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  • Plot
  • Plot
  • Plot
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  • Plot refers to the storylines of GTA games, the plot arcs that make up the storyline, and individual missions that progress through the plot. * Each game consists of a main storyline, which is usually the Protagonist rising through criminal life in a city, working his way to the top. * Within this storyline there are many plot arcs, such as rescuing Sweet, trying to gain the trust of Salvatore Leone or raiding Caligula's Palace. Each plot arc spans several missions, and will often have smaller arcs within this. Some of the largest plot arcs span multiple games, such as the First Gang War. * Each individual mission may contain a mini plot, such as learning to fly a helicopter.
  • The society in Tristain and the neighboring kingdoms is organized in a simple way: whoever comes from a rich family and is able to cast magic is called an "Aristocrat", the rest are called plebeians, after the ancient/medieval times society in Europe. Doesn't take long for Louise to realise that Saito, her plebeian familiar, is special in many ways for her as he starts becoming popular in school and learn to master his newly acquired abilities, which will be very valuable for the upcoming dangers and war plots that they will face.
  • frame|plotPlot es un pokemon tipo agua/siniestro de la region Jet.
  • CHAPTER 1:HALL OF HERO'S:lord BAULDERand a small expiadition force enter the hall of hero's to find the machine known as grendal-1 to find out why machines are eating human body parts.After a long journey deep into the LORD,baulder and his men eventully find and after a long battel grendal-1 is destroyed LORD, BAULDER and his men recover the dead machine's corps to find why it is eating organic body parts and return back to the ship to depart home.
  • Plot was a mythological Bothan hero.
  • When regular-human guy Zack falls from his universe into one that considers his universe a failure, things can only get stranger from there-on-in.
  • The main character, Natalie/Vitor, is a 13-year-old from Moki Town. When they were 3, they lost their mother in an accident at a Nuclear Power Plant. Since then, their father Kellyn has thrown himself into his work as a Pokemon Ranger, leaving his child in the care of their elderly Auntie. Now, Auntie is old and can't support them any longer, but the local Pokemon Professor offers them a job doing research and helping him to complete the Pokedex. They decide to take the Tandor Gym Challenge along the way too, so that they can have a shot at winning the Elite Championship. (source )
  • SpongeBob is walking to his job at the Krusty Krab when a giant tube plunges into the water enhaling the entire town of Bikini Bottom. It drops them out in a humoungous empty space soon filled up by the city and SpongeBob flies out and falls on his face pulling himself up. Everybody is confused and chaos breaks out! But soon the mayor explains that this is probably a coincedence and people should be calm. Soon everything goes back to normal and Spongebo and Squidward find a window and find they're in space. Squidward says the only thing left to say was "Oh brother!"
  • A plot may only hold one seed at a time, and seeded plots must be harvested and plowed before another crop may be planted. If desired, all plot types may be returned to an empty space by using the Delete tool. A plot may also be moved to another location on the same farm by using either the move tool, or design mode. All plots produce bushels when harvested, and can be used to place orders in the Trading Post. Fertilizing plots increases the chance to find bushels.
  • A Plot is the garrison analog to a slot on the character window. It is a spot for a building or a spot for special buildings (buildings that have a reserved plot).
  • The story begins on August 3, 2007 and focuses on an American television crew that arrives in Japan to investigate and document the legend of Hanuda, a "vanished village" where human sacrifices are said to have taken place thirty years prior.
  • A plot is the general storyline of a piece of writing. Plot is one of the key elements that makes a story either good or bad. A plot that is intricate and plausible without being predictable is generally a good plot. A plot that is boring, cliche, and senseless is a bad plot. Having no plot at all is also considered to be very bad. However, one may have a good plot but use bad characterization, and the story will still be bad. Plots have been known to enter many authors' minds through the bite of a plotbunny.
  • The plot of a story was the series of events that defined it. An unexpected development in a story's plot was called a plot twist. Around 3074, a backup of The Doctor explained to Quarren that he would re-write the plot of the story they incorrectly believed about USS Voyager's contact with their planet in order to show what really happened. (VOY: "Living Witness")
  • From: [[]] What can this mean for your campaign? [Find the rest of the story at ] __NOEDITSECTION__
  • A plot is any of several techniques used by scriptwriters to explain why the hell things actually happen. A plot works in a synergistic manner with other elements of literature, such as character development (pointless love scenes) and setting (a secret evil base inside a volcano) to create a timeless and engaging story. If there was no plot, the entire universe would be static, which would be really boring and wouldn't gross more than a few million at the box office.
  • The center of the great city of Carnivor teemed with life. At the market-place people swarmed between the stands, purchasing, selling or just looking. The cool winter air was filled with sound, people talking, shouting, arguing. There were slaves carrying baskets for their ladies and lords, beastmen clad in long capes, fur or armour, haughty elves, sharp-eyed humans, bearded dwarfs, even trolls. Suddenly a sounding horn cuts through the din. In the silence shortly following, a herald steps forward on the gallows platform. "The Lord Emperor of the World of Mir has an announcement. The Brotherhood of Sorcerers are taking in new apprentices tomorrow, between six in the morning until six in the evening, in the northern end of Castle Cairn. All men and elves can join! If you have a criminal rec
  • The plot is the path a story takes to get from the beginning to the end. The path can be straightforward or convoluted, but in order to work it must get the characters from point A to point B by means of logical cause and effect, much like a string of dominoes. If there are pieces missing, positioned badly, or stuck in where they shouldn't be, the whole thing can fail. However, one may have a good plot but use bad characterization, and the story will still be bad. Sufficiently abused spelling, punctuation, and grammar will also damage even the best-plotted story.
  • The plot setting (or flag) makes objects resist attempts by a player to be rid of them. This is nominally to ensure that a module's story (the plot in the literary sense) can be played out, but it also has other uses (such as protecting key support characters from a player's foolishness).
