PropertyValue
rdf:type
rdfs:label
  • Dragons of Rust
rdfs:comment
  • Dragons of Rust is the fourth scenario in Clash of the Dragons, the fourth part of Heroes Chronicles. Tarnum learns that Mutare is now controlling the powerful rust dragons, and that a Dungeon Overlord has set up base near the border to AvLee, preparing to invade with the new addition to their armies. Tarnum marches out to deal with this threat.
Bonus
  • +1 spellpower
  • +1 knowledge
Version
  • HC4
dcterms:subject
levelCap
  • 24
Factions
Heroes
dbkwik:mightandmagic/property/wikiPageUsesTemplate
Previous
Difficulty
  • Normal
Type
Identity
Loss
  • Lose Tarnum
Campaign
  • Clash of the Dragons
Win
  • Defeat all enemy towns and heroes
NEXT
Players
  • 2
Size
  • Small
abstract
  • Dragons of Rust is the fourth scenario in Clash of the Dragons, the fourth part of Heroes Chronicles. Tarnum learns that Mutare is now controlling the powerful rust dragons, and that a Dungeon Overlord has set up base near the border to AvLee, preparing to invade with the new addition to their armies. Tarnum marches out to deal with this threat. Captain Valita is being very silent, so Tarnum tries to find out if she has any friends in the army that can tell him what's bothering her. He eventually learns that Kurbon, his Master of Supplies, is an old friend of hers, and trained her when they were both in the Forest Guard. Tarnum tries to get information out of him, but Kurbon refuses, and eventually tells Tarnum to just ask her what's wrong. His advisor Aspen still believes that Valita is a spy for Nighon, and keeps telling Tarnum to be suspicous of her. Kurbon tells Tarnum that he shouldn't trust Aspen with any maps or sensitive information, as the old elf is slippery, and when Aspen is almost killed in an ambush, he accuses Tarnum of being the spy. In the end, Tarnum allows Aspen to start an investigation to figure out who the real spy is.
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