Property | Value |
rdfs:label | |
rdfs:comment | - Note: It is unclear why the GetSubRace() function returns an integer relating to RACIAL_SUBTYPE_*, but the SetSubRace only takes a string.
- The SetSubRace() NWScript command sets the subrace of an object (which must be a creature) to the specified string. One use of this command is to simulate a racial change for a player character, as the character sheet will report the subrace instead of the race if a subrace is provided. Another use is to normalize the subrace of a player character. (This would allow the player some liberty in how to enter a subrace at character creation — such as being case-insensitive or allowing abbreviations — but still allow most scripts to be more efficient by accepting only a single form of each subrace's name.)
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dcterms:subject | |
dbkwik:nwn2/property/wikiPageUsesTemplate | |
returns | |
Name | |
param | - object oCreature
- string sSubRace
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param2desc | |
param1desc | - The creature whose subrace will be set.
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dbkwik:nwn/property/wikiPageUsesTemplate | |
abstract | - Note: It is unclear why the GetSubRace() function returns an integer relating to RACIAL_SUBTYPE_*, but the SetSubRace only takes a string.
- The SetSubRace() NWScript command sets the subrace of an object (which must be a creature) to the specified string. One use of this command is to simulate a racial change for a player character, as the character sheet will report the subrace instead of the race if a subrace is provided. Another use is to normalize the subrace of a player character. (This would allow the player some liberty in how to enter a subrace at character creation — such as being case-insensitive or allowing abbreviations — but still allow most scripts to be more efficient by accepting only a single form of each subrace's name.)
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