PropertyValue
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rdfs:label
  • Nation
  • Nation
  • Nation
  • Nation
rdfs:comment
  • Compagnie(s) deservant(s) la gare : * Compagnie du chemin de fer du métropolitain de ParisCatégorie:Gare (CMP). * Régie Autonome des Transports ParisiensCatégorie:Gare (RATP).
  • Nation is the seventh studio album by Brazilian heavy metal band Sepultura, released in March 20, 2001. through Roadrunner Records. According to the official site, a video for "One Man Army" was scheduled to be filmed at the end of August 2001. However, due to a lack of support from Roadrunner Records, the video was never made. Sepultura blamed Roadrunner Records for not promoting the album and left for SPV Records in 2002.
  • Wird von vielen Dummen für Schlechtes auf der Welt verantwortlich gemacht. Da sich immer wieder Männer (angeblich) wegen Frauen umbringen, überlegen "Linke" jetzt, Frauen abzuschaffen.
  • Die meisten Nationen im Fantasygenre entsprechen realhistorischen mittelalterlichen, feudalen Staaten. Häufig werden die Reiche monarchisch regiert und nur von bestimmten Rassen bewohnt. Ein Gegenteil davon bilden Vielvölkerstaaten. Die Bevölkerung sammelt sich meist hinter heroischen, mächtigen Anführern wie z. B. einem König oder Kaiser.
  • A nation is one of many fictional nations in Terra.
  • Nation (known as The Capital Ballroom from 1995 to 1999) was a live music/club venue located at 1015 Half Street SE, in the Navy Yard/Near Southeast neighborhood of Washington, D.C. Its was larger than any other club in the D.C. area with three levels indoors and a multi-level outdoor patio. Its large rooms, sound, and lighting systems made it a popular club for the rave, goth, drum & bass, and gay communities.
  • A nation is an association of up to ten guilds. Nations can be established by a guild leader of a guild of level 30 and above, by talking with [Caesar]. The guild leader of the leading guild of a nation acts as its king, and the town of the leading guild acts as its capital town. Establishing a nation requires 100,000,000 gold from the guild funds. In addition, a maintenance fee of up to one million gold is payable daily by the leading guild. The maintenance fee is determined by the number of guilds in the nation where each guild costs an additional 100,000 gold.
  • In Wakfu gibt es 4 Nationen, die untereinander interagieren können. Es wird von den jeweiligen Gouverneuren geregelt, wie die Nationen politisch zueinander stehen. Freie Gebiete können durch Bekämpfung des Wächter-NSCs eingenommen werden.
  • Certain monstre ou ressources sont spécifique a chaque nation, et chaque nation a différent spécialité. Les Membres de Clan, les endroits, l'écologie et le paysage sont différent aussi.
  • A nation is a form of self-defined cultural and social community. One of the most influential doctrines in Western Europe and the Western hemisphere since the late eighteenth century is that all humans are divided into groups called nations. Nationhood is the starting point for the Ideology of nationalism. Members of a "nation" share a common identity, and usually a common origin. A nation extends across generations, and includes the dead as full members. More vaguely, nations are assumed to include future generations.
  • To future editors: somewhere in this article put down this exact piece of a sentence in some sentence. "AKA a country," as in "nation, AKA country."
  • A nation is every individual player in the Facebook game CivWorld. By default, new players are not members of any civilization, and start out as independent nations. In CivWorld, there are 16 civilizations available to the players.
  • A nation is created by a player by filling in a form after pressing the 'create a nation' button at nationstates.net. The newly created nation is then 'born' with a population of five million inhabitants in one of the Pacific regions. It may remain there or move to another region. As the most basic aspect of the game, nations can alter their government and economy by making choices on 'issues', and by joining the World Assembly and voting on resolutions. Nations may also send telegrams to other nations, add a flag to their banner, and a number of other activities.
  • A nation is a group of people who share culture, ethnic origin and language, often possessing or seeking its own independent government. The development and conceptualization of a nation is closely related to the development of modern industrial states and nationalist movements in Europe in the eighteenth and nineteenth centuries, although nationalists would trace nations into the past along uninterrupted lines of historical narrative. Though the idea of nationality and race are often connected, the two are separate concepts, race dealing more with genotypic and phenotypic similarity and clustering, and nationality with the sense of belonging to a culture.
