar la forma de una mano, recordando a Master Hand y a Crazy Hand.
- Master Hand is a hand-like entity who acts as the main recurring boss in the Super Smash Bros. universe. He appears at Final Destination as the final boss of the 1P Game in Super Smash Bros and of Classic Mode in Super Smash Bros. Melee, Super Smash Bros. Brawl, and Super Smash Bros. 4. The player must defeat him by bringing his HP down to 0. Master Hand's left hand counterpart, Crazy Hand, was introduced in Melee. Despite appearing in all four games of the series, considerable mystery surrounds the character, due to a lack of sufficient official explanations. However, he is known as the creator of the Super Smash Bros. universe, and in Brawl as the master of the World of Trophies. His trophy info in Brawl implies that he does not use his full power against the smashers, and merely toys with them for his own enjoyment. As seen in Super Smash Bros 4, it is possible that his true power is actually Master Core, however there is little to no information about the relation between the two. He is only playable in the games through hacking, though in Melee he is also playable via a glitch.
- Master Hand is a boss in the Super Smash Bros games. He is fought in Final Destination on the right side of the stage. He has many attacks but many are easy to dodge and cannot KO unless you have a high percent of damage. Because of this he is easy to defeat. Master Hand usually has a HP meter (similar to that of a Stamina brawl) that increases, depending on what difficulty you are playing on. Only in Boss Battles Mode he has a health meter. Master Hand can be played by hacking the game, or by using a glitch in Melee called the Master Hand Glitch (see more about it on Smash Wiki). In The Subspace Emissary, Tabuu defeats Master Hand with Chains of Light. He appears to have cuts and scrapes on himself. Master Hand has a left alter ego, called Crazy Hand.
- Master Hand is a character and boss in the Super Smash Bros. series. He first appeared in Super Smash Bros. as the main boss of the game, and had the same role in the sequel, Super Smash Bros. Melee, met in Final Destination. He slightly resembles Mario's gloves in Super Smash Bros. He also made a cameo appearance as one of the mini-bosses in Kirby & the Amazing Mirror. Master Hand has appeared in many other Nintendo games, but his appearance is usually very worthless, like in Kirby's Adventure , after getting a Game Over. In Super Smash Bros. Melee and onward, Crazy Hand will fight along side Master Hand if certain conditions are met. Master Hand also loves to create, and it is still unknown if he created the Fighting Wire Frames, the Polygon Team, the Alloy Team, Giga Bowser, and Crazy Hand. Master Hand has no hosting body, but is said to have one that links him to Crazy Hand. He also makes an appearance in Super Smash Bros. where he turns the dolls (which are the characters in the game) into amazing fighters. Master Hand cannot be played in any of the Smash Bros. series games. The only way to play as Master Hand is to use a cheating device, however, in Melee, he is also playable through a glitch. If the player forces a "no contest" in Melee, his name will appear as Sheik, but no character will be displayed. Master Hand is featured in Super Smash Bros. Brawl. In the Subspace Emissary storyline, Master Hand is seen controlled by Tabuu. After the strings were severed, Master Hand and Ganondorf attempt to fight Tabuu, but are quickly defeated.
- In Brawl Master Hand, the creator of the Smash Universe was posessed by Tabuu and ordered to take control of the R.O.B.s and add them to the Subspace Army.
- Master Hand (or as known as The Hand) is a right hand-like entity who acts as the creator of the Super Smash Bros. universe and is also the owner and top collector of the World of Trophies. He is the main antagonist of the Super Smash Bros series. It is assumed that Master Hand is the representation of the child who owns the trophies collected throughout the game. He is only playable in the games through hacking, but in Melee, a glitch exists that makes him playable. Master Hand's origins are unknown and his and Crazy Hand's purposes are undiscovered. However, Master Hand and Crazy Hand seem to respectively represent creation and destruction. He has been a boss on all Super Smash Bros. games. In Super Smash Bros. for Nintendo 3DS/Wii U, a huge black mass called Master Core appears from him. However, whether Master Hand and Master Core are the same entity or not is unknown.
