PropertyValue
rdf:type
rdfs:label
  • Flying Dutchman
  • Flying Dutchman
  • Flying Dutchman
  • Flying Dutchman
  • Flying Dutchman
rdfs:comment
  • The Flying Dutchman was formerly a prison ship which held the captive voodoo sorceress Elizabeth Jarret. It has since been used as Jacks main ship ever since.
  • He can tie all kinds of knots exept he dosent know how to tie shoes. The Flying Dutchman wears a sock for good luck. He calls it his " Lucky Sock".
  • The Flying Dutchman is a ghost of a pirate who lives in his ship and likes to scare people.
  • The Flying Dutchman was the king of the pirate before Gol D. Roger, but he use the power of the title and got killed. Nobody know who did it but 30-year later the warhead got a note from the Flying Dutchman said to meet him at the hell gate the ship looks like. The sails are torn and tattered, moss and barnacles are growing out from various spots of the ship and the mast seems to be like a clock tower in design. On the bottom front sail is the name "FLYING DUTCHMAN", and the top one bears the crew's Jolly Roger, a fanged skull with cutlasses, their blades pointing down in place of crossbones. The ship's figurehead bears the same skull and swords. The Flying Dutchman is one of the largest ships to appear in the fanon, being as large as Wadatsumi, a sea giant who dwarfs the new head.
  • The Flying Dutchman was a individual whose identity the Doctor had always wanted to know. The Fourth Doctor asked Leela if she had heard of him, but she hadn't. (TV: Underworld) The Doctor created an electronic avatar called the Flying Dutchman, who contacted FLORANCE and BAR B in the 30th century to obtain a list of mental patients with a specific type of pathology. (PROSE: So Vile a Sin)
  • "Flying Dutchman" is a B-side from Tori Amos's 1992 debut album Little Earthquakes.
  • The Flying Dutchman was the name of a truck that Dutch drove while he was living on Mars, and trying to pay for tuition.
  • Es un villano del cómic Fast Lane.
  • Centuries ago a ship sailed across the seas, its evil Captain Dranaken and his crew stealing from villagers, when they came to an island were the Eye of Heart's Desire was buried. The Captain accidentally sailed into the Bermuda Triangle and crossed with the Eye, and it changed the ship, Captain and his crew into ghost pirates. They are never seen except when a storm appears where evil strikes.
  • Die Flying Dutchman 1. * WEITERLEITUNG ist das „Geisterschiff“ von Vander Decken und wird auch von seinen Nachfahren genutzt. Es ist aus unbekannten Gründen in der Lage, selbst in 7000 Metern Tiefe ohne Coating zu fahren.
  • Flying Dutchman is the name of Interplanetary Spaceships in several works of science fiction.
  • Flying Dutchman adalah kapal tua dari cerita rakyat para pelaut. Dalam seri One Piece, kapal dan legenda sekitarnya diturunkan menjadi nyata.
  • Flying Dutchman is een Azoraans-Pools bedrijf die boeken Nederlands produceert voor Poolse leerlingen die dat wensen. Flying Dutchman stelt 40 mensen tewerk.
  • When the Flying Dutchman died, his body was put in an advertising window for a clothing store. So now he haunts the seven seas because he was never put to rest.
  • The Flying Dutchman (さまよえるオランダ人, Samayoeru Orandajin) is the living Soul of the Ghost Ship Nidhogg (ニーズヘッグ, Nīzuheggu). Throughout his short appearance within the series, he is shown to be dedicated solely to reviving the Kishin by collecting the Souls of humans.
  • A fabled ghost ship lurking in the depths of Lemuria.
  • Es un barco más grande que el Thousand Sunny con una calavera como mascarón de proa, unas velas rasgadas y rotas con el nombre del barco y la Jolly Roger de la banda. Es un barco muy antiguo y está medio destrozado por el paso de los años.
  • The Flying Dutchman is an old ship from maritime folklore. In the series, the ship and its surrounding legends were revealed to be real.