  • Nation, vor dem 14. Jahrhundert aus dem Lateinischen übernommenes Lehnwort. Das Wort entstammt der Wurzel natio und bezeichnete als solches "Geburt", "Herkunft" oder "Volk". Im Wesentlichen wurde damit eine Abstammungsgemeinschaft bezeichnet, die durch gleiche Sprache, Kultur und einem gemeinsamen Lebensraum gekennzeichnet wurde. Das hieß, man suchte sich seine Nationalität bwz. das betreffende Volkstum nicht aus, man wurde in diese hineingeboren oder man heiratete als Frau in diese hinein. Als Beispiel einer Abstammungsgemeinschaft sei § 4 (1) der finnischen Verfassung: "Das finnische Staatsbürgerrecht hat jedermann, der von finnischen Eltern geboren wurde, ebenso eine ausländische Frau, die mit einem finnischen Staatsbürger verheiratet ist."
  • A Nation, in Random Kingdom, is a group of people explicitly linked through descent - it does not carry the notation of statehood which the term has acquired in RL. The simple term state used for the organizational framework that would be called a nation in RL. Because of this change in meaning, consequently, many other terms that refer to "nation" have a meaning different from our world:
  • On an island in the Great Southern Pelagic Ocean, Mau has just finished the rite of passage to go from a boy to a man when a volcano creates a tidal wave that crashes down on the island, killing everyone and leaving him the sole survivor of his people, the Nation. At the same time, the ship Sweet Judy has crashed, with Ermintrude "Daphne" Fanshaw as the only one alive. Her father is 138 places from being king and her grandmother has raised her to be a "Proper Young Lady Who Has Been Taught To Maintain Standards." Scared and alone, she witnesses Mau sending the dead off into the sea.
  • Some monsters or resources are specific to a given nation, and each nation has different specialties as well. The clan members, places, ecology and landscapes are different too. Amakna's specialty is crops, Bonta's is trees, Brakmar's is and Sufokia's is
  • A nation - or an ethnos ("ethnic group") - is a bunch of people who are united in some sense, especially if they are united against the people around them. You can usually identify nations by identifying the jokes made about them. For instance, Scotland is clearly a nation, as proven by the enormous number of Scottish jokes that are told by virtually every other nation.
  • Nation. Endlich ist klar, woher Nationen in die Welt gekommen sind. Ein Chemiker hat das entdeckt: Es muss nämlich ein chemisches Element geben, dessen voll ausgeschriebener Namen aus einem einzigen Buchstaben besteht, nämlich N. Dieses Element oxidiert sehr leicht zu Noxid. In Dihydrogenmonoxid aufgelöst entsteht aus Noxid die Nsäure. Ähnlich wie beispielsweise Phosphorsäure in Wasserstoffionen und Phosphationen dissoziiert, spaltet sich die Nsäure in Wasserstoffionen und Nationen.
owl:sameAs
Former names
  • The Capital Ballroom
dcterms:subject
Stad
  • Dijon
VT
Grootte
  • 25
straatnaam
  • Nation
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Closed
  • 2006-07-16
Logo
  • Keolis Dijon.png
Texte
  • --07-19
wildcard title
  • Total Population with More Than Two Brain Cells
wildcard name
  • approx. 7 ...
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Coordinates
  • 38
nt
Pays
  • France
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Location
  • Washington, D.C.
  • Paris
renvoie
  • *Paris.
favourite object name
  • approx. 7 ...
favourite object title
  • Total Population with More Than Two Brain Cells
abstract
  • Compagnie(s) deservant(s) la gare : * Compagnie du chemin de fer du métropolitain de ParisCatégorie:Gare (CMP). * Régie Autonome des Transports ParisiensCatégorie:Gare (RATP).
  • Nation is the seventh studio album by Brazilian heavy metal band Sepultura, released in March 20, 2001. through Roadrunner Records. According to the official site, a video for "One Man Army" was scheduled to be filmed at the end of August 2001. However, due to a lack of support from Roadrunner Records, the video was never made. Sepultura blamed Roadrunner Records for not promoting the album and left for SPV Records in 2002.
  • A nation is created by a player by filling in a form after pressing the 'create a nation' button at nationstates.net. The newly created nation is then 'born' with a population of five million inhabitants in one of the Pacific regions. It may remain there or move to another region. As the most basic aspect of the game, nations can alter their government and economy by making choices on 'issues', and by joining the World Assembly and voting on resolutions. Nations may also send telegrams to other nations, add a flag to their banner, and a number of other activities. The nation page contains all the information you need to play the basic game, but there are many more options available. You can engage in regional politics, discuss anything and everything on the forums, or get involved in the gameplay or roleplay aspects of NationStates.
