PropertyValue
rdf:type
rdfs:label
  • Ghoul Champion
rdfs:comment
  • Since only weapons are allowed, the player should bring an Abyssal whip, Godsword, a halberd, or another powerful weapon. Weapons in the inventory are also allowed, so bringing a dragon dagger (p++) and using its specials will make quick work of your opponent. The Champion has two attacks - a ranged attack and a melee attack. Since his ranged attack is stronger, it is suggested players use Protect from Ranged. To escape without a scratch, players can use a Ranged weapon such as darts (but the player cannot use a bow (except for the crystal bow) or crossbow since they require ammunition, which does not count as a weapon). For melee fighters, you can easily defeat him by standing out of melee range and using a halberd while using Protect from Ranged.
  • Like the other champions, there is a special restriction during the fight with him. In his case, only weapons, runes and ammo are allowed into the arena; no armour, food, potions or other items are allowed. He has two attacks - a ranged attack and a melee attack. Both are moderately powerful, but he should still go down pretty quickly for most players.
Level
  • 70
Attack
  • 43
  • 50
dcterms:subject
acc magic
  • 0
aff magic
  • 65
lifepoints
  • 4500
Examine
  • Champion of the Ghouls.
  • Champion of the ghouls.
max hit
  • 9
  • 918
Poisonous
  • No
max magic
  • 0
attack speed
  • 4
acc melee
  • 850
aff weakness
  • 90
aff melee
  • 55
max ranged
  • 918
Always Drops
  • None
  • Nothing
aff ranged
  • 45
Attack style
  • Melee and Ranged
  • Melee, Ranged
acc ranged
  • 850
slaylvl
  • 1
  • No
max melee
  • 918
Aggressive
  • Yes
immune to poison
  • No
dbkwik:darkscape/property/wikiPageUsesTemplate
dbkwik:oldschoolrunescape/property/wikiPageUsesTemplate
dbkwik:rune-scape/property/wikiPageUsesTemplate
dbkwik:runescape/property/wikiPageUsesTemplate
Speed
  • 5
Defence
  • 43
  • 50
Magic
  • 1
Name
  • Ghoul Champion
Weakness
  • Fire
  • Nothing
Slayxp
  • 188
mazchna
  • yes
Vannaka
  • yes
Members
  • Yes
Update
  • Champions, Wyverns and Granite
Armour
  • 850
ID
  • 3059
Style
  • melee
CB
  • 85
HP
  • 100
Release
  • 2005-12-12
Experience
  • 166.800000
  • 238
Ranged
  • 43
  • 50
LP
  • 8910
Immune
  • No
abstract
  • Since only weapons are allowed, the player should bring an Abyssal whip, Godsword, a halberd, or another powerful weapon. Weapons in the inventory are also allowed, so bringing a dragon dagger (p++) and using its specials will make quick work of your opponent. The Champion has two attacks - a ranged attack and a melee attack. Since his ranged attack is stronger, it is suggested players use Protect from Ranged. To escape without a scratch, players can use a Ranged weapon such as darts (but the player cannot use a bow (except for the crystal bow) or crossbow since they require ammunition, which does not count as a weapon). For melee fighters, you can easily defeat him by standing out of melee range and using a halberd while using Protect from Ranged.
  • Like the other champions, there is a special restriction during the fight with him. In his case, only weapons, runes and ammo are allowed into the arena; no armour, food, potions or other items are allowed. He has two attacks - a ranged attack and a melee attack. Both are moderately powerful, but he should still go down pretty quickly for most players.
is Monster of
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