PropertyValue
rdf:type
rdfs:label
  • Wound
  • Wound
rdfs:comment
  • When your hero receives a wound, the game will automatically roll a Talent Test on Willpower with a penalty of 10. If the test is successful, the wound is prevented and the hero will not receive the corresponding penalties.
  • Special Part(s): Wound is a common class mod for the Psycho manufactured by Bandit. The Wound started to drop on April 18, 2013 and it is commonly found in the Bloodshot Stronghold and also in any other suitable loot source.
  • Wound is a Destruction spell available in The Elder Scrolls III: Morrowind that temporarily lowers the value of a victim's health. Health returns to its original value when the spell ends.
  • The target is bleeding or otherwise sustaining additional injury in the long-term, dealing X damage each round until cured.
  • A wound or injury was any of many types of damage which could be done to a lifeform. It could be done deliberately or accidentally, to harm or heal. In 2293, Doctor Leonard McCoy was unable to close Chancellor Gorkon's phaser wounds. (Star Trek VI: The Undiscovered Country)
  • Wound wurde 2011 gegründet. 2013 ist ihr Debütalbum Inhale the Void bei FDA Rekotz Records erschienen. → Siehe auch
  • This page is intended to define the INTERSLAVIC word form for the ENGLISH word at the top of the column to the right. If the INTERSLAVC box is "blank", then a word form has not yet been selected. Immediately below the INTERSLAVIC box is a link entitled "discussion about this word" - which will link you to a "Discussion" page specifically for the WORD at point. Below the Discussion Page link, under "PRIRODNE JEZYKI" ("Natural Languages") are listed the various modern Slavic natural languages - in their respective native language forms (NOTE: some natural language may be missing)
  • Wound is an ability that causes the damaged unit to get wounded, in which wounded units will have all heal, and regenerate health being cancelled out. In details, all health restoration that is applied via regenerate or by heal (even by another aly unit) will be cancelled out. However, the heal ability on a wounded unit is not disabled, and it can still heal other unwounded allies if they are not wounded too. If a wounded unit uses heal to itself there is no effect. Drain and Drainbolt abilities are not affected by wounded status, thus even wound units can restore health using the latter two abilities. Wound inflicting includes a blood ball sending from attacker to defender, drawing a wound on the victim card and finally applying it on the health heart of the card. Health increase due to p
  • Within the Shadow, places exist that are so tainted that even spirits of pain avoid them. It's like the difference between a lethal injury and an aggravated one: A bullet hole is bad, but it can be repaired, while a sucking chest wound opened by a set of rending claws is about as bad as it gets. Within the spirit world, negativity marks the land, but with enough effort -- or, sometimes, just with time to heal -- that pervasive aura of awfulness may fade away. Atrocity, however, sears an inflamed hole through the worlds. It leaves more than a mark; it leaves a suppurating infection called a Wound.
owl:sameAs
dcterms:subject
baseID
  • wound
Previous Chapter
Cooldown
  • none
maxstack
  • 3
variants link
  • off
Rarity
  • common
Next Chapter
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Range
Game
  • Borderlands 2
Type
Romaji
  • Kizu
Caption
  • This is going to hurt you more than it's going to hurt me!
desc
  • A physical attack that deals moderate Water damage and Curses the target, reducing their maximum health.
Anime Episode
dbkwik:celestial-refresh/property/wikiPageUsesTemplate
dbkwik:warstorm/property/wikiPageUsesTemplate
Model
  • Wound
Charges
  • -1
Kanji
Volume
  • 3
Manufacturer
  • Bandit
Duration
  • Instant
  • 10.0
Icon
  • Wound.jpg
Polish
  • rana, skaleczenie
Color
  • white
Cost
  • 2
Area
  • 0.0
School
Style
  • 2
See
  • Wound: The Struggle for Trost, Part 8
This
  • the thirteenth chapter of the manga
for
  • the twelfth epiode of the anime
Arc
R
  • Deals 180.1-200.1 Water + 100% of weapon damage.Decreases target's Hit Points values by 44.
  • Deals 216.7-240.7 Water + 100% of weapon damage.Decreases target's Hit Points values by 54.
  • Deals 208.7-231.9 Water + 100% of weapon damage.Decreases target's Hit Points values by 52.
  • Deals 233.2-259.1 Water + 100% of weapon damage.Decreases target's Hit Points values by 58.
  • Deals 194-215.5 Water + 100% of weapon damage.Decreases target's Hit Points values by 48.
  • Deals 248.5-276.1 Water + 100% of weapon damage.Decreases target's Hit Points values by 62.
  • Deals 224.8-249.7 Water + 100% of weapon damage.Decreases target's Hit Points values by 56.