  • The Flying Dutchman is a legendary ghost ship from Nautical lore dating back centuries, the phenomena is said to occur out at sea and involves the apparent manifestion of an old spectral ship that proceeds to try and hail signals to nearby ships as the long dead crew try to contact the living. The presence of this frightful vessel is seen as a harbinger of doom for any ship that has seen it, often involving storms or other hazards that could result in the sinking of the ship.
  • The Flying Dutchman is a legendary ghost ship that appears in Disney's Pirates of the Caribbean series. Based on the legend of the same name, the Dutchman is first introduced in Dead Man's Chest, and has appeared in the sequel At World's End. Among other appearances, the Dutchman appears in The Legend of Captain Jack Sparrow attraction at Disney's Hollywood Studios, as well as several books and video games.
  • The Flying Dutchman, voiced by Brian Doyle-Murray, is a green pirate ghost named after the famous fictitious ghost ship of the same name, but in some episodes, he lives undergound. He also has a clearly distinctive Scottish accent. He lives in a giant ship that floats in the underwater "sky". As evidenced in the episode Squidward, the Unfriendly Ghost, many people who worked in a clothing shop used his body as a window display after his death (though his demise was never explained how). Now he haunts the seven seas because he was never put to rest. Whenever he appears, a thunderstorm suddenly occurs, it is always green. Squidward Tentacles once was mistaken to be the Flying Dutchman.
  • Die Flying Dutchman war das Schiff von Davy Jones. Mit der Zeit wurden alle Matrosen (mit Ausnahme von Jones) Teil des Schiffes und verschmolzen damit, bis fast ihr gesamter Körper mit Seepflanzen überwuchert ist und sie sich an kaum etwas aus ihrer Vergangenheit erinnern können. Das beste Beispiel für diesen Vorgang ist Wyvern. Als Will Turner Kapitän wird, erlangen die Matrosen ihre wahre Gestalt zurück und auch das Schiff, das vorher mit Korallen und Ähnlichem übersät war, wird wieder normal. Außerdem besitzt sie eine Art Maschinengewehr am Bug aus drei Kanonen (die Dreiäugigen Kanonen) womit sie in einer Verfolgungsjagd und im Strudel von Calypso gekämpft hat. Darüber hinaus kann sie wie ein U-Boot tauchen und somit sogar ans andere Ende der Welt Reisen. Sie legt nie in einem Hafen an
  • As with all ghost ships, this has a random chance to spawn during the night. When players are near it, it will start to move towards where it sank. Once it stops again, players are able to swim down to it's shipwreck and collect the treasure chests that surround the sunken ship. One will also be able to find the Dutchman's Cloak. The ghost ship and cloak disappears 5 minutes after spawning. To prevent abuse, players are unable to find any treasure near the shipwreck unless the Flying Dutchman spawns naturally in the server. The shipwreck can only be found in one location.
  • The Flying Dutchman was an infamous supernatural ghost ship. Originally, the Dutchman held the sacred task of collecting all the poor souls who died at sea and ferrying them to the afterlife. During the Age of Piracy, the Dutchman would become a ship feared by many across the seven seas. With the death of Davy Jones, both the Flying Dutchman and its crew returned to their true forms. They aided the pirates in destroying the HMS Endeavour, defeating Beckett. After the battle, Turner took on fulfilling the duty for which the Dutchman was originally designed for.
