Sandstorm Trap II uses 5 to set a trap. The trap lasts for 1 mintue, and when an enemy comes within 5 meters of the trap, it explodes, causing blindness, increased casting time, and gradual HP loss to a target within a 10 meter radius.
Sandstorm Trap II uses 5 to set a trap. The trap lasts for 1 mintue, and when an enemy comes within 5 meters of the trap, it explodes, causing blindness, increased casting time, and gradual HP loss to a target within a 10 meter radius.