  • The creation of the world began when Valentine created Perfectium. Valentine was one of the only beings that had broken the laws of Perfectium, for it was the only one who was perfect. The laws stated that: * Perfection is achieved once you have reached neutrality. * Neutrality can only be achieved when all traits have no opposite negative. * All traits have an opposite negative.
  • The episode opens with a flashback. The viewer's viewpoint is that of a child rushing toward a man and a woman standing at a fence at the edge of a gorge. The voice-over is Hanyū stating in her child voice that she "couldn't do a thing," as the child pushes the man and woman through the fence and over the gorge. "I can do nothing but accept one tragedy after the other," laments Hanyū. The scene shifts to Satoko sleeping in a clinic bed while Miyo states that she is a confirmed Level 5. Miyo requests Irie to have Satoko dissected: "Don't tell me you feel pangs of remorse!"
  • Plot means the drawing of a series of events in a story. In a novel, the plot is decided by the author. In an RPG, however, the plot is a prediction of future events and may change, even radically. In a linear game, the GM makes provisions to keep the plot on course. In a sandbox gamme, the GM prepares characters and information that allow the characters to have an adventure whatever they decide to do, even if it means the game takes a surprising turn.
  • After travelling to New York City on a business trip, Russell Shoemaker wakes to find all electronic technology dead and more than 96.2% of the human race missing. Driven by a need to discover the truth and determined to return to his family, he embarks on a journey to his home in Seattle, while recording and telling all of the events in his journal. Afterworld is the story of Russell's 3,000-mile (4,800 km) trek across a post-apocalyptic America as he encounters the strange new societies rebuilding themselves. Along the way, he also attempts to solve the mystery of what caused this global event, which survivors refer to as "The Fall".
  • There is a "Rules for Safety" sign in the East Hall Corner that is randomly replaced by newspaper articles throughout the game. These articles reveal certain elements of the game's lore and backstory. Freddy Fazbear's Pizza was once a popular restaurant for adults and children alike. However, due to a number of incidents including the kidnapping and implied murder of five children by a man wearing an empty animatronic suit, sanctions by the Health Department over the numerous reports of dirtiness and "The Bite of '87", the pizzeria has fallen on hard times. Freddy Fazbear's Pizza is set to close by the end of the year, as potential buyers do not want to be associated with the tainted reputation of the company.
  • The plot is the storyline, put simply, it is "what happens". A plot can be simple -- a straightforward retelling of a set of ordered, related events. Or it can be complicated -- for instance, by telling the events out-of-order, by hiding key facts until later, or by interweaving several different sets of events.
  • On September 26, the post entitled ==> Begin was posted to the Sbarg tumblr, which showed a newspaper clipping that told of previously unknown meteors headed towards Earth that were expected to enter our atmosphere on September 30. Hidden in the source code of that page were the words "hint='find a server player'." (Similarly, the words "h͏e҉ ͢ca͜n̴ ̨ǹ■t ̸k̴n͞■w" are hidden in the source code of the main page.)
  • At the beginning of the story, a coalition of architects, scientists, and doctors known as "The Builders" have assembled 'Ember': a subterranean city with supplies for its inhabitants to survive at least 200 years, to elude an impending disaster; they give the first mayor of the city a locked box, holding instructions for the city's inhabitants, to be passed down from one mayor to the next. This passage continues until the seventh mayor who, in search of a cure for the deadly cough infecting himself and his citizens, tries and fails to break it open, and dies unable to return the box to its rightful place, or inform anyone else of its importance. 241 years after Ember is established, the city's supplies are in danger of exhaustion, and the hydroelectric generator is in decay. At a graduati
  • Please Note: Spoilers Three days prior to the events in the game, Varrigan City had become a target for a group of terrorists known as "The Organizers", who severed the island city's transportation and communication ties with the rest of the world, and then released a virus onto its population that would kill them in less than 24 hours. However, the Organizers informed any person that killed another would receive the vaccine. The city was quickly transformed into the stage of a reoccurring game show called Death Watch, with announcers Howard "Buckshot" Holmes (Greg Proops) and former DeathWatch fighter Kreese Kreeley (John DiMaggio).[9] The remaining citizens of Varrigan City as well as new hopefuls become the show's contestants, hoping to become the top-ranked fighter in the game and win
  • A fictional(ized) series of events that have some connection. The quality of a Plot is often judged by how convincing that connection is established along the criteria of * cause and effect (physics), * emotional motivation (psychology) and * reason (logic and ethics). Plots are usually driven by Conflict, which has a strong tendency to make stuff happen. According to Aristotle, Plot, together with Characters and Spectacle, is one of the six items present in any story. Compare Consistency.
  • Zack and wiki is the story of a young pirate and his flying monkey sidekick. they are partners who hunt for treasure just like any other pirate, but wiki can be turned into a magical bell that can turn enemie creautres into various objects that can be very useful to him. They together can defeet most any chalenge that they face.
  • NetHack has a very minimal plot. A new Priest might find the game opening with the following text: It is written in the Book of Shan Lai Ching: After the Creation, the cruel god Moloch rebelled against the authority of Marduk the Creator. Moloch stole from Marduk the most powerful of all the artifacts of the gods, the Amulet of Yendor, and he hid it in the dark cavities of Gehennom, the Under World, where he now lurks, and bides his time. Your god Shan Lai Ching seeks to possess the Amulet, and with it to gain deserved ascendance over the other gods. You, a newly trained Aspirant, have been heralded from birth as the instrument of Shan
  • Plot (von englisch: Handlung) bezeichnet eine in sich abgeschlossene Rollenspielhandlung. Meist enthält ein Plot, wie ein Rollenspielabenteuer aus der Pen&Paper Welt, mehrere handelnde Personen, eine feste Rahmenhandlung und mehrere verschiedene Szenen bzw. Events. Der Begriff kann je nach Auslegung anders aussehen: Ein Plot hat stets: Die Grenzen zwischen Plot und Event verschwimmen manchmal im Sprachgebrauch, jedoch ist ein Plot von der Priorität stets höher angesiedelt als ein Event.