  • Nation. Endlich ist klar, woher Nationen in die Welt gekommen sind. Ein Chemiker hat das entdeckt: Es muss nämlich ein chemisches Element geben, dessen voll ausgeschriebener Namen aus einem einzigen Buchstaben besteht, nämlich N. Dieses Element oxidiert sehr leicht zu Noxid. In Dihydrogenmonoxid aufgelöst entsteht aus Noxid die Nsäure. Ähnlich wie beispielsweise Phosphorsäure in Wasserstoffionen und Phosphationen dissoziiert, spaltet sich die Nsäure in Wasserstoffionen und Nationen. Nationen können sich zusammenlagern. Dabei entstehen das Dinat, Trinat Tetranat usw. Interessant ist die Zusammenballung von zehn Nationen zum Dekanat. Dekanate kommen in der Natur nur selten vor, man findet sie hauptsächlich in universitären Einrichtungen und in Kirchenbezirken. Es gibt eine Regel, welche besagt, dass niemand mehr als ein Dekanat besitzen kann. Der Besitzer eines Dekanats ist der Dekan. Wenn sich dieser verehelicht, kürt er seine Auserwählte zur Dekanine, seine Schwiegermutter zur Dekanone und seine Kinder zu Dekaninchen.
  • Wird von vielen Dummen für Schlechtes auf der Welt verantwortlich gemacht. Da sich immer wieder Männer (angeblich) wegen Frauen umbringen, überlegen "Linke" jetzt, Frauen abzuschaffen.
  • Die meisten Nationen im Fantasygenre entsprechen realhistorischen mittelalterlichen, feudalen Staaten. Häufig werden die Reiche monarchisch regiert und nur von bestimmten Rassen bewohnt. Ein Gegenteil davon bilden Vielvölkerstaaten. Die Bevölkerung sammelt sich meist hinter heroischen, mächtigen Anführern wie z. B. einem König oder Kaiser.
  • On an island in the Great Southern Pelagic Ocean, Mau has just finished the rite of passage to go from a boy to a man when a volcano creates a tidal wave that crashes down on the island, killing everyone and leaving him the sole survivor of his people, the Nation. At the same time, the ship Sweet Judy has crashed, with Ermintrude "Daphne" Fanshaw as the only one alive. Her father is 138 places from being king and her grandmother has raised her to be a "Proper Young Lady Who Has Been Taught To Maintain Standards." Scared and alone, she witnesses Mau sending the dead off into the sea. Soon, other survivors begin to arrive and more things are stirring. There will be trials, terrors, and secrets revealed, and always the forever danger of Locaha, the God of Death. A non-Discworld book by Terry Pratchett, Nation is about survival, the power of truth, lies, science, and faith. A stage version, adapted by Mark Ravenhill, debuted in 2009. * Action Survivor: Everyone to some extent. * Action Girl: Daphne, but not in the "fighting" sense of trope, in the "she doesn't sit around waiting to be rescued" part. She's the one who insists that Mau move the big stone in front of the Cave of the Grandfathers, which ultimately saves the Nation. Oh, and she doesn't take anybody's crap. * Especially considering the bit about her relative who is/was much like Cox and how she dealt with him. * Much like, well, every single female main character Pratchett has ever written. * Action Mom: The Unknown Woman and a cannon. * Adam and Eve Plot, subverted. * Alternate History: It's hinted at in the beginning with the "Russian influenza," but by the end, you know what it is. Pratchett even calls in in the Author's Note "The great big multiple-universes get-out-of-jail free card..." * Not to mention the two Australias on the map (really just our Australia having been broken in half somehow)... * More that Australia hadn't been circumnavigated yet, so they didn't know it was one whole landmass. * Or either Tasmania or New Zealand was given a different English name in this Verse. * ReUnited States of America. * Or the fact the monarch killed off by the epidemic was the king -- at a time when, in our history, Victoria had been ruling for at least 22 years. * Ancient Tradition: The Grandfathers and the Grandmothers * Less on the Grandmothers, more on the Grandfathers; the grumpy old men can't even hear someone respond, while the grannies are more sanity and helpfulness. * Arc Words: "Does Not Happen" is said by more people than just Mau and "End of the World" is referenced : geographically (Nation/England, mythologically, (the flood from the time when things were otherwise), culturally with Daphne's new life, Mau's with the wave and Locha's other worlds. * Ascend to a Higher Plane of Existence: Subverted: Locaha offers to take Mau to Imo's "Perfect World." Mau refuses, wanting to stay and making this world perfect. Locaha says everyone refuses. * Of course, that's the whole point of the offer. * Atlantis: One possible interpretation. * Awesome Moment of Crowning: Played with: Mau is already the Chief of the Nation, it's Daphne's father who is crowned King. * Ax Crazy: First Mate Cox. There's a reason that if a ship already has a first mate, they'll quickly ask to be second mate if First Mate Cox comes aboard. * Bittersweet Ending: The Nation survives and flourishes. Daphne's father is crowned