PropertyValue
rdf:type
rdfs:label
  • Skeleton (Daemonheim)
rdfs:comment
  • Similar to the ones found outside of Daemonheim, has the highest number of variations in appearance out of the 3. As they are melee fighters, they are considerably weak against magic attacks. They often wield weapons such as Hatchets, Warhammers, Longswords, and more. On occasion, they can drop these weapons when defeated. They can deal considerable damage for their level; the highest levelled (178) skeletons can even hit over 350. The max hit of a warrior skeleton depends on what weapon (if any) it is wielding - the more powerful the weapon, the higher the skeleton's max hit. For example, skeletons wielding longswords, flails, or warhammers will generally hit harder than similarly-levelled skeletons wielding shortswords, hatchets, or no weapon at all.
Level
  • Varies
Version
  • Ranger
  • Warrior
  • Mage
Examine
  • Could do with gaining a few pounds.
  • *Could do with gaining a few pounds. *Achingly thin.
  • An undead worker of dark magic.
gemw
  • no
max hit
  • Varies
Poisonous
  • No
attack speed
  • 6
Always Drops
  • Bones
Attack style
  • melee
  • mage
  • range
slaylvl
  • No
Rarity
  • Always
Aggressive
  • Yes
immune to poison
  • No
dbkwik:darkscape/property/wikiPageUsesTemplate
Tier
  • 1
  • 2
  • 3
  • 4
  • 5
  • 6
  • 7
  • 8
  • 9
  • 10
Name
  • Bones
  • Skeleton
  • Marmaros rapier
  • Gorgonite longsword
  • Promethium longsword
  • Zephyrium hatchet
  • Gorgonite warhammer
  • Promethium rapier
  • Argonite rapier
  • Bathus rapier
  • Fractite rapier
  • Gorgonite rapier
  • Katagon rapier
  • Kratonite rapier
  • Zephyrium rapier
  • Marmaros longsword
  • Kratonite longsword
  • Argonite warhammer
  • Gorgonite hatchet
  • Argonite longsword
  • Novite warhammer
  • Argonite hatchet
  • Bathus hatchet
  • Fractite hatchet
  • Katagon hatchet
  • Kratonite hatchet
  • Marmaros hatchet
  • Novite hatchet
  • Promethium hatchet
  • Katagon warhammer
  • Bathus longsword
  • Bathus warhammer
  • Fractite longsword
  • Fractite warhammer
  • Katagon longsword
  • Kratonite warhammer
  • Marmaros warhammer
  • Novite longsword
  • Promethium warhammer
  • Zephyrium longsword
  • Zephyrium warhammer
Weakness
  • Thrown
  • Crush
  • Air,Earth,Fire,Water
immune to stun
  • No
Slayxp
  • No
Smugvalue
  • 105
  • 210
  • 255
  • 480
  • 510
  • 660
  • 915
  • 960
  • 1065
  • 1320
  • 1335
  • 1515
  • 1725
  • 1830
  • 2040
  • 2130
  • 2670
  • 3030
  • 3450
  • 4080
Members
  • Yes
  • No
Quantity
  • 1
Update
  • Dungeoneering Skill!
Image
  • 150
Release
  • 2010-04-12
LP
  • Varies
abstract
  • Similar to the ones found outside of Daemonheim, has the highest number of variations in appearance out of the 3. As they are melee fighters, they are considerably weak against magic attacks. They often wield weapons such as Hatchets, Warhammers, Longswords, and more. On occasion, they can drop these weapons when defeated. They can deal considerable damage for their level; the highest levelled (178) skeletons can even hit over 350. The max hit of a warrior skeleton depends on what weapon (if any) it is wielding - the more powerful the weapon, the higher the skeleton's max hit. For example, skeletons wielding longswords, flails, or warhammers will generally hit harder than similarly-levelled skeletons wielding shortswords, hatchets, or no weapon at all.