  • The game begins with the protagonist being on a Inquisition ship. Gods have been banished from the world by Humanity and thus the barriers which held the Titans locked up are broken. Numerous Ruins have Risen from the ground, and many creatures charging out of it. One of the Titans, presumably a Water Titan attacks the ship. The captain of the ship, Inquisitor Mendoza tries to fend him off by launching out very powerful magic, but fails. Afterwards, he teleports away to the mainland. The ship crashes and only you and a woman are the survivors, the castaways.
  • The series is set in the year 2071, when the entire Solar System has been made accessible through reliable hyperspace gates. In 2022, an explosion of an experimental hyperspace gateway severely damaged the Moon, resulting in a debris ring and meteor bombardments that eradicated a large portion of the Earth's population. As a result, many survivors abandoned the barely habitable Earth to colonize the inner planets, the asteroid belt and the moons of Jupiter.
  • M.E.T.O.O.L. is based on Earth with hidden layers beneath the history. Manifesters have existed since the dawn of time. Every magic user you remember from your legends and mythologies were not myths, but were real; Merlin, Rasputin, Houdini, Achilles, the list is outstanding of historical figures that were given such gifts. Manifesters are extremely rare and because of this they do not exist to the public eye.The story starts in the year 2010 and the American military has created a secret base set as a private school as it's front. They take children from their homes who have shown to be or will become manifesters and erase their lives from history to force them into this project to become super soldiers for the military. The project is known as Project Lancelot, under the file of M.E.T.O
  • Keiichi Morisato is a good-natured, yet hapless and girlfriend-less college freshman who is often imposed upon by his elder dorm-mates and brow-beaten into taking phone messages and doing miscellaneous chores for them. One day, while alone in his dorm, he accidentally calls the Goddess Technical Help Line and a beautiful goddess named Belldandy materializes in his room. She tells him that her agency has received a system request from him, so she has been sent to grant him a single wish. Skeptical and thinking someone is playing a practical joke on him, he wishes that she stay with him forever. To his surprise, his wish is granted. Belldandy must stay with him, but as his dormitory is strictly male-only, they are both forced onto the street.
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Season
  • Castle Chairn
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Success title
  • A strategic viewpoint
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From Card/Storylet title
  • The view from your room 3
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  • 5
Success description
  • You need to estimate the size of the enemy force and their likely methods of attack. You count the camp-fires that dot the plain […]. But every time you get past the first few thousand, you lose count and have to start again. Can that be right?
Row 3 info
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  • What can this mean for your campaign?
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  • Coop, Gelyon, Inkalill
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abstract
  • The plot is the storyline, put simply, it is "what happens". A plot can be simple -- a straightforward retelling of a set of ordered, related events. Or it can be complicated -- for instance, by telling the events out-of-order, by hiding key facts until later, or by interweaving several different sets of events. Sometimes there is a plot or main story and one or more "sub-plots", that is related stories. An author may use the sub-plots to set up characters to be "in place" for later on in the main story plot. Sub-plots may also be used to contrast against the main plot. For example, a character making a moral decision in one plot may emphasize an immoral choice made by another character in a parallel plot.
  • Plot refers to the storylines of GTA games, the plot arcs that make up the storyline, and individual missions that progress through the plot. * Each game consists of a main storyline, which is usually the Protagonist rising through criminal life in a city, working his way to the top. * Within this storyline there are many plot arcs, such as rescuing Sweet, trying to gain the trust of Salvatore Leone or raiding Caligula's Palace. Each plot arc spans several missions, and will often have smaller arcs within this. Some of the largest plot arcs span multiple games, such as the First Gang War. * Each individual mission may contain a mini plot, such as learning to fly a helicopter.
  • The plot is the path a story takes to get from the beginning to the end. The path can be straightforward or convoluted, but in order to work it must get the characters from point A to point B by means of logical cause and effect, much like a string of dominoes. If there are pieces missing, positioned badly, or stuck in where they shouldn't be, the whole thing can fail. Plot is one of the key elements that makes a story either good or bad. A plot that is intricate and plausible without being predictable is generally a good plot. A plot that is boring, cliché, and full of holes is a bad plot. Having no plot at all is also considered to be very bad. However, one may have a good plot but use bad characterization, and the story will still be bad. Sufficiently abused spelling, punctuation, and grammar will also damage even the best-plotted story. Plots have been known to enter many authors' minds through the bite of a plotbunny.
  • The plot setting (or flag) makes objects resist attempts by a player to be rid of them. This is nominally to ensure that a module's story (the plot in the literary sense) can be played out, but it also has other uses (such as protecting key support characters from a player's foolishness). Plot creatures tend to be named non-player characters whose removal from the story would be detrimental to the player, especially when that creature is required to advance the story. They cannot be harmed in any way. Hostile actions taken against a plot creature tend to be ignored by the AI (although an occasional bug may lead to "non-hostile" plot characters attacking a player character). Placeables and doors that have been flagged as "plot" cannot be damaged. Any attempt to bash them will first go against their hardness, resulting in the usual message about damage being resisted, but any damage that is not resisted will simply be ignored with no additional feedback to the player. Symptoms of attacking a plot placeable or door include an unusually regular amount of damage resisted with each attack while the target remains undamaged. (A more reliable test is to use a weapon with a non-physical damage bonus, as that would ignore hardness.) Plot objects are also immune to the knock spell, so neither might nor magic can get a character past a locked plot door or into a locked plot chest. Some, but not all, locked plot objects are also immune to the open lock skill, requiring a specific key or mechanism to be opened. The use of the plot flag on items necessarily has a different consequence, as no items can be damaged. Essentially, the plot flag is an unsellable flag for items; a plot item cannot be sold, and no other special restrictions apply unless specifically implemented by a module. In particular, a plot item can be dropped (on the ground or into a chest), so the plot flag does not ensure that a player keeps a plot-critical item, only that the item does not end up in a store. Ironically, the best setting for some plot-critical items is not "plot" but "cursed" (as was done for the relic of the reaper in the Hordes of the Underdark campaign).