king. However, Daphne leaves the island and only sees Mau one more time. Although the girl who's being told the story insists that two dolphins were seen swimming together immediately after both Mau and Daphne died * Chekhov's Gun: The axe (A Double Subversion) * The recipe for making beer is a Chekhov's Skill. * Colourful Theme Naming: The Gentlemen of Last Resort -- Mr. Black, Mr. Brown, Mr. Amber, and Mr. Red. * Coming of Age Story: Quite literally for Mau, as he was in-between being a child and man. In fact, he thought he lost his "child soul" and would gain a "man soul" when he got back to the Nation... but when he did, everyone was dead. So afterwards, the other survivors call him the Boy Without a Soul. * Combat by Champion * Cool Old Lady: Mrs. Gurgle (called so because Daphne can't pronounce her real name). * Her name may be a call back to an earlier Pratchett character: Mrs. Gogol from Witches Abroad, another witchy/shamanic woman * Crazy Prepared: Cookie * Deliberately Cute Child: although it doesn't happen onscreen, it's hinted that Daphne is not above pulling this when she has to. There's an interesting flashback when, as a child, she corners a particularly-Jerkass cousin, tells him to stop his antics, and promptly bursts into tears when the adults arrive. (The narrative also notes that her family could never have survived as long as it did without a mean streak.) * Determinator: Mau. See Survival Mantra. * Disaster Dominoes: The destruction of the Grandfathers, in a literal domino effect. * Distant Finale: The entire book takes place in 1859 or '60, except for the Epilogue which is the "Present Day." * Don't Explain the Joke: Daphne's father makes the critical mistake of trying explain an Incredibly Lame Pun, only to have the Gentlemen of the Last Resort tell him it wasn't funny. Of course, he's king now, so they tell it to him in a more polite manner. * Don't Try This At Home: There's an afterword discussing the truth behind some implausible-sounding things that happen in the story; most of them are accompanied with warnings that you should not try this at home. The last one ends, instead, with "Whether you try it at home is up to you." * Duel to the Death: Between Mau and First Mate Cox. * Earn Your Happy Ending: * Embarrassing First Name: Daphne, who is not Ermintrude. * Even Evil Has Standards: Cannibals don't like First Mate Cox. * And vice-versa: he won't eat their diet... * Everybody's Dead, Dave: Not only with Mau being the last survivor of the Nation, but with Daphne, too. And Europe (and America, it is hinted at) is being ravaged by the "Russian influenza." * Everything's Even Worse with Sharks: Mau confronts one while trying to raise the god anchors; Cox is eaten by several of them later on. * Far Side Island: Referenced. * Flat Earth Atheist: After the wave, Mau steadfastly refuses to believe in the gods...even as the ghosts of the Grandfathers shout in his ear. Even as he talks to Locaha, the God of Death. In the end, it is said that he believes "Imo made us smart enough to realize he didn't exist." * Lampshaded when a priest points out that Mau needs the gods to exist just enough so that he can be angry with them for not existing. * Daphne gets a few shades of this too. * Footnote Fever: Relatively restrained for a Terry Pratchett novel, but there are a few footnotes about (entirely fictitious) wildlife like the tree-climbing octopus. * Genre Savvy: Daphne, and she knows it too: * Good Cannot Comprehend Evil: Daphne has a hard time explaining Cox's behavior to the islanders. They can cope with cannibals, but not someone who shoots people because they're there. * The Grim Reaper: Locaha. And he's not as nice as Pratchett's other Grim Reaper. * He acts cruelly uncaring, though some or even all of this might be a ploy to make Mau figure things out himself. He's also more eager to claim lives than the Discworld Grim Reaper. However, the Just-So Story that opens the book depicts his creation as a necessity to avoid overpopulation and shows him taking a stand against Imo when Imo wants to wipe out the already-populated world and start over. * A Handful for An Eye: Mau does this during his duel against Cox. * Heroic BSOD: Mau goes through a pretty extreme version of this when he's sinking the bodies of his tribe in the ocean. Basically, his body's moving, but his mind isn't there any more. He doesn't even notice Daphne standing directly in front of him. He only wakes up just before drowning himself. * Daphne gets a beneficial one via the Grandmothers to help her birth a baby. * I'm a Humanitarian: The cannibal Raiders. Cox joins forces with them, but claims not to have adopted the diet. * In Spite of a Nail: Despite the Alternate History aspects of the story, the present day epilogue suggests many major scientific figures still exist and work in the same fields. * Istanbul Not Constantinople: The Great Southern Pelagic Ocean is the Pacific under an assumed name. * Kick the Dog: First Mate Cox is the