  • The Flying Dutchman was a ghost ship in old-Earth folklore, a ship that could never return home, and was doomed to sail the seven seas for eternity. In the 22nd century several of the MACOs on the starship Columbia (NX-02) nicknamed their ship the flying dutchman in reference to the folktale after Captain Hernandez made the decision to travel at sub-warp speeds using the time dilation effect to get to the planet Erigol. (ST - Destiny novel: Gods of Night)
  • The Flying Dutchman (named after the legend popularized by Richard Wagner in an opera of the same name) is cursed to go Walking the Earth (or sailing or flying or...) forever. Most versions of this fall into one of two types: the Flying Dutchman, cursed to sail the seas, and the Wandering Jew, forced to wander the earth. The Flying Dutchman variant (sources differ on whether Flying Dutchman was the name of the ship or a nickname for her captain) first popped up in the seventeenth century, and was said to be an old sailing superstition. Examples of Flying Dutchman include:
owl:sameAs
Level
  • 100
  • Level range
Pets
  • Gary the Snail
  • Snellie [until his death]
Length
  • 170.0
Latest
  • Dead Men Tell No Tales
Attack
  • 40
What Teams or Groups does this Character belong to
  • None
Character's Classification
dcterms:subject
Row 4 info
  • Tori Amos
Sexo
  • Masculino
Besitzer
  • *Will Turner *Davy Jones
organizacion
Bandera
  • Piratas Voladores
JName
  • フライング・ダッチマン号
NameFurigana
  • フライング・ダッチマンごう
Row 1 info
  • January 1992
nombrejap
  • フライング・ダッチマン号
Primera
Vorkommen
  • *Pirates of the Caribbean – Fluch der Karibik 2 *Pirates of the Caribbean – Am Ende der Welt *Pirates of the Caribbean: Salazars Rache
Colorscheme
  • FlyingPiratesColors
  • VoladoresColores
Row 4 title
  • Writer
Hit points
  • 200
Wood
  • 135
Row 2 info
  • 381.0
  • 391.0
  • 389.0
Row 1 title
  • Released
Row 5 info
  • Tori Amos
  • Davitt Sigerson
first-appearance
  • "Scaredy Pants"
  • "Squidward the Unfriendly Ghost"
Bewaffnung
  • 48
Row 2 title
  • Length
Länge
  • Länge: 155 Fuß Breite: 38 Fuß
latest-appearance
  • "Plankton Gets the Boot"
  • "The Legend of Boo-kini Bottom"
chap
  • 610
NameKanji
  • フライング・ダッチマン号
nombrerom
  • Furaingu Datchiman-gō
España
  • Ninguno, ya que aparece en un cómic, no en la serie.
Row 5 title
  • Producer
Klasse
  • Fleute
Row 3 info
Rarity
  • Exotic
Row 3 title
  • Label
NameHepburn
  • furaingu datchiman-gō
Zugehörigkeit
Capitán
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Antrieb
  • Segel
Gold
  • 70
Range
  • 10
Box Title
  • "Flying Dutchman"
Nombre
  • Flying Dutchman
Games
  • LEGO Pirates of the Caribbean: The Video Game
RName
  • Furaingu Datchiman-gō
Portrayer
Residence
Ep
  • 529
Age
  • 6001
  • Iron Age
Speed
  • Medium/Fast
Port
  • Bottom of the sea
Page
  • 10
Affiliation
Name
  • 210
  • Flying Dutchman
  • The Flying Dutchman
  • Flying Dutchman
  • c610
  • Fliegender Holländer
Type
designs
  • tabber| Normal= 200px -Designs▾=tabber| -Season 1= 200px -Season 2 Version 1= 200px -▾=tabber| -Season 2 Version 2-Season 3=200px -▾=tabber| -Season 4-present=200px
Caption
  • Image caption
  • B-side from Little Earthquakes
  • The Flying Dutchman as he appears in Soul Eater.
  • The drop from the Flying Dutchman
First
USA
  • Ninguno, ya que aparece en un cómic, no en la serie.
Hometown
  • The Ghostship, Bikini Bottom
Character's Voice Actors/Seiyu
Character's Race
  • Spirit
Character's Affiliations
What is the character's anime debut?
What is the character's manga debut?
Heimathafen
  • Grund des Meeres
besegelung
  • 3
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dbkwik:villains/property/wikiPageUsesTemplate
Aliases
  • Dutchman
  • Dutchie
  • Mr. Flying Dutchman
imagewidth
  • 250
Employer
  • Davy Jones
ename
  • Flying Dutchman
English Title
  • Flying Dutchman
Height
  • 32
Species
  • Human
  • Transcendent Ghost
Title
  • The Dutchman's Cloak
Siblings
  • Sally Dutchman
Weapons
  • 2
  • 6
  • 24
  • 36
  • 1824
  • 2036
  • Several 6-pound cannons
  • Triple-barreled chasers
Enemies
Image size
  • 200
Latin
  • Ninguno, ya que aparece en un cómic, no en la serie.
