PropertyValue
rdfs:label
  • 13th step ghost
rdfs:comment
  • Their standard equipment is a stave or short sword, robe, light cloak, two rings, and an engagement or decorative amulet. 13th step ghosts can spawn with a 1/130 chance every time the player goes up 66 dungeon staircases on certain days. Their level is 3/4DL, so the stat box is their base level if they are somehow found elsewhere. 13th step ghosts are innately immune to blindness. They have a natural weakness to fire and a natural superb resistance to darkness, nether, and nerve. Upon death, they will drop their corpse, card, statue, and an upstairs.
Level
  • 66
memorization
  • 44
jeweler
  • 47
dcterms:subject
bow
  • 47
Mana
  • 90
DEX
  • 71
Alchemy
  • 47
Mag
  • 193
str
  • 89
CHA
  • 125
Resistances
  • 1
Sprite
  • 27613
Evasion
  • 47
Speed
  • 197
Per
  • 185
B
  • Nether Wave
  • Mist of Darkness
  • Chaos Ball
  • Psychic Wave
Name
rnerve
  • Superb
rlightning
  • Normal
rchaos
  • Normal
rnether
  • Superb
rfire
  • Weak
rmagic
  • No Resist
rmind
  • Normal
rdarkness
  • Superb
rsound
  • Normal
rpoison
  • Normal
rcold
  • Normal
disarmtrap
  • 44
dbkwik:elona/property/wikiPageUsesTemplate
con
  • 89
Move
  • 3
literacy
  • 52
Faith
  • 47
Class
  • Wizard
Firearm
  • 47
Life
  • 70
Casting
  • 49
LEA
  • 87
Race
  • Ghost
Shield
  • 44
AIroutine
  • 1
polearm
  • 47
scythe
  • 47
heavyarmor
  • 47
Reaction
  • Hostile
pdist
  • 10
wil
  • 116
longsword
  • 47
lightarmor
  • 80
crossbow
  • 47
Stealth
  • 77
mediumarmor
  • 47
Meditation
  • 47
magicdevice
  • 76
Axe
  • 47
Throwing
  • 47
shortsword
  • 74
Blunt
  • 47
martialarts
  • 74
stave
  • 47
Healing
  • 47
magiccapacity
  • 84
abstract
  • Their standard equipment is a stave or short sword, robe, light cloak, two rings, and an engagement or decorative amulet. 13th step ghosts can spawn with a 1/130 chance every time the player goes up 66 dungeon staircases on certain days. Their level is 3/4DL, so the stat box is their base level if they are somehow found elsewhere. 13th step ghosts are innately immune to blindness. They have a natural weakness to fire and a natural superb resistance to darkness, nether, and nerve. Upon death, they will drop their corpse, card, statue, and an upstairs.