embodiment of this trope. * Klingon Promotion: What Daphne's afraid may have happened after 137 people die, leaving her father as king. * The Men in Black: The Gentlemen of Last Resort wear black suits and are named after colours. * The Multiverse: As explained by Locaha: * Parental Abandonment: * Missing Mom: We are given massive hints that Daphne's mother and little brother died (most likely through Death by Childbirth). She was completely traumatized by the sight of the "little coffin." * Not so much the coffin as the fact that her little brother will be separated from his mother in death... * Disappeared Dad: Daphne's father went off to be the head of a colony. She was going to follow him a few months later, but then the wave happened... * Narrative Profanity Filter: The parrot says a lot of words that girls Daphne's age shouldn't know, although the words she really doesn't know concern her even more. * The last few chapters also contain a lot of "Cox swore" -- but then he is the one who taught the parrot. * Nay Theist: Mau claims not to believe in the gods, but he also hates them. For not existing. * Near-Death Experience: Both Daphne and Mau. Daphne does it on purpose. * Near Misses: Justified and then subverted: Cox has guns which he uses in his duel against Mau. Mau is just smart enough to dive into the water, where bullets don't have as much effect. He does get his ear shot off, though. * Plucky Girl: Daphne, Blibi. * Poisoned Chalice Switcheroo: Foxlip suspects Daphne of trying this, but it doesn't matter which bowl he takes; they both contain poison that turns into beer when you do the ritual, and she knows he won't. * Refusing Paradise: Locaha, the god of death, offers Mau the chance to ascend to the "Perfect World". Mau refuses, preferring to make his own world a little more perfect. Locaha notes with pride that everyone he's chosen has made the same choice. * Royals Who Actually Do Something: Daphne's father, who works all night in his role as a Foreign Office minister, shows every signs of becoming one of these. * The chiefs of the island civilizations are implied to have a large role in all of the island's battles. * Shipper on Deck: a good percentage of Nation's population are implied, offscreen, to ship Mau and Daphne. Ultimately averted. * Shout-Out: To Moby Dick. The Distant Finale also mentions various modern scientists visiting the island and doing pretty much what they've done in our world; Richard Feynman playing drums, Dawkins being harassed by an intelligent tool-using animal, Carl Sagan filming for Cosmos... * Sibling Seniority Squabble: * Small Secluded World: the main character's world only includes a few islands since no one in his tribe ever sailed far enough to see the continent. * Smite Me Oh Mighty Smiter: Mau is angry not only with the gods (which he refuses to believe in), but the Grandfathers, who shout in his head. * Spirited Young Lady: Daphne. * Soft Water: Averted, just in real life water can stop bullets. * Survival Mantra: "Does not happen!" * Those Two Bad Guys: Foxlip and Polegrave, Cox's cronies. * The Gentlemen of the Last Resort are a rare benevolent version. * ...sort of. * Thou Shalt Not Kill: Subverted by Daphne, who kills one the mutineers by poisoning. She did warn him, but she knew he wouldn't listen, and so she begs to be put on trial by the Nation. They find her innocent. * Translation Convention: Mau's language is rendered as English. So, obviously, is Daphne's English. This makes it a bit odd when they both appear to speak the same language but can't understand one another. * Unexpected Successor: Daphne, to the throne of England. * Her father was 139th in line for the throne. The improbability is lampshaded when her father gets the news. We only hear his side of the conversation, but... * The Voiceless: The Unknown Woman and some of the other survivors. They have good reason. * Walking Shirtless Scene: Mau and everyone on the island except Daphne, even the women. Some pull it off better than others. * Wars of the Roses: One of Daphne's ancestors fought in them -- wearing a pink rose, and lived because everyone thought it was bad luck to kill a madman. With the exception of Daphne and her father Henry the Fanshaws are... interesting. * Witch Doctor: Mrs. Gurgle * Women's Mysteries: Which include the secret of beer, which is for when a woman has had "too much husband" (needs to get him out of her hair for a while). This causes problems for Mau when the Grandfathers demand their beer. * Writer on Board: A little bit of this towards the end, when the whole "Science vs. Religion" debate that's been going on in the background of the story is subtly but definitely tipped towards "science". * Of course, there is still a god of death, and there are ghosts, so it could be debated. * Since these are treated as subjective experiences by traumatized characters, and don't seem to possess any ability to influence the physical world, the leaning is still towards science.