Armour
  • 0
Battles
Bildbeschreibung
  • Die Flying Dutchman.
Color
  • Glowing green
Captain
Character's Hair Color
  • Orange
Image
  • DutchmansCloak.png
Stats
  • 180
Profession
  • Scaring people
Serie
Imagen
  • 220
  • 250
Occupation(s)
  • Haunting sprees/in charge of Davy Jones' Locker
Interests
  • Scaring victims, taking souls, terrifying innocent people, making fancy rope knots, zapping those who disagree with him
Building
  • Dock Dock
Family
  • Cousin
  • Wife
  • Mother
mapcaption
  • Map caption
Films
Friends
Gender
  • Male
  • M
Born
  • -4018-05-28
Art
  • Piratenschiff
Owner
Parents
Crew
primeref
  • Galleon
  • Fluyt
Bild
  • Die Flying Dutchman.jpg
  • Flying Dutchman SideView.jpg
Nationality
  • Irish
Location
  • Location
Pierce Armour
  • 0
eye-color
  • Yellow with black irises
Segel
  • 2
abstract
  • The Flying Dutchman, voiced by Brian Doyle-Murray, is a green pirate ghost named after the famous fictitious ghost ship of the same name, but in some episodes, he lives undergound. He also has a clearly distinctive Scottish accent. He lives in a giant ship that floats in the underwater "sky". As evidenced in the episode Squidward, the Unfriendly Ghost, many people who worked in a clothing shop used his body as a window display after his death (though his demise was never explained how). Now he haunts the seven seas because he was never put to rest. Whenever he appears, a thunderstorm suddenly occurs, it is always green. Squidward Tentacles once was mistaken to be the Flying Dutchman. According to the episode: Your Shoe's Untied, he last wore shoes 5,000 years ago. He has won the Fancy Knotting contest for the past 3,000 years and the knots he knows are: Pretzel Knot, Double Diamond Knot, Square Knot, The Constrictor, Gut Knot, Pillow Knot, Butterfly Knot, Monkey Chain, Monkey's Fist, The Monkey and the Loop Knot a.k.a. Poop Loop. In addition, he cannot eat without his dining sock as mentioned in the episode: Shanghaied. For some odd reason, he says "I'm the Flying Dutchman" while snoring. In the episode: Shanghaied the Flying Dutchman generates The Fly of Despair. The Flying Dutchman once lost his "scare," according to the episode: Ghost Host. He got so carried away, that he stopped scaring for months. He became a couch potato in SpongeBob's house until finally SpongeBob helped him be scary again. In the same episode, he was shown that he had some sort of wedding ring. The Flying Dutchman escorts people to Davy Jones' Locker. This actually almost happened to Mr. Krabs. The Flying Dutchman has been mentioned in the episode: Squidward, the Unfriendly Ghost (only on the cover of a magazine), and appeared in the episodes: Scaredy Pants, Arrgh!, Your Shoe's Untied, Shanghaied, Born Again Krabs, Ghost Host, Money Talks and SpongeBob vs. The Big One (he encountered Mr. Krabs and said that he dated Aunt Sally in High School in that special). He made appearances in SpongeBob video games, his first appearance was in the video game, "Revenge of the Flying Dutchman" as the main antagonist. And "Battle for Bikini Bottom" as a mini boss. It is shown in the game that The Flying Dutchman can shoot green fire from his nose, and is very sensitive with his tail. He appears again in the Episode: The Curse of Bikini Bottom. SpongeBob and Patrick cut his beard off with Squidward's Lawn Mower. His girlfriend wanted to marry him, but he said he wasn't the marrying type.
