PropertyValue
rdf:type
rdfs:label
  • X-Men vs. Street Fighter
rdfs:comment
  • X-Men vs. Street Fighter is an unlicensed one-on-one fighting game for the SNES developed by an unknown company. Although it uses the name of the arcade title, it does not have a tag feature and has some characters that were not used in the original game.
  • X-Men vs. Street Fighter is an arcade game released by Capcom in 1996 and is the first game in the Marvel vs. Capcom series. It features characters from the X-Men franchise and characters from the Street Fighter series.
  • In 1996, after some flirting with their characters as Secret Characters in both X Men Children of the Atom and Marvel Super Heroes, Capcom took the idea and ran with it, making a full-fledged crossover as X-Men vs. Street Fighter. The game featured Cyclops, Wolverine, Rogue, Gambit, Storm, Sabretooth, Juggernaut and Magneto on the X-Men side, and Ryu, Ken, Chun-Li, Charlie, Dhalsim, Zangief, Cammy, M. Bison (Vega in Japan; "Dictator" for those who use the anti-region-confusion titles) and Akuma representing the Street Fighter franchise.
  • X-Men vs. Street Fighter (also called XMvSF by fans) is an arcade game released by Capcom in 1996 and is the first game in the Marvel vs. Capcom series of fighting games. It features characters from the X-Men franchise and characters from the Street Fighter game series. Due to insufficient beta testing, every character in this game has at least one infinite combo; ironically, it is nevertheless praised by some Street Fighter fans as being the most "fun" entry of the four Marvel vs. Capcom games for precisely this reason.
  • X-Men vs. Street Fighter (エックスメンVS.ストリートファイター) is a Fighting game originally released as a coin-operated arcade game in 1996. It is Capcom's third fighting game to feature Marvel Comics characters and the first game to match them against their own, with characters from Marvel's X-Men franchise being matched against the cast from the Street Fighter series.
  • X-Men vs. Street Fighter was the first game to blend a tag team style of combat with the well-known Street Fighter gameplay and many of the fighting mechanics used in the game and its seuqels were first developed and refined in two other fighting games Capcom had developed earlier, serving as precursors to the Marvel vs. Capcom series: X-Men: Children of the Atom, which featured characters strictly from the X-Men universe, and Marvel Super Heroes, which gleaned characters from Marvel's entire roster (X-Men included).
owl:sameAs
dcterms:subject
dbkwik:all-the-tropes/property/wikiPageUsesTemplate
dbkwik:allthetropes/property/wikiPageUsesTemplate
dbkwik:capcom/property/wikiPageUsesTemplate
dbkwik:crossgen-comics-database/property/wikiPageUsesTemplate
dbkwik:heykidscomics/property/wikiPageUsesTemplate
dbkwik:streetfighter/property/wikiPageUsesTemplate
Console
  • SNES
Platforms
Date
  • February 1998
Sound
Name
  • X-Men VS Street Fighter
Genre
Caption
  • X-Men vs. Street Fighter sales flyer.
  • X-Men vs. Street Fighter's Title Screen
CPU
  • Motorola 68000 16 MHz
  • Zilog Z80 8 MHz
dbkwik:bootleggames/property/wikiPageUsesTemplate
Display
  • 4096
  • Raster, 384 x 224 pixels , 4096 colors
  • Raster, 384 x 224 pixels ,
imagewidth
  • 256
Title
  • X-Men vs. Street Fighter
Input
  • 8
Cabinet
  • Upright
Alt
  • Marvel Super Heroes vs. Street Fighter
Modes
Released
  • Arcade
  • --02-26
  • --09-09
  • --10-31
  • --11-27
Engine
Developer
Arcade system
Composer
  • Yuko Takehara
  • Yuki Iwai
Publisher
abstract
  • X-Men vs. Street Fighter is an arcade game released by Capcom in 1996 and is the first game in the Marvel vs. Capcom series. It features characters from the X-Men franchise and characters from the Street Fighter series. It was the first game to blend a tag team style of combat with the well-known Street Fighter gameplay, as well as incorporating elements from Capcom's previous fighting games in the Marvel Comics franchise, X-Men: Children of the Atom and Marvel Super Heroes. It was also ported to the Sega Saturn in 1997 and the Sony PlayStation in 1998. However, the tag team system was omitted from the PlayStation version due to memory limitations.
