PropertyValue
rdfs:label
  • Holy Dragon (Final Fantasy VI)
rdfs:comment
  • The Holy Dragon only attacks with the Holy spell, which can be reflected; if the party is equipped with Reflect Rings, the battle becomes trivial. The Holy Dragon wastes turns casting Dispel to rid of the Reflect as well. Even though it only uses normal magic, it can be inflicted with Silence, rendering it immobilized. Although the Holy Dragon has no weakness, his HP is the lowest out of all the legendary dragons.
dcterms:subject
2 EXP
  • 0
2 zombie
  • Immune
2 Defense
  • 150
1 Magic Defense
  • 150
2 sleep
  • Immune
1 magic evasion
  • 0
1 EXP
  • 0
2 gba location
2 Magic Defense
  • 200
1 gba location
2 evasion
  • 10
2 hp
  • 55000
2 MP
  • 22000
2 magic
  • 22
1 MP
  • 12000
1 Defense
  • 110
2 petrify
  • Immune
2 gba control
  • Attack
1 Gil
  • 0
1 sleep
  • Immune
1 gba control
  • Attack, Holy x3
1 HP
  • 18500
1 evasion
  • 0
2 magic evasion
  • 40
1 gba steal
1 confuse
  • Immune
2 Gil
  • 0
1 magic
  • 9
1 gba steal
dbkwik:final-fantasy/property/wikiPageUsesTemplate
dbkwik:finalfantasy/property/wikiPageUsesTemplate
sec
  • Dragon's Den
  • Cultists' Tower
2 gba steal
2 gba drop
2 gba steal
1 imp
  • Immune
2 critical
  • Immune
2 gba
  • Holy Dragon
2 Hit Rate
  • 150
2 first strike
  • true
1 gba special attack
2 attack
  • 30
1 sap
  • Immune
2 hard escape
  • true
2 gba sketch
  • Attack, Holy
1 level
  • 71
1 ios prev
  • Skull Dragon
2 ios prev
  • Skull Dragon
2 sap
  • Immune
2 Morph Miss Rate
  • 100.0
2 poison status
  • Immune
1 Morph Miss Rate
  • 57.1
1 morph id
  • 24
2 confuse
  • Immune
1 gba next
  • Gigantuar
1 doom
  • Immune
1 snes sketch
1 gba
  • Holy Dragon
1 control status
  • Immune
1 snes
  • White Drgn
2 silence
  • Immune
1 death
  • Immune
2 morph id
  • 0
1 snes other abilities
2 doom
  • Immune
1 attack
  • 13
1 gba bestiary
  • 344
2 ios boss
  • 100
2 magitek
  • Immune
1 cannot escape
  • true
2 level
  • 97
2 Speed
  • 65
1 gba sketch
1 snes location
1 ios boss
  • 72
2 death
  • Immune
2 gba prev
  • Skull Dragon
2 stop
  • Immune
1 gba prev
  • Skull Dragon
1 ps
  • WhitDrgn
1 petrify
  • Immune
2 cannot escape
  • true
2 gba next
  • Kaiser Dragon
1 snes special attack
  • Hit
1 poison status
  • Immune
2 control status
  • Immune
2 Holy
  • Absorb
2 berserk
  • Immune
1 Holy
  • Absorb
2 gba other abilities
1 ios
  • Holy Dragon
2 ios
  • Holy Dragon
1 berserk
  • Immune
2 imp
  • Immune
1 Speed
  • 55
1 ios next
  • Gigantuar
2 ios next
  • Kaiser Dragon
2 gba special attack
1 Hit Rate
  • 100
2 gba bestiary
  • 382
1 snes control
  • Battle, Pearl x3
1 gba other abilities
1 gba rage
  • Attack, Holy
1 snes rage
  • Battle, Pearl
2 runic
  • Auto
1 image status
  • Immune
2 slow
  • Immune
2 image status
  • Immune
1 critical
  • Immune
2 blind
  • Immune
2 invisible
  • Immune
2 regen
  • Auto
2 gba rage
  • None
1 snes steal
1 snes steal
abstract
  • The Holy Dragon only attacks with the Holy spell, which can be reflected; if the party is equipped with Reflect Rings, the battle becomes trivial. The Holy Dragon wastes turns casting Dispel to rid of the Reflect as well. Even though it only uses normal magic, it can be inflicted with Silence, rendering it immobilized. Although the Holy Dragon has no weakness, his HP is the lowest out of all the legendary dragons. The Holy Dragon is one of the few bosses to appear on the Veldt and have a Rage. As such, the Holy Lance, obtained by defeating the Holy Dragon, is obtained in such a way as to prevent the player from stocking up on them. Players can still attempt to steal Holy Lances, but as it is a rare steal, it'll take a good amount of luck.