  • The society in Tristain and the neighboring kingdoms is organized in a simple way: whoever comes from a rich family and is able to cast magic is called an "Aristocrat", the rest are called plebeians, after the ancient/medieval times society in Europe. Doesn't take long for Louise to realise that Saito, her plebeian familiar, is special in many ways for her as he starts becoming popular in school and learn to master his newly acquired abilities, which will be very valuable for the upcoming dangers and war plots that they will face.
  • frame|plotPlot es un pokemon tipo agua/siniestro de la region Jet.
  • The episode opens with a flashback. The viewer's viewpoint is that of a child rushing toward a man and a woman standing at a fence at the edge of a gorge. The voice-over is Hanyū stating in her child voice that she "couldn't do a thing," as the child pushes the man and woman through the fence and over the gorge. "I can do nothing but accept one tragedy after the other," laments Hanyū. The scene shifts to Satoko sleeping in a clinic bed while Miyo states that she is a confirmed Level 5. Miyo requests Irie to have Satoko dissected: "Don't tell me you feel pangs of remorse!" The scene then shifts to Rika's father arriving home having been driven by Irie. Irie tells him he is counting on him. Rika's father explains to his wife and Rika the Hinamizawa Syndrome. Rika recognizes that this is the basis of Oyashirosama's Curse, which her mother rejects. Her father explains that is it caused by a parasite, and there appears to be a "Queen Carrier" inherited in the Furude family. Rika asks if she is the "Queen," and her father responds that Irie believes it is important to study the "Queen." Rika then asks if all the villagers will be saved by studying her. Over her mother's objections, Rika agrees particularly if it will help Satoko. We then move to Rika leaving an examination room announcing that her examination is over. Her father gives her money to buy a drink to which Rika responds that after all of the blood tests, she could use a "refill." We then shift to Irie staring at a photograph that appears to be him with his parents. Miyo takes it from him and notes it is his father who, "committed multiple irrational acts of violence." Irie angrily retorts that his father suffered a head injury. Miyo condescendingly notes that no one believed him, and accuses him of continuing his research to clear his father's name. They then argue about guilt and logic, with Miyo claiming to ask for the consent of Rika's parents was "illogical." She also reminds him that his hands are already stained with blood. He accepts this. Scene shifts to Irie being congratulated in a lecture hall by the same group of men who supported Miyo. He is given credit for the results of the research as Miyo looks on smiling. She is told she has a phone call. In what appears to be a hotel lobby, she takes the call and hears Koizumi praising her work. She notes that thanks to his support they have successfully isolated the pathogen of the Hinamizawa Syndrome. We shift to Rika having her blood drawn by Irie. She asks how Satoko is doing, because she has learned from her brother that she has not improved. Irie states that they have some experimental drugs. When Rika asks him to use them on Satoko he protests they are still experimental. Rika then shifts into her adult voice to remind him that "nothing is 100% in medical science," and convinces him that there is no other way for Satoko. She trusts him since they worked together to save Satoko. The scene shifts to Miyo explaining to the men who supported her that if something happens to the "Queen" within forty-eight hours the over two thousand villagers of Hinamizawa will become deranged. The men agree to emergency measures should this ever happen. Miyo narrates that the men are looking at documents they once trampled. After the commercial break, Irie announces that "C103" has stabilized Satoko. Miyo reluctantly accepts this, but notes that the detective Ōishi Kuraudo has been asking questions. Ōishi makes clear to Irie that he thinks Satoko lied about the accident involving her parents. She claimed she was asleep when it happened; yet, she told people that her parents fell. Irie quietly realizes that Satoko was already suffering from Hinamizawa Syndrome, and her paranoia led her to push her parents to their death. The scene moves to Irie asking Miyo about Rika's condition since she has a fever. Miyo off-handedly tells him she asked the Yamainu to dispose of the incident as an accident. She then notes that Satoko has improved. Rika's mother suddenly enters demanding the return of her daughter and blaming their experiments for her fever. She states she will refuse further participation, to which Miyo responds condescendingly that she signed a consent. Rika's mother states that she and her husband agree there will be no further experiments. The scene then shifts to the Furude home where Miyo and Irie ask for reconsideration. Rika's father gives them only three more months. Leaving, Miyo rants about Rika's importance to their research. Miyo resolves to do something about it and remembers "Oyashirosama's Curse." The scene immediately cuts to Rika's father's father choking at a party, then the police finding Rika's mother's shoes at the edge of the swamp along with a note blaming the dismemberment of the Manager and accidental death of Satoko's parents as due to Oyashirosama's Curse and stating that she committed suicide to quell the curse. Ōishi finds this ridiculous. Miyo laughs hysterically in her office claiming that she has won. She then receives a phone call where she learns that Koizumi has died. Walking in the rain--an important motif for her--after his funeral, she is stopped and brought to a meeting with the same men who supported her. They state that with Koizumi's death, they must reevaluate their project. They admit the intention of the Irie Institute was to study and develop a treatment for the Hinamizawa Syndrome with a secondary objective to develop military uses for it. They declare that work toward that objective is to be suspended immediately. Since the pathogen has been identified and treatment is successful, the project may end. Miyo protests that the very existence of the syndrome could overturn their understanding of humanity. The men then start to ridicule Miyo's paper as Takano Hifumi's thesis was ridiculed. They even ridicule Takano Hifumi's belief that a parasite could control human behavior. In a flashback, Miyo recalls her attempts to prevent the visitors from trampling on Takano Hifumi's thesis. The scene shifts to her walking along a street in the rain as the voice over of the men state that research will be concluded within three years. Crying, she feels she has lost and apolo- gizes to Takano Hifumi for her failure. She is suddenly stopped by a woman in a car which leads to the end titles. After the end titles, Miyo sits in the car with the woman who states that "we wish to help you." She explains that a factional dispute arose after the death of Koizumi. She asks Miyo what her true objective is. She rhetorically responds for Miyo that it is to obtain recognition for Takano Hifumi's research and gain revenge against those who "trampled your grandfather's hard work under their feet." She offers her help--and hand--which Miyo accepts. In her mind, Miyo wonders if this is another test from "kamisama." She concludes that whatever the woman's real objective is, she does not care. The Chibi Rika and Hanyū preview discusses the "top five Hinamizawa perverts." They list the following in ascending order: 1. * Rika: "Disembowelment lover" 2. * Sonozaki Oryō: "SM Queen in active service, torture fetishist" 3. * Rena: "She may be a grandma with a house full of garbage!" 4. * Irie: "The perverted doctor who wants to give children in maid outfits injections!" 5. * Ichirō Maebera: "The Perverted pedophilic artist who just wants to draw Rika, Satoko and Hanyū naked!"
