PropertyValue
rdf:type
rdfs:label
  • Zamorakian siege beast
rdfs:comment
  • They fire huge flaming rocks at Saradomin's units, which deal a large chunk of damage to them. The Siege beasts are capable of dealing up to 32,000 damage on their Saradominist counterparts, the colossi. Like all special units, they do not retaliate against players unless they are not currently under attack or are attacking any other target. Killing it gives six times the player's current multiplier in divine tears. Merely participating in the kill is enough to yield the tear reward - it is not required to deal the most damage.
Level
  • 0
Version
  • 1
  • 2
  • 3
  • 4
Attack
  • 1
  • 132
dcterms:subject
acc magic
  • 3031
aff magic
  • 90
  • 600
lifepoints
  • 1
  • 100000
  • 212500
Examine
  • Bred for destruction.
Poisonous
  • No
max magic
  • 871
acc melee
  • 3031
aff weakness
  • 90
  • 600
aff melee
  • 90
  • 600
max ranged
  • 871
aff ranged
  • 90
  • 600
acc ranged
  • 3031
max melee
  • 871
Aggressive
  • No
immune to poison
  • No
dbkwik:rune-scape/property/wikiPageUsesTemplate
dbkwik:runescape/property/wikiPageUsesTemplate
Speed
  • 5
  • 6
filename
  • Zamorakian behemoth.ogg
Defence
  • 1
  • 30
  • 132
Magic
  • 1
  • 132
Name
  • Zamorakian siege beast
Align
  • left
Weakness
  • Nothing
immune to stun
  • No
Members
  • No
Update
  • None
Title
  • The Zamorakian army summons a fearsome behemoth.
Armour
  • 454
  • 3031
ID
  • 17604
  • 17605
  • 20748
  • 21489
Style
  • melee
  • ranged
Release
  • 2013-09-23
Experience
  • 12.400000
  • 9510
Ranged
  • 1
  • 132
abstract
  • They fire huge flaming rocks at Saradomin's units, which deal a large chunk of damage to them. The Siege beasts are capable of dealing up to 32,000 damage on their Saradominist counterparts, the colossi. Like all special units, they do not retaliate against players unless they are not currently under attack or are attacking any other target. It would have appeared earlier on in the battle depending on the outcome of the second Zamorakian vote. However, the second vote resulted in favour of the Zamorakian champion instead. The eighth vote again gave the behemoth the possibility of appearing in battle, but instead resulted in favour of the Zamorakian butcher demon, again preventing its entrance to the battle. However, on the final week of the battle, it was finally released, and it could be found standing by the entrance to Zamorak's camp. Killing it gives six times the player's current multiplier in divine tears. Merely participating in the kill is enough to yield the tear reward - it is not required to deal the most damage. It also appears behind Zamorak in his hideout during and after Dishonour among Thieves, and alongside Zamorak in the Twin Furies' memory during the Tales of the God Wars miniquest. File:Audio options icon.png The Zamorakian army summons a fearsome behemoth.