PropertyValue
rdf:type
rdfs:label
  • Summon Insects
  • Summon insects
rdfs:comment
  • [[Category:]] Summon insects was a conjuration spell that called forth a swarm of biting, stinging, or pinching insects to attack a target chosen by the caster.
  • When a priest casts a Summon Insects spell, he unleashes biological warfare upon one enemy.
  • Summon insects is a monster spell favored by aligned priests. When cast, many insects are created. If a are extinct or genocided, snakes, S, will be created instead. If snakes cannot be created either, nothing will be created. Aligned priests are often located in the Sanctum and on the Astral Plane. At that point, insects pose no danger to the player, so it is actually helpful having the priests cast this spell, as the insects act as a buffer between the player and the tougher monsters.
Level
  • 3
dcterms:subject
Spellbook
  • Priest
Casting Time
  • 9
saving throw
  • Negates
area of effect
  • 1
dbkwik:baldursgate/property/wikiPageUsesTemplate
dbkwik:forgotten-realms/property/wikiPageUsesTemplate
dbkwik:forgottenrealms/property/wikiPageUsesTemplate
dbkwik:nethack/property/wikiPageUsesTemplate
Range
  • 90
Name
  • Summon Insects
school2e
usable by
school1e
spheres2e
priest sphere
  • Animal
Appears In
Duration
  • 7
School
  • Conjuration/Summoning
spell icon
abstract
  • [[Category:]] Summon insects was a conjuration spell that called forth a swarm of biting, stinging, or pinching insects to attack a target chosen by the caster.
  • When a priest casts a Summon Insects spell, he unleashes biological warfare upon one enemy.
  • Summon insects is a monster spell favored by aligned priests. When cast, many insects are created. If a are extinct or genocided, snakes, S, will be created instead. If snakes cannot be created either, nothing will be created. Aligned priests are often located in the Sanctum and on the Astral Plane. At that point, insects pose no danger to the player, so it is actually helpful having the priests cast this spell, as the insects act as a buffer between the player and the tougher monsters.