  • CHAPTER 1:HALL OF HERO'S:lord BAULDERand a small expiadition force enter the hall of hero's to find the machine known as grendal-1 to find out why machines are eating human body parts.After a long journey deep into the LORD,baulder and his men eventully find and after a long battel grendal-1 is destroyed LORD, BAULDER and his men recover the dead machine's corps to find why it is eating organic body parts and return back to the ship to depart home.
  • A fictional(ized) series of events that have some connection. The quality of a Plot is often judged by how convincing that connection is established along the criteria of * cause and effect (physics), * emotional motivation (psychology) and * reason (logic and ethics). Failure to meet those criteria results in a Plot Hole. If the first criterion is repeatedly violated, we have a Random Events Plot, the second criterion is not met if someone acts Out of Character, and a consistent failure to meet the third is called an Idiot Plot. Deus Ex Machina is a desperate Plot-advancing technique that does not quite link events in a story in a convincing manner but at least keeps it going. Plots are usually driven by Conflict, which has a strong tendency to make stuff happen. According to Aristotle, Plot, together with Characters and Spectacle, is one of the six items present in any story. A Plot Point is an important event or state of affairs that the viewer or reader is required to be aware of in order to follow the Plot. An object or character whose only purpose is to drive the Plot (i. e. provide the connecting element between events) is called a Plot Device. Similarly, a Plot Coupon is an object that acts as a key to advance or resolve a Plot. In contrast to the Plot Device, it is actively and purposefully used (and often also sought out in the first place) by the characters to reach a goal, while a Plot Device doesn't necessarily require a character's volition to advance the Plot. See also MacGuffin and Magnetic Plot Device. A popular definition of how a Plot as a whole should progress within the "running time" of a work is the succession of five acts: exposition, rising action, climax, falling action and resolution. However, a work of fiction can contain more than one Plot. This is called subplots or Plot Threads. In some formats, the Plot can take a back seat to other aspects that are deemed more important. For these cases see No Plot, No Problem, Plot What Plot and Excuse Plot. Also bear in mind the Sliding Scale of Plot Versus Characters, for when character development overtakes the overall plot. For a list of prefabricated Plots, see Plots. For basic, archetypal Plots, see The Seven Basic Plots, Ten Movie Plots and Master Plots. Compare Consistency.
  • The game begins with the protagonist being on a Inquisition ship. Gods have been banished from the world by Humanity and thus the barriers which held the Titans locked up are broken. Numerous Ruins have Risen from the ground, and many creatures charging out of it. One of the Titans, presumably a Water Titan attacks the ship. The captain of the ship, Inquisitor Mendoza tries to fend him off by launching out very powerful magic, but fails. Afterwards, he teleports away to the mainland. The ship crashes and only you and a woman are the survivors, the castaways. There are two main factions: the Bandits and the Inquisition. Before the storms began, Don Esteban was the leader of the Island and the boss of Harbor Town. But that soon changed - The Inquisition came and kicked the Don out of the Town. The Don and his men were then called Bandits. Both factions now plunder the ruins which have Risen, having a race with time itself to save Humanity once again. The game consists of four chapters. In Chapter I, the protagonist has to prove his worth either to the Bandits or the Inquisition. In Chapter II, the player has to find various clues and hints about the Ruins, more specifically, magical Crystal Discs which were once created by the Saurians. The Chapter III puts the player into the fortress of the Saurians, searching for a answer or a secret to stop the storms. Eventually, the player finds Ursegor, the Titan Lord, also the King of the Saurians. Then, the player has to find all armor pieces of the Titan Lords armor. Once he does, the protagonist kills Inquisitor Mendoza and equips the Ocular he wears to see the Titan. After a fierce battle, the player defeats the Titan and the game ends.
  • Plot was a mythological Bothan hero.
  • When regular-human guy Zack falls from his universe into one that considers his universe a failure, things can only get stranger from there-on-in.
  • The main character, Natalie/Vitor, is a 13-year-old from Moki Town. When they were 3, they lost their mother in an accident at a Nuclear Power Plant. Since then, their father Kellyn has thrown himself into his work as a Pokemon Ranger, leaving his child in the care of their elderly Auntie. Now, Auntie is old and can't support them any longer, but the local Pokemon Professor offers them a job doing research and helping him to complete the Pokedex. They decide to take the Tandor Gym Challenge along the way too, so that they can have a shot at winning the Elite Championship. (source )
  • SpongeBob is walking to his job at the Krusty Krab when a giant tube plunges into the water enhaling the entire town of Bikini Bottom. It drops them out in a humoungous empty space soon filled up by the city and SpongeBob flies out and falls on his face pulling himself up. Everybody is confused and chaos breaks out! But soon the mayor explains that this is probably a coincedence and people should be calm. Soon everything goes back to normal and Spongebo and Squidward find a window and find they're in space. Squidward says the only thing left to say was "Oh brother!"