  • A nation is one of many fictional nations in Terra.
  • A nation is every individual player in the Facebook game CivWorld. By default, new players are not members of any civilization, and start out as independent nations. In CivWorld, there are 16 civilizations available to the players. The civilizations are the major competitors in the game, each of which can comprise more than one Nation (player). Once a player has founded a civilization, any other player can join it. For game balance reasons, the maximum number of players in a given civilization cannot be higher than 20% of total players in the game. If a civilization is full, you need to find another one to join.
  • Nation (known as The Capital Ballroom from 1995 to 1999) was a live music/club venue located at 1015 Half Street SE, in the Navy Yard/Near Southeast neighborhood of Washington, D.C. Its was larger than any other club in the D.C. area with three levels indoors and a multi-level outdoor patio. Its large rooms, sound, and lighting systems made it a popular club for the rave, goth, drum & bass, and gay communities.
  • A nation is an association of up to ten guilds. Nations can be established by a guild leader of a guild of level 30 and above, by talking with [Caesar]. The guild leader of the leading guild of a nation acts as its king, and the town of the leading guild acts as its capital town. Establishing a nation requires 100,000,000 gold from the guild funds. In addition, a maintenance fee of up to one million gold is payable daily by the leading guild. The maintenance fee is determined by the number of guilds in the nation where each guild costs an additional 100,000 gold.
  • In Wakfu gibt es 4 Nationen, die untereinander interagieren können. Es wird von den jeweiligen Gouverneuren geregelt, wie die Nationen politisch zueinander stehen. Freie Gebiete können durch Bekämpfung des Wächter-NSCs eingenommen werden.
  • A nation - or an ethnos ("ethnic group") - is a bunch of people who are united in some sense, especially if they are united against the people around them. You can usually identify nations by identifying the jokes made about them. For instance, Scotland is clearly a nation, as proven by the enormous number of Scottish jokes that are told by virtually every other nation. This definition is not without dilemmas, as it essentially turns every identifiable group into a nation. For instance, the number of blonde jokes in existence is probably greater than the number of jokes about Mexicans, but most people agree that Mexico is a nation, while blondes are not. This type of bias against blonde nationhood, however, shouldn't be used as an argument against an otherwise legitimate method of defining nations. Nations are often confused with countries, which are geographically partitioned based on politics, war, and corruption. Actually the reason why they call it country is because all the people in it descended from one cunt. As such, countries often try to keep outsiders from entering, as only those with pure blood from the great mother country should have any rights, called citizenship. Many nations may reside in a single country, and a single nation may be spread across many other countries. For instance, the Geek nation is spread out to all corners of the world.
  • Certain monstre ou ressources sont spécifique a chaque nation, et chaque nation a différent spécialité. Les Membres de Clan, les endroits, l'écologie et le paysage sont différent aussi.
  • A nation is a form of self-defined cultural and social community. One of the most influential doctrines in Western Europe and the Western hemisphere since the late eighteenth century is that all humans are divided into groups called nations. Nationhood is the starting point for the Ideology of nationalism. Members of a "nation" share a common identity, and usually a common origin. A nation extends across generations, and includes the dead as full members. More vaguely, nations are assumed to include future generations.
