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  • Samus Aran's Gunship
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  • Samus' gunship (in any of its various incarnations) is primarily used for rapid transport and as a base camp for Samus' ground-based missions. Its versatile cockpit features both a mobile energy recharge system and a microfactory for the production of ammunition. It is built with a sophisticated computer which stores mission data. The ship's name, if it even has one, is unknown. As far as landing goes, Samus' ship sets a flight path for the coordinates 78.67.863 in Echoes, though Landing Beacons are present in Corruption.
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  • Your Hunter-class gunship is one of a kind, its distinct hull lines marking it to friend and foe alike. Custom built for you by the Federated Shipyards at Aliehs III, it contains a mobile energy recharge system and microfactories designed to produce ammunition. A sophisticated onboard computer stores mission data collected in the field for future reference.
  • Based on the previous version, the new Hunter-class gunship is a fusion of Federation and Chozo technology. Designed by Samus Aran, this one-of-a-kind vessel was custom built at the Federation ship yard of Aliehs III. It is equipped with a powerful Chozo biotech computer that can interface with Aran via a Command Visor unit. The ship contains a mobile energy-recharge system, microfactories designed to produce ammunition, and an advanced medical bay.
  • HUNTER-CLASS GUNSHIP registered to SAMUS ARAN. Return to this ship to save your progress and to recover your energy.
  • Hunter-class gunship registered to Samus Aran. You can return to your ship to recharge energy, reload weapons and save progress in the game.
  • Gunship has been damaged. Unable to fly in its current state. Autorepair functions initiated.
  • Based on the Hunter-class Gunship, the new Tallon-class Strike Gunship is a fusion of Federation and Chozo technology. Designed by Samus Aran, this one-of-a-kind vessel was custom built at the Federated Shipyards of Aliehs III. It is equipped with a powerful Chozo biotech computer that can interface with Aran via a Command Visor unit. The ship contains a mobile energy recharge system, microfactories designed to produce ammunition, and an advanced medical bay.
  • Gunship no longer identifies you as Samus due to near total corruption. Access to ship is not permitted.
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Title
  • Tallon-Class Strike Gunship
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  • Starship: Hunter-class Gunship. Vessel registered to Samus Aran. Your ship has been damaged. Auto-repair function initiated. You can return to your ship to recharge energy, reload weapons, and save the game.
  • Hunter-Class Gunship
  • Entering the ship will allow you to recharge, reload, and save.
  • Starship: Tallon-Class Strike Gunship
  • Return here to recharge energy, reload weapons, and save your progress.
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abstract
  • Samus' gunship (in any of its various incarnations) is primarily used for rapid transport and as a base camp for Samus' ground-based missions. Its versatile cockpit features both a mobile energy recharge system and a microfactory for the production of ammunition. It is built with a sophisticated computer which stores mission data. The ship's name, if it even has one, is unknown. When Samus enters the gunship, she can save her progress and restore her Power Suit's energy and ammunition. Aside from Galactic Pinball, the gunship has never been directed by the player in-game until Metroid Prime Hunters was released, allowing selective flight between worlds. This function was expanded upon for Metroid Prime 3: Corruption, where Samus could fly to different sections on individual planets, as well. Interviews state that there were going to be portions of Hunters where Samus would control the ship, but they were dropped because they broke up the pace of the gameplay. The first of Samus' ships that has ever been shown was in the 1986 Metroid manga and was called "the Cosmo Liner". The first ship seen in any English media was the "Hunter IV" (the likely origin of the Hunter Class name in the Prime series), which debuted in the Captain N: The Game Master comic. This ship is by far the largest ship known to be owned by Samus. Samus is shown piloting a Galactic Federation ship in the early Nintendo Comics System story when she abandons the Federation for the bounty hunting life; she is also shown to have many other aircraft and spacecraft (along with tanks and piles of other weapons) that she had collected and stored in The Locker. As far as landing goes, Samus' ship sets a flight path for the coordinates 78.67.863 in Echoes, though Landing Beacons are present in Corruption. All of Samus' gunships have a similar design on the front that somewhat resembles her helmet.
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