  • Zack and wiki is the story of a young pirate and his flying monkey sidekick. they are partners who hunt for treasure just like any other pirate, but wiki can be turned into a magical bell that can turn enemie creautres into various objects that can be very useful to him. They together can defeet most any chalenge that they face. The story of Zack and wiki starts with Zack sleeping on a plain bound to an unknown location. Wiki tricks him into waking up by telling him that there's treasure everywhere, proving that zack loves treasure. Moments later, Zack meets Johany, (who is flying the plane) who finds that something is amiss outside the plane. after a short lesson on using the camara, you find that it is the rocky rose pirates. After Johany escapes, You do too, which sends you in a free fall to earth. You get another lesson in controlls during your freefall, which you miraculasly survive. Then you narrowly escape another deadly situation involving a piece of the destroied plane destroying your foothold. when you finally get to saftey, you open a treasure chest, in which you find a golden skull. Suddenly the skull comes to life and starts acting strange in lite of something Wiki apparently did to him, but then concludes that he mistook him for someone else and introduces himself as Barbaros, the famous pirate who mysteriouslly disapeared. After a short chat, he agrees to show you to his "treasure island" in exchange for retreaving the parts of his body. After agreeing, you return to the hideout.
  • A plot may only hold one seed at a time, and seeded plots must be harvested and plowed before another crop may be planted. If desired, all plot types may be returned to an empty space by using the Delete tool. A plot may also be moved to another location on the same farm by using either the move tool, or design mode. All plots produce bushels when harvested, and can be used to place orders in the Trading Post. Fertilizing plots increases the chance to find bushels.
  • Keiichi Morisato is a good-natured, yet hapless and girlfriend-less college freshman who is often imposed upon by his elder dorm-mates and brow-beaten into taking phone messages and doing miscellaneous chores for them. One day, while alone in his dorm, he accidentally calls the Goddess Technical Help Line and a beautiful goddess named Belldandy materializes in his room. She tells him that her agency has received a system request from him, so she has been sent to grant him a single wish. Skeptical and thinking someone is playing a practical joke on him, he wishes that she stay with him forever. To his surprise, his wish is granted. Belldandy must stay with him, but as his dormitory is strictly male-only, they are both forced onto the street. They set off on his motorcycle to find alternative shelter, eventually seeking cover in an old Buddhist temple. In the morning, they are greeted by the temple's sole inhabitant, a young monk, who welcomes them and gives them permission to stay until they can find permanent lodging. He immediately puts them to work maintaining the temple grounds, but when he sees Belldandy use her powers to save Keiichi from injury, he begins to fear that she may be a demon or sorceress. He is eventually convinced of Belldandy's intrinsic goodness when he witnesses her solicitous care of the temple premises and her perfect meditation ritual. When he decides to go on a pilgrimage to India, the priest gives the couple permission to remain in the temple so long as they continue to maintain it. The Oh My Goddess! universe is fashioned loosely around Norse mythology; various names and concepts are recycled for humor. Three worlds are presented -- Heaven, Hell, and Earth. It seems apparent that many other worlds also exist. Heaven is the realm of the Lord and goddesses, Hell is the realm of Daimakaicho and demons, and Earth is the realm of humans. Reality is controlled by an enormous and complex computer system, named Yggdrasil. Each goddess is assigned Class, Category, and Limitations. Class indicates power and skill in performing pure magic. Only First Class (better) and Second Class (lesser) are cited. First Class goddesses are held to a stricter standard regarding the prohibition to lie. Three Categories are cited: First, which is Administration, Second, which is Commercial (deals with customers), and Special Duty, which includes the Combat Division. Limited/Unlimited indicates boundaries on permitted actions. Goddesses may be penalized, even having their license suspended for a time, for dereliction of duty. A goddess using her powers during suspension will have her license permanently revoked. Belldandy is a Goddess First Class, Second Category, Unlimited License. Urd is a Goddess Second Class, First Category, Limited License. Skuld is a Goddess Second Class, First Category, Limited License. Due to safety concerns regarding their enormous powers, goddesses wear power limiters, usually in the form of jewelry, such as earrings or bracelets. It is said that a Goddess First Class at full power could easily destroy the Earth, if not careful. Belldandy's power limiter is the second clasp on her left ear. Goddesses also possess particular proficiencies in certain magical domains: Belldandy often uses wind magic and transports via mirrors, Urd uses electricity and television screens, and Skuld uses water. Urd, Belldandy, and Skuld are respectively associated with being the goddess of the Past, Present, and Future. Although their primary power and energy comes from Heaven, they can also recharge in various ways. Typically, Belldandy can accomplish this by sleeping, Urd by drinking Sake, and Skuld by eating ice cream. The lifespan of goddesses seems unclear. While they have always been alive and will always be alive, it seems they are reincarnated at some point. Belldandy was fully a child when she first met Keiichi. Also, goddesses and demons have an agreement in place to dissuade each one from killing the other. Old age for goddesses has not been demonstrated in the series, so their elderly years are unknown. The goddesses' earthly metabolism can vary from humans and from each other as well. Belldandy, for example, becomes drunk on cola, but Urd and Skuld are not affected at all. The goddesses' purpose is to bring happiness to everyone around them. Toward that end, heaven has created the Goddess Technical Help Line (also called Goddess Relief Agency), designed to bring happiness to the people of Earth, especially those with great virtue but terrible misfortune. A competing institution, named the Earth Assistance Center, also is staffed by goddesses. In most scenarios, a goddess appears before one that the system has deemed worthy and grants him or her one wish. The wish must be approved by the system, after which a contract is created between the human and the goddess and stored on the Yggdrasil system as a file. The wish contract file is protected by a pass code known to the Goddess. As demons work toward the opposite end, the total happiness on Earth must remain in balance. Heaven and Hell strictly abide by an agreement to work through contracts and never kill each other. Demons have similar class and license restrictions, and are accompanied by familiars instead of angels. A seal exists between the demon world and Earth, named the Gate to the Netherworld. It was "created by the gods and can only be broken by an instrument of the gods." As such, demons require a catalyst to manifest on earth. The demons possess a system similar to Yggdrasil, named Nidhegg. Both demons and goddesses possess the power to seal beings away. The demons also operate in a fashion similar to goddesses by creating contracts with humans and offering them wishes, but often at a price. Other elements in the Goddess universe are programs that can be constructed by either the goddesses or the demons for any number of purposes. One example is the Ultimate Destruction Program, a program written by demons to create a world for demons by destroying humanity. Countermeasures include directly destroying the program or using a vaccine, a program specifically designed to nullify its target program. Programs designed to destroy systems and with self-replicative abilities are known as viruses, much like the computer viruses in the modern world. A goddess does not have an angel automatically, but receives one in egg form. When her power matures, the egg hatches into an angel, becoming a lifetime companion. The angel always obeys the goddess, being a reflection of the goddess' inner self. Other creatures that exist in the Earth plane are a multitude of spirits that are responsible for almost every aspect of life. These include the spirits of Money, Wind, Engine and such. More specific entities include Earth spirits, which are guardians over a specific area of land. Morgan le Fay, a villain from the movie, is probably a high ranking Earth spirit (or a being from another dimension, but that is less likely because her tragic love story with a human must have happened on Earth) who demonstrates great strength fighting Belldandy and Urd, even though her powers are less potent than the ones of goddesses of their level. As the manga's popularity increased, a five-episode original video animation (OVA) was made based on it. With the OVA's success, the stage was set for two TV series and a film to follow.