  • To future editors: somewhere in this article put down this exact piece of a sentence in some sentence. "AKA a country," as in "nation, AKA country."
  • Nation, vor dem 14. Jahrhundert aus dem Lateinischen übernommenes Lehnwort. Das Wort entstammt der Wurzel natio und bezeichnete als solches "Geburt", "Herkunft" oder "Volk". Im Wesentlichen wurde damit eine Abstammungsgemeinschaft bezeichnet, die durch gleiche Sprache, Kultur und einem gemeinsamen Lebensraum gekennzeichnet wurde. Das hieß, man suchte sich seine Nationalität bwz. das betreffende Volkstum nicht aus, man wurde in diese hineingeboren oder man heiratete als Frau in diese hinein. Als Beispiel einer Abstammungsgemeinschaft sei § 4 (1) der finnischen Verfassung: "Das finnische Staatsbürgerrecht hat jedermann, der von finnischen Eltern geboren wurde, ebenso eine ausländische Frau, die mit einem finnischen Staatsbürger verheiratet ist." Das Nationalbewusstsein ist das natürliche Zugehörigkeitsgefühl zur eigenen Nation und der gebührende Respekt zu den anderen Nationen gegenüber. Die Überbewertung der eigenen Nation, die oftmals mit einem aggressiven Imperialismus einhergeht, gegenüber den anderen Nationen wird als Nationalismus bezeichnet. Dem klassischen Nationsbegriff stehen die Staatsnation und die Kulturnation sowie die Sprachnation gegenüber.
  • Some monsters or resources are specific to a given nation, and each nation has different specialties as well. The clan members, places, ecology and landscapes are different too. Amakna's specialty is crops, Bonta's is trees, Brakmar's is and Sufokia's is * Crobaks * Field Plants * Toads * Magik Riktus * Polters (can also be found in Bonta) * Arachnees (can also be found in Bonta) * Treechnids (can also be found in Bonta) * Bellaphones (can be found in Brakmar) * Moogrrs * Boos * Bliblis (also appears in Amakna on occasion) * Moskitos * Boowolves * Whirligigs * Polters (can also be found in Amakna) * Arachnees (can also be found in Amakna) * Treechnids (can also be found in Amakna) * Bellaphones * Striches * Chafers * Scaras * Musslys * Stalagmotes * Kraloves (can also be found in Sufokia) * Snappers * Crabs * Albatrosses * Kokokos * Sharks * Kraloves (can also be found in Brakmar)
  • A Nation, in Random Kingdom, is a group of people explicitly linked through descent - it does not carry the notation of statehood which the term has acquired in RL. The simple term state used for the organizational framework that would be called a nation in RL. Because of this change in meaning, consequently, many other terms that refer to "nation" have a meaning different from our world: * Nationalism refers to a belief in the pre-eminence of one "tribe" or "group of common descent" over others, rather than a belief in the superiority of one's nation. * In other words, the term is coterminous with "ethnic nationalism" as used in our world. * Nationism * Racialism * Racism * Patriotism - Patriotism, from patrias, "fatherland", is the term most closely corresponding to nationalism in the sense it is used in our world. * Ethnicism * Ethnicialism * Stateism * Statialism * Socism * Socialism * Communism * Communalism * Syndicalism * National Syndicalism * Corporatism
  • A nation is a group of people who share culture, ethnic origin and language, often possessing or seeking its own independent government. The development and conceptualization of a nation is closely related to the development of modern industrial states and nationalist movements in Europe in the eighteenth and nineteenth centuries, although nationalists would trace nations into the past along uninterrupted lines of historical narrative. Though the idea of nationality and race are often connected, the two are separate concepts, race dealing more with genotypic and phenotypic similarity and clustering, and nationality with the sense of belonging to a culture. A nation is different from a country in that a country is the land that belongs to a nation, and from a state in that a state is the government of the nation and country. Benedict Anderson argued that nations were "imagined communities" because "the members of even the smallest nation will never know most of their fellow-members, meet them, or even hear of them, yet in the minds of each lives the image of their communion", and traced their origins back to vernacular print journalism, which by its very nature was limited with linguistic zones and addressed a common audience. Although "nation" is also commonly used in informal discourse as a synonym for state or country, a nation is not identical to a state. Countries where the social concept of "nation" coincides with the political concept of "state" are called nation states.
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