- The Master Hand (マスターハンド, Masutā Hando), also known as The Hand, is the main antagonist in the Super Smash Bros.series as the final boss of Classic Mode, as well as creator of theSmash Bros. universe. He is always fought on Final Destination. He resembles a giant white glove that you would be forced to battle at the end of the classic mode on the Final Destination. Master Hand has several different attacks, including lasers, finger gun, a rocket like attack, a drill attack, a poke, a sweep, and a pound. If you fight him on Hard mode, Master Hand will appear with Crazy Hand, his destructive counterpart.In the Subspace Emissiary of Super Smash Bros. Brawl, Master Hand commanded two of the main villains, Bowser andGanondorf. However, he was being controlled by Tabuu. When Tabuu turned Ganondorf into a trophy, Master Hand's chains were broken and he attacked Tabuu, who easily defeated Master Hand.Master Hand, in every game, attacks and pounds you. He has a health bar unlike all the other characters and, depending on the mode you are on, his health, speed, and fighting skill will differ.In Super Smash Bros 4 for the Wii U and 3DS, if the player plays Classic Mode on Intensity 7.0 or higher, they can choose to confront either Master Hand, or Master Hand partnering with Crazy Hand. When they lose a good portion of their health, the two combine to form one powerful entity; The Master Core. Other Games After his first appearance in Super Smash Bros., he starts to appear in some of the Kirby games.He also appears in Super Smash Bros. Melee, the "sequel" to the original Super Smash Bros., and in Super Smash Bros. Brawl and its adventure mode: The Subspace Emissary. Gallery The Master Hand as seen in Super Smash Bros.. Trivia Master Hand stars in the original Super Smash Bros. opening, as he sets up the stage and characters, and he is the first Smash character ever seen. This has been a part of the game's controversy over the fighters being "toys", either being brought to life by a child's imagination, or that Master Hand had brought them to life with his "Create" powers.Since the Announcer never speaks when the player fights Master Hand, it is speculated that Master Hand is, in fact, the Announcer.This is supported by the fact the voice actor of the Announcer, regardless of which Smash game, also voices Master Hand, as well as Crazy Hand in Melee and Brawl.They are voiced by Jeff Manning in Super Smash Bros., Dean Harrington in Super Smash Bros. Melee, Pat Cashman in Super Smash Bros. Brawl, and Xander Mobus in Super Smash Bros. for Nintendo 3DS and Wii U.The Chains of Light leave bloody wounds on Master Hand, suggesting that he may contain organic material. Interestingly, he seems to have glowing blue blood, even though his wounds are red. The revealing of blood could be a factor in the reasons why Brawl was rated "T for Teen" by the ESRB and rated "PEGI 12" by PEGI. However, the concept of the blue stuff being blood is gamer speculation.Many gamers like to assume Master Hand "died" in Subspace Emissary, but this is highly unlikely as Master Hand has appeared in every Super Smash Bros. game and will most likely continue to appear in the series. It is more likely Master Hand passed out.If Master Hand (or Crazy Hand, for that matter) is KO'd on Brinstar in Melee via Debug Menu, he bounces endlessly on the acid. Using the developed mode camera, he can be seen bouncing away even once he leaves the stage and is in the black void behind the stage. It's interesting to note that the acid programming goes out this far. Since the vertical position of a portion of the acid does not depend on its horizontal position, however, it is possible that only the current height of the acid is used to calculate player damage, in which case the acid programming would go out infinitely far horizontally speaking.In Super Smash Bros. Melee, if either Master Hand or Crazy Hand gets a transformation item (i.e. Super Mushroom, Starman, etc.), there is a chance the game freezes.The Master Hand and Crazy Hand may have originated from certain bosses in Super Mario 64, Star Fox 64, Kirby's Nightmare in Dream Land, Kirby Super Star and The Legend of Zelda: Ocarina of Time as attacks used by the Master Hand and the Crazy Hand are similar to the attacks used by Eyerok, Wham Bam Rock, Andross, and Bongo Bongo.In Super Smash Bros., Master Hand was much more glove-like in shape, but in Melee and Brawl, he looks more like an arm which fades on the wrist.Master Hand and Crazy Hand are the only characters in the Super Smash Bros. series to debut in a game from that series, but also appear in another series. They also appeared in Kirby & the Amazing Mirror, both of them being bosses.The Master Hand appears in the commercial for Kirby Tilt 'n' Tumble (2000 in Japan, 2001 in North America), where he is holding the Gameboy Color, controlling the game.In Super Smash Bros., the Master Hand was much more glove-like in shape, but in Melee and Brawl, he looks more like an arm which fades on the wrist.The Master Hand and Crazy Hand are the only characters in the Super Smash Bros. series to debut in a game from that series, but also appear in another series. They also appeared in Kirby & the Amazing Mirror, both of them being bosses.The Master Hand appears in a commercial for Kirby Tilt 'n' Tumble (2000 in Japan, 2001 in North America) where he is holding the Gameboy Color, controlling the game.Strangely, the narrator has a narration for Master Hand like he does for all other characters, although this is never used in game. He does not, however, have a narration for Crazy Hand, although he does for Giga Bowser.In Smash Bros 4, it is unknown if Tabuu, the entity that was original in control of Master Hand, still is controlling the hand during these events.
- "IT'S A ****ING GLOVE!" - Everyone, 2005 Master Hand is the primary villain of both Super Smash Bros. and Super Smash Bros. Melee. Really, though, he's little more than a faceless (literally!) end-boss at the conclusion of both single player adventures. In one of the most surprising results in Contest history, MH defeated Kuja in the first round of the Spring 2005 Contest, proving once again that company fanboyism knows no bounds. (This outcome was foreshadowed in the same tournament, when Ansem defeated CATS.) After his victory over such a well-respected Final Fantasy villain it was naturally assumed that SSB had boosted Master Hand to a decent amount of strength and that he would continue to make noise in the tournament. Instead, the Hand surprised everyone once again by totally tanking against a pretty weak Dr. Robotnik, which resulted in Kuja pulling down with one of the worst X-Stat values ever seen. In 2009, a glitch in Melee was discovered that allows players to play as everyone's favorite disembodied hand.
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