  • The Flying Dutchman was formerly a prison ship which held the captive voodoo sorceress Elizabeth Jarret. It has since been used as Jacks main ship ever since.
  • He can tie all kinds of knots exept he dosent know how to tie shoes. The Flying Dutchman wears a sock for good luck. He calls it his " Lucky Sock".
  • The Flying Dutchman is a ghost of a pirate who lives in his ship and likes to scare people.
  • The Flying Dutchman (named after the legend popularized by Richard Wagner in an opera of the same name) is cursed to go Walking the Earth (or sailing or flying or...) forever. Most versions of this fall into one of two types: the Flying Dutchman, cursed to sail the seas, and the Wandering Jew, forced to wander the earth. The Wandering Jew story can be traced to medieval Christianity -- in particular, a reference to Matthew 16:28, wherein Jesus states that some of the people listening to him speak would not die prior to Jesus "coming in his kingdom," which some believe to be a reference to the Second Coming. Since many ordinary lifespans had passed between Jesus' speech and the time of its progenitors, the myth arose that at least one of those ancient audience members had been for some reason sentenced to immortality. The Flying Dutchman variant (sources differ on whether Flying Dutchman was the name of the ship or a nickname for her captain) first popped up in the seventeenth century, and was said to be an old sailing superstition. A more modern variant (though still quite old: Edward Everett Hale's short story The Man Without a Country dates to 1863) has the victims unable to ever stop wandering not because of being cursed by God, but due to lack of a passport, being an exile, or other bureaucratic bungle they just don't have the paperwork to stop. However, this also has variants where the character, instead of wandering, ends up stuck in an airport or the like, which moves it rather far from the original trope. When done by choice, this becomes Walking the Earth. If the cause is pursuit, it's a Stern Chase instead. May also have overlap with Noble Fugitive. The cursed character can sometimes be co-opted as The Drifter, or if they're specifically out to do good, a Knight Errant. And if it's nobody's fault, they may just have No Sense of Direction. Not to be confused with Wandering Dutchmen such as the traveling theologian and humanist Desiderius Erasmus. Examples of Flying Dutchman include:
  • The Flying Dutchman was the king of the pirate before Gol D. Roger, but he use the power of the title and got killed. Nobody know who did it but 30-year later the warhead got a note from the Flying Dutchman said to meet him at the hell gate the ship looks like. The sails are torn and tattered, moss and barnacles are growing out from various spots of the ship and the mast seems to be like a clock tower in design. On the bottom front sail is the name "FLYING DUTCHMAN", and the top one bears the crew's Jolly Roger, a fanged skull with cutlasses, their blades pointing down in place of crossbones. The ship's figurehead bears the same skull and swords. The Flying Dutchman is one of the largest ships to appear in the fanon, being as large as Wadatsumi, a sea giant who dwarfs the new head.
  • The Flying Dutchman was a individual whose identity the Doctor had always wanted to know. The Fourth Doctor asked Leela if she had heard of him, but she hadn't. (TV: Underworld) The Doctor created an electronic avatar called the Flying Dutchman, who contacted FLORANCE and BAR B in the 30th century to obtain a list of mental patients with a specific type of pathology. (PROSE: So Vile a Sin)
  • "Flying Dutchman" is a B-side from Tori Amos's 1992 debut album Little Earthquakes.
  • The Flying Dutchman was the name of a truck that Dutch drove while he was living on Mars, and trying to pay for tuition.
  • Es un villano del cómic Fast Lane.