  • A Plot is the garrison analog to a slot on the character window. It is a spot for a building or a spot for special buildings (buildings that have a reserved plot).
  • On September 26, the post entitled ==> Begin was posted to the Sbarg tumblr, which showed a newspaper clipping that told of previously unknown meteors headed towards Earth that were expected to enter our atmosphere on September 30. Hidden in the source code of that page were the words "hint='find a server player'." (Similarly, the words "h͏e҉ ͢ca͜n̴ ̨ǹ■t ̸k̴n͞■w" are hidden in the source code of the main page.) The next day, a second newspaper clipping appeared on the post ==> Coordinates Locked. The clipping included 18 real-world coordinates across the world, located in the US, the UK, and Australia. These coordinates allowed Sbarg players to interact for the first time. At around the same time that these two posts appeared, the 1824x1486 file appeared in a music player in the tumblr's sidebar and was discovered to be a message in the horrorterror's language.
  • The story begins on August 3, 2007 and focuses on an American television crew that arrives in Japan to investigate and document the legend of Hanuda, a "vanished village" where human sacrifices are said to have taken place thirty years prior.
  • Plot (von englisch: Handlung) bezeichnet eine in sich abgeschlossene Rollenspielhandlung. Meist enthält ein Plot, wie ein Rollenspielabenteuer aus der Pen&Paper Welt, mehrere handelnde Personen, eine feste Rahmenhandlung und mehrere verschiedene Szenen bzw. Events. Der Begriff kann je nach Auslegung anders aussehen: * übergeordnete Rahmenhandlung, in welche Handlungsstränge eingebunden sind (Beispiel: Blutfehde zwischen zwei Gilden) * eine mehrtägige in sich abgeschlossene Handlung mit mehreren Beteiligten (Beispiel: Entführung und Befreiung einer Person) * eine kurze Episode die Teil einer Rahmenhandlung ist (Beispiel: Befreiung eines Informanten, welcher wichtige Hinweise zu einer anderen gesuchten Person besitzt) Ein Plot hat stets: * eine oder mehrere festgelegte Rollen (Personen die nach Anweisung handeln müssen) * einen oder mehrere Plot-Leiter, welche sich um die Organisation kümmern (analog zum "Spielleiter" im Pen&Paper Rollenspiel) * ein variables oder festes Ziel, welches durch festgelegte Kriterien erreicht werden kann (z.B. Ende nach drei Tagen oder bei Tod einer bestimmten Person) Die Grenzen zwischen Plot und Event verschwimmen manchmal im Sprachgebrauch, jedoch ist ein Plot von der Priorität stets höher angesiedelt als ein Event.
  • A plot is the general storyline of a piece of writing. Plot is one of the key elements that makes a story either good or bad. A plot that is intricate and plausible without being predictable is generally a good plot. A plot that is boring, cliche, and senseless is a bad plot. Having no plot at all is also considered to be very bad. However, one may have a good plot but use bad characterization, and the story will still be bad. Plots have been known to enter many authors' minds through the bite of a plotbunny.
  • Please Note: Spoilers Three days prior to the events in the game, Varrigan City had become a target for a group of terrorists known as "The Organizers", who severed the island city's transportation and communication ties with the rest of the world, and then released a virus onto its population that would kill them in less than 24 hours. However, the Organizers informed any person that killed another would receive the vaccine. The city was quickly transformed into the stage of a reoccurring game show called Death Watch, with announcers Howard "Buckshot" Holmes (Greg Proops) and former DeathWatch fighter Kreese Kreeley (John DiMaggio).[9] The remaining citizens of Varrigan City as well as new hopefuls become the show's contestants, hoping to become the top-ranked fighter in the game and win a large cash prize. Jack Cayman (Steven Blum), a man with a retractable chainsaw built onto one arm, enters the games and manages to gain sponsorship from "Agent XIII" (Jim Ward). The game's organizers, led by Noa (Dwight Schultz), realize that Jack's motive is more than just to win, and learn that Jack is working with someone on the outside. They come to learn that Jack was a former marine and a three-time former champion of previous DeathWatch games, but now seems intent on a mission. Noa surmises that Jack is after the mayor's daughter, who is still inside the city. While they could kill Jack at any time, they realize Jack has become an audience favorite, with many sponsors and viewers betting on his success, and are forced to try to kill Jack while he is in combat. Jack, meanwhile, saves Leo (Danny Cooksey), a doctor from a hospital that was unwittingly trapped in the city but managed to obtain the vaccine. Jack tells Leo to try to stay low until the games are over, and continues to seek the mayor's daughter. When he finds her, he realizes she's willingly staying in the city to watch and be near to the games. Jack refuses to do anything for her. Instead he seeks to find out exactly how and why Varrigan City became Death Watch, recognizing that there was no way that the city could have been transformed that fast without deep planning. As Jack nears the last battle against reigning champ The Black Baron (Reno Wilson), Agent XIII reveals himself to be Lord Gesser, an influential figure in politics. Lord Gesser reveals that he knows that the Death Watch games were created to quench mankind's thirst for blood and violence in the absence of war, but admits that this particular incarnation of the games is solely driven by someone's greed, and passes on the name of Springvale to Jack and the Agency. The Agency quickly recognizes the name as a pharmaceutical company and that they were the silent hand that had built, in anticipation of Death Watch, much of the sets for the games as soon as the Organizers had released the virus. Jack fights and defeats the Black Baron. Noa attempts to accost him, but he is shot and killed by Leo. Leo tries to thank Jack for his help, but Jack slices into his side. Jack then disables his communication link with the Agency as he accosts Leo while Leo writhes in pain, Jack tells Leo he is aware that Leo's father, the president of Springvale Pharmaceuticals, had created both the virus and the vaccine, and were planning to use the televised Death Watch event demonstrate the effects of the virus as to blackmail other countries to pay handsomely for the vaccine under threat of the virus release. Leo admits that their company lost a large amount of money on the last presidential election and saw this route as the easiest way to recoup their losses. Leo then admits he was only in the games to be close to the action, fascinated by the sport, and then begs for Jack to help him. Instead, Jack skewers him on his chainsaw and tosses the body off the high tower, stating "I don't help people, I kill them".