  • In 1996, after some flirting with their characters as Secret Characters in both X Men Children of the Atom and Marvel Super Heroes, Capcom took the idea and ran with it, making a full-fledged crossover as X-Men vs. Street Fighter. The game featured Cyclops, Wolverine, Rogue, Gambit, Storm, Sabretooth, Juggernaut and Magneto on the X-Men side, and Ryu, Ken, Chun-Li, Charlie, Dhalsim, Zangief, Cammy, M. Bison (Vega in Japan; "Dictator" for those who use the anti-region-confusion titles) and Akuma representing the Street Fighter franchise. XSF introduced the tag team fighting dynamic which became the trademark for the Capcom vs. Whatever series of games: players choose two fighters and switch between them on the fly in the middle of battle, eschewing the usual two-round structure started by Street Fighter in favor of a one-round fight (the fight ends when both fighters on one team are eliminated). Each character has their own lifebar, and when switched out, the inactive fighter will heal some of the damage they've taken until called back into action. The game also allows players to use a deadly Double Super Combo where both fighters perform a Super Combo at the same time for massive damage. The story was all but nonexistent, with the chosen team fighting their way through various team-ups before facing down Apocalypse in a slight genre change. After defeating Apocalypse, you fight against your tag partner using whatever character landed the final blow during the boss battle. So much for teamwork... Followed in 1997 with Marvel Super Heroes vs. Street Fighter.
  • X-Men vs. Street Fighter is an unlicensed one-on-one fighting game for the SNES developed by an unknown company. Although it uses the name of the arcade title, it does not have a tag feature and has some characters that were not used in the original game.
  • X-Men vs. Street Fighter (also called XMvSF by fans) is an arcade game released by Capcom in 1996 and is the first game in the Marvel vs. Capcom series of fighting games. It features characters from the X-Men franchise and characters from the Street Fighter game series. It was the first game to blend a tag team style of combat with the well-known Street Fighter gameplay, as well as incorporating elements from Capcom's previous fighting games in the Marvel Comics franchise, X-Men: Children of the Atom and Marvel Super Heroes. It was also ported to the Sega Saturn in 1997 and PlayStation in 1998. However, the tag team system was omitted from the PlayStation version due to memory limitations. Due to insufficient beta testing, every character in this game has at least one infinite combo; ironically, it is nevertheless praised by some Street Fighter fans as being the most "fun" entry of the four Marvel vs. Capcom games for precisely this reason.
  • X-Men vs. Street Fighter was the first game to blend a tag team style of combat with the well-known Street Fighter gameplay and many of the fighting mechanics used in the game and its seuqels were first developed and refined in two other fighting games Capcom had developed earlier, serving as precursors to the Marvel vs. Capcom series: X-Men: Children of the Atom, which featured characters strictly from the X-Men universe, and Marvel Super Heroes, which gleaned characters from Marvel's entire roster (X-Men included). The game was later ported to the Sega Saturn in 1997 and the original PlayStation in 1998. However, the tag team system was omitted from the latter version due to memory limitations.
  • X-Men vs. Street Fighter (エックスメンVS.ストリートファイター) is a Fighting game originally released as a coin-operated arcade game in 1996. It is Capcom's third fighting game to feature Marvel Comics characters and the first game to match them against their own, with characters from Marvel's X-Men franchise being matched against the cast from the Street Fighter series. It was the first game to blend a tag team style of combat with the Street Fighter gameplay, as well as incorporating elements from Capcom's previous Marvel-themed fighting games, X-Men: Children of the Atom and Marvel Super Heroes. It was ported to the Sega Saturn in 1997 and PlayStation in 1998. However, the tag team feature was omitted from the PlayStation version due to memory limitations.