PropertyValue
rdf:type
rdfs:label
  • Dawn of Discovery
rdfs:comment
  • Dawn of Discovery is a Wii strategy game that requires the building up of and expansion of one's settlements. Much like Risk, Settlers of Catan, or Age of Empires, Dawn of Discovery is a real time game, based on settling or conquering new islands. There are two modes in which you can choose to play. Story Mode, has set missions and goals for you to achieve while laying out the story for why you are doing them. It is basically a tutorial, that has virtually no replay value, unless you feel compelled to learn everything again. Continuous Mode allows for infinite play and players get to choose what difficulties (if any) they will have to overcome. This is a more free range version of the game and allows experienced players free will and has infinite replay value, especially due to the randoml
owl:sameAs
dcterms:subject
dbkwik:nintendo/property/wikiPageUsesTemplate
Platforms
Genre
  • Real-time strategy
Type
  • Game
Ratings
  • ESRB: 15 px Everyone
vid2caption
  • Ship Video
vid3caption
  • Volcano
vid2size
  • 200
vid3size
  • 200
vid4size
  • 200
vid4caption
  • Spice Plantation
Title
  • Dawn of Discovery
Modes
  • Single player
Released
  • --02-26
Developer
Publisher
vid
  • Dawn of Discovery Nintendo Wii Gameplay - Ship Video
  • Dawn Of Discovery - NDS, Wii
  • Dawn of Discovery Nintendo Wii Gameplay - Volcano
  • Dawn of Discovery Nintendo DS Gameplay - Spice Plantation
vid1caption
  • Trailer
vid1size
  • 200
abstract
  • Dawn of Discovery is a Wii strategy game that requires the building up of and expansion of one's settlements. Much like Risk, Settlers of Catan, or Age of Empires, Dawn of Discovery is a real time game, based on settling or conquering new islands. There are two modes in which you can choose to play. Story Mode, has set missions and goals for you to achieve while laying out the story for why you are doing them. It is basically a tutorial, that has virtually no replay value, unless you feel compelled to learn everything again. Continuous Mode allows for infinite play and players get to choose what difficulties (if any) they will have to overcome. This is a more free range version of the game and allows experienced players free will and has infinite replay value, especially due to the randomly generated maps. The goals change depending on the mode and mission, but essentially they are: make money, gather materials, advance your civilization, all while maintaining happiness with your current population. You will be required to build farms, logging camps, mines, and various other materials in order to provide for and increase your settlements. In every case, expansion is key to achieving your goals. Islands have fertility levels, which shows you what is good to grow and what is not, along with certain materials that are unique to the island. Only by expanding to other islands can you acquire other resources and reach the upper civilization levels.