  • After travelling to New York City on a business trip, Russell Shoemaker wakes to find all electronic technology dead and more than 96.2% of the human race missing. Driven by a need to discover the truth and determined to return to his family, he embarks on a journey to his home in Seattle, while recording and telling all of the events in his journal. Afterworld is the story of Russell's 3,000-mile (4,800 km) trek across a post-apocalyptic America as he encounters the strange new societies rebuilding themselves. Along the way, he also attempts to solve the mystery of what caused this global event, which survivors refer to as "The Fall". In addition to new forms of government, Russell discovers that technology has failed due to a persistent electromagnetic pulse, a product of a collection of satellite that was activated almost simultaneously to The Fall. An additional side effect of the EMP is the rapid mutation of many forms of life, including Shoemaker himself. He describes that his night-vision has improved dramatically, along with his endurance. Other examples are seen in cattle Russell happens across, which are dying of a previously unheard of flesh-eating disease. Russell's journey eventually brings him to a nearly deserted San Francisco, and the headquarters of an organization known as the Parthia Group, who had developed a form of nano-technology, which identified humans with a particular genetic makeup.
  • The series is set in the year 2071, when the entire Solar System has been made accessible through reliable hyperspace gates. In 2022, an explosion of an experimental hyperspace gateway severely damaged the Moon, resulting in a debris ring and meteor bombardments that eradicated a large portion of the Earth's population. As a result, many survivors abandoned the barely habitable Earth to colonize the inner planets, the asteroid belt and the moons of Jupiter. Mars has become the new central hub of human civilization, and interplanetary crime syndicates exert influence over the government and the Inter-Solar System Police (ISSP), limiting their effectiveness in dealing with crime. As a result, a bounty system similar to that in the Old West is established to deal with fugitives, terrorists, and other criminals; the bounty hunters involved are frequently termed "cowboys". The standard currency is the woolong, which is roughly equivalent to the present-day Japanese yen. The world of Cowboy Bebop is filled with anachronisms. The technology is a mixture of the futuristic (cybernetics, jump gates, energy weapons) and the modern (wheeled cars, handguns, zippo-styled lighters), both of which are blended together. Even "new" technology often looks a bit older and battered. The three main classes of vehicles are ground vehicles, air vehicles, and space vehicles. Ground vehicles are the most mundane of the three, being wheeled automobiles not much different from modern automobiles. Aircrafts are mostly jet-powered, although helicopters are not uncommon. Spaceships range in size from small one-man "fighters" to immense passenger liners and cargo ships.
  • M.E.T.O.O.L. is based on Earth with hidden layers beneath the history. Manifesters have existed since the dawn of time. Every magic user you remember from your legends and mythologies were not myths, but were real; Merlin, Rasputin, Houdini, Achilles, the list is outstanding of historical figures that were given such gifts. Manifesters are extremely rare and because of this they do not exist to the public eye.The story starts in the year 2010 and the American military has created a secret base set as a private school as it's front. They take children from their homes who have shown to be or will become manifesters and erase their lives from history to force them into this project to become super soldiers for the military. The project is known as Project Lancelot, under the file of M.E.T.O.O.L. It is run by Colonel Rai Dao and his hand chosen officers.The plot begins as this school opens with the contact and bringing in of the Senior Class. The story follows the students from the beginning as they adjust to their new surroundings with this school, their powers, and the teachers they are forced to work with and under with everything in between.
  • Plot means the drawing of a series of events in a story. In a novel, the plot is decided by the author. In an RPG, however, the plot is a prediction of future events and may change, even radically. In a linear game, the GM makes provisions to keep the plot on course. In a sandbox gamme, the GM prepares characters and information that allow the characters to have an adventure whatever they decide to do, even if it means the game takes a surprising turn. Because of the difference between the plot of an RPG and the plot of a novel, it is sometimes more useful to think of a scenario as having trajectories.
  • The creation of the world began when Valentine created Perfectium. Valentine was one of the only beings that had broken the laws of Perfectium, for it was the only one who was perfect. The laws stated that: * Perfection is achieved once you have reached neutrality. * Neutrality can only be achieved when all traits have no opposite negative. * All traits have an opposite negative. Therefore Valentine had broken the third law in that it had no opposite negative, and all traits were not good nor evil, instead they were perfect. Overlords of an alternate dimension unknown thrived for this power that Valentine had. They had come to Perfectium to obtain this power. There was only one way to achieve perfection, and that was to steal it from Valentine. The gang of five overlords had captured Valentine and brought him to Nebula, the universe of neutrality. Neutrality is similar to perfection in that traits have no opposite negative, so once you reach the perfect amount of neutrality, you become "perfect".All five overlords used their mighty powers to slowly eradicate all of the perfection from