  • The Flying Dutchman was a ghost ship in old-Earth folklore, a ship that could never return home, and was doomed to sail the seven seas for eternity. In the 22nd century several of the MACOs on the starship Columbia (NX-02) nicknamed their ship the flying dutchman in reference to the folktale after Captain Hernandez made the decision to travel at sub-warp speeds using the time dilation effect to get to the planet Erigol. (ST - Destiny novel: Gods of Night) In 2156, Malcolm Reed compared the vibe given off by a M'klexa vessel to the Flying Dutchman. (ENT - The Romulan War novel: To Brave the Storm) In 2264, Captain James T. Kirk compared the mysteriously disappearing planet M-155 to the Flying Dutchman. (TOS novel: Strangers from the Sky) Later the nickname was also applied to the USS Enterprise-B by some members of Starfleet, as a reference to the starship's maiden-voyage in which Captain Kirk was believed killed. (TOS novel: The Captain's Daughter) During Rokan's "interrogation" of John Harriman in 2296, he mentioned the "Flying Dutchman" nickname in an attempt to break Harriman's will. (ST - Enterprise Logs short story: "Shakedown")
  • Centuries ago a ship sailed across the seas, its evil Captain Dranaken and his crew stealing from villagers, when they came to an island were the Eye of Heart's Desire was buried. The Captain accidentally sailed into the Bermuda Triangle and crossed with the Eye, and it changed the ship, Captain and his crew into ghost pirates. They are never seen except when a storm appears where evil strikes.
  • Die Flying Dutchman 1. * WEITERLEITUNG ist das „Geisterschiff“ von Vander Decken und wird auch von seinen Nachfahren genutzt. Es ist aus unbekannten Gründen in der Lage, selbst in 7000 Metern Tiefe ohne Coating zu fahren.
  • Die Flying Dutchman war das Schiff von Davy Jones. Mit der Zeit wurden alle Matrosen (mit Ausnahme von Jones) Teil des Schiffes und verschmolzen damit, bis fast ihr gesamter Körper mit Seepflanzen überwuchert ist und sie sich an kaum etwas aus ihrer Vergangenheit erinnern können. Das beste Beispiel für diesen Vorgang ist Wyvern. Als Will Turner Kapitän wird, erlangen die Matrosen ihre wahre Gestalt zurück und auch das Schiff, das vorher mit Korallen und Ähnlichem übersät war, wird wieder normal. Außerdem besitzt sie eine Art Maschinengewehr am Bug aus drei Kanonen (die Dreiäugigen Kanonen) womit sie in einer Verfolgungsjagd und im Strudel von Calypso gekämpft hat. Darüber hinaus kann sie wie ein U-Boot tauchen und somit sogar ans andere Ende der Welt Reisen. Sie legt nie in einem Hafen an und segelt einfach durch die sieben Weltmeere und zerstört Schiffe. Doch ihre eigentliche Aufgabe ist es, die auf See vestorbenen Leute sicher ins Jenseits zu bringen. Doch diese Aufgabe, die Davy Jones von seiner großen Liebe Tia Dalma alias Calypso aufgetragen wurde, verrät er.
  • Flying Dutchman is the name of Interplanetary Spaceships in several works of science fiction.
  • The Flying Dutchman was an infamous supernatural ghost ship. Originally, the Dutchman held the sacred task of collecting all the poor souls who died at sea and ferrying them to the afterlife. During the Age of Piracy, the Dutchman would become a ship feared by many across the seven seas. According to legends and lore, the Flying Dutchman was given to Davy Jones by his love, the sea goddess Calypso, who gave Jones the duty of ferrying the souls who died at sea into the next world. After ten years, Jones would be free to come ashore to be with Calypso. But whenever Davy Jones came ashore, Calypso was nowhere to be found. This ultimately resulted in Jones carving out his own heart, and locking it in the Dead Man's Chest. Jones abandoned his duty, instead wreaking havoc on the seas and unleashing the Kraken upon many vessels. He also preyed on wayward sailors lost at sea who wished to avoid death and final judgment, press-ganging them into his crew, eventually becoming part of the Dutchman itself. Many years later, the crew of the Black Pearl would run afoul of the Flying Dutchman due to Jack Sparrow's debt with its captain. Sparrow tried to escape service aboard the Dutchman by possessing Jones' heart. The heart later found its way into the possession of Lord Cutler Beckett of the East India Trading Company, who would use the Flying Dutchman and its crew to lead his armada in the War Against Piracy. This eventually forced a confrontation with the Brethren Court off the coast of Shipwreck Island. The Flying Dutchman became locked in a titanic battle with the Black Pearl. In the midst of the chaos, Will Turner stabbed the heart of Davy Jones, thereby killing Jones and replacing him as the new captain of the Dutchman. With the death of Davy Jones, both the Flying Dutchman and its crew returned to their true forms. They aided the pirates in destroying the HMS Endeavour, defeating Beckett. After the battle, Turner took on fulfilling the duty for which the Dutchman was originally designed for.