  • Deals 201.3-223.7 Water + 100% of weapon damage.Decreases target's Hit Points values by 50.
  • Deals 186.9-207.7 Water + 100% of weapon damage.Decreases target's Hit Points values by 46.
  • Deals 240.4-267.1 Water + 100% of weapon damage.Decreases target's Hit Points values by 60.
magnitude
  • 1
Effect
wikipage disambiguates
Number (in vol.)
  • 4
Release date (JA)
  • 2010-09-09
Number (overall)
  • 13
abstract
  • This page is intended to define the INTERSLAVIC word form for the ENGLISH word at the top of the column to the right. If the INTERSLAVC box is "blank", then a word form has not yet been selected. Immediately below the INTERSLAVIC box is a link entitled "discussion about this word" - which will link you to a "Discussion" page specifically for the WORD at point. Below the Discussion Page link, under "PRIRODNE JEZYKI" ("Natural Languages") are listed the various modern Slavic natural languages - in their respective native language forms (NOTE: some natural language may be missing) Finally, below the Natural Languages section, is the "Constructed Languages" section - "Postavjene Jezyki" - which includes "Slovio" "Novosloviensky" (NeoSlavonic) and "Slovianski". The "Slovio" project is no longer active. "Novosloviensky" and "Slovianski", on the other hand, have joined together as "INTERSLAVIC" or "MEDŽUSLOVJANSKI" - each offering a slightly different grammatical format. Here you may access and edit this information.
  • Special Part(s): Wound is a common class mod for the Psycho manufactured by Bandit. The Wound started to drop on April 18, 2013 and it is commonly found in the Bloodshot Stronghold and also in any other suitable loot source.
  • When your hero receives a wound, the game will automatically roll a Talent Test on Willpower with a penalty of 10. If the test is successful, the wound is prevented and the hero will not receive the corresponding penalties. Your hero can receive four wounds before falling to the ground, close to death. Wounds are indicated by a pictogram that will appear next to your character's portrait. The pictogram displays a small heart together with the number of wounds. Every single wound reduces your hero's Attack, Parry, Ranged Combat, Dodge and Agility scores by two (2) points, and your Endurance by five (5) points (with four wounds your hero is almost completely incapacitated). If all characters are incapacitated, the party is considered dead.
  • Wound is an ability that causes the damaged unit to get wounded, in which wounded units will have all heal, and regenerate health being cancelled out. In details, all health restoration that is applied via regenerate or by heal (even by another aly unit) will be cancelled out. However, the heal ability on a wounded unit is not disabled, and it can still heal other unwounded allies if they are not wounded too. If a wounded unit uses heal to itself there is no effect. Drain and Drainbolt abilities are not affected by wounded status, thus even wound units can restore health using the latter two abilities. Wound inflicting includes a blood ball sending from attacker to defender, drawing a wound on the victim card and finally applying it on the health heart of the card. Health increase due to protect, Health Plus are not affected. Call of blood has wound all ability but the animation is much different. In fact since it is Blast + Wound all in actual card descriptions, it is shown as blast animation and then wound animation, without the blood texture balls. It looks like a blast spell gives wounded statuses and 1 damage. Wound is status based, so it can bypass physical defense and cannot be inflicted to immune units. However it will not trigger reflect. Even call of blood will not make reflect useful, as the card is actually a spell which reflect finds no caster to deal damage with.
  • Wound is a Destruction spell available in The Elder Scrolls III: Morrowind that temporarily lowers the value of a victim's health. Health returns to its original value when the spell ends.
  • The target is bleeding or otherwise sustaining additional injury in the long-term, dealing X damage each round until cured.
  • Within the Shadow, places exist that are so tainted that even spirits of pain avoid them. It's like the difference between a lethal injury and an aggravated one: A bullet hole is bad, but it can be repaired, while a sucking chest wound opened by a set of rending claws is about as bad as it gets. Within the spirit world, negativity marks the land, but with enough effort -- or, sometimes, just with time to heal -- that pervasive aura of awfulness may fade away. Atrocity, however, sears an inflamed hole through the worlds. It leaves more than a mark; it leaves a suppurating infection called a Wound. A battlefield with many bloody and maiming losses, sites of catastrophes that were abandoned by the government, concentration camps and other places of suffering have the potential to form a Wound.
  • A wound or injury was any of many types of damage which could be done to a lifeform. It could be done deliberately or accidentally, to harm or heal. In 2293, Doctor Leonard McCoy was unable to close Chancellor Gorkon's phaser wounds. (Star Trek VI: The Undiscovered Country)
  • Wound wurde 2011 gegründet. 2013 ist ihr Debütalbum Inhale the Void bei FDA Rekotz Records erschienen. → Siehe auch
is Debut Manga of
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