  • Flying Dutchman adalah kapal tua dari cerita rakyat para pelaut. Dalam seri One Piece, kapal dan legenda sekitarnya diturunkan menjadi nyata.
  • The Flying Dutchman is a legendary ghost ship that appears in Disney's Pirates of the Caribbean series. Based on the legend of the same name, the Dutchman is first introduced in Dead Man's Chest, and has appeared in the sequel At World's End. Among other appearances, the Dutchman appears in The Legend of Captain Jack Sparrow attraction at Disney's Hollywood Studios, as well as several books and video games. While the origin of the Flying Dutchman is unknown, the ship was most notably captained by Davy Jones, who was saddled with the responsibility of ferrying the souls of deceased sailors to the Land of the Dead, until he forsaken by the sea goddess Calypso. The condemned captain of the Dutchman preyed on wayward sailors lost at sea. Those who wish to avoid death and final judgment serve Jones aboard his haunted vessel, eventually becoming a part of the ship itself, forever enslaved to its terrifying captain. Upon Jones' death, the Flying Dutchman received a new captain, Will Turner, who set about fulfilling the duty for which the ship was originally designed for.
  • Flying Dutchman is een Azoraans-Pools bedrijf die boeken Nederlands produceert voor Poolse leerlingen die dat wensen. Flying Dutchman stelt 40 mensen tewerk.
  • When the Flying Dutchman died, his body was put in an advertising window for a clothing store. So now he haunts the seven seas because he was never put to rest.
  • The Flying Dutchman (さまよえるオランダ人, Samayoeru Orandajin) is the living Soul of the Ghost Ship Nidhogg (ニーズヘッグ, Nīzuheggu). Throughout his short appearance within the series, he is shown to be dedicated solely to reviving the Kishin by collecting the Souls of humans.
  • The Flying Dutchman is a legendary ghost ship from Nautical lore dating back centuries, the phenomena is said to occur out at sea and involves the apparent manifestion of an old spectral ship that proceeds to try and hail signals to nearby ships as the long dead crew try to contact the living. The presence of this frightful vessel is seen as a harbinger of doom for any ship that has seen it, often involving storms or other hazards that could result in the sinking of the ship. The Flying Dutchman itself is said to be the doomed vessel of a captain who went mad at sea and somehow damned himself and possibly his crew to an eternity of sailing the seven seas - wherever the Flying Dutchman sails the weather is said to change for the worse, another sign of its omen as a bringer of storms and catastrophe.
  • A fabled ghost ship lurking in the depths of Lemuria.
  • Es un barco más grande que el Thousand Sunny con una calavera como mascarón de proa, unas velas rasgadas y rotas con el nombre del barco y la Jolly Roger de la banda. Es un barco muy antiguo y está medio destrozado por el paso de los años.
  • The Flying Dutchman is an old ship from maritime folklore. In the series, the ship and its surrounding legends were revealed to be real.
  • As with all ghost ships, this has a random chance to spawn during the night. When players are near it, it will start to move towards where it sank. Once it stops again, players are able to swim down to it's shipwreck and collect the treasure chests that surround the sunken ship. One will also be able to find the Dutchman's Cloak. The ghost ship and cloak disappears 5 minutes after spawning. To prevent abuse, players are unable to find any treasure near the shipwreck unless the Flying Dutchman spawns naturally in the server. The shipwreck can only be found in one location. <default>Flying Dutchman</default> Type Requirements Rarity Stats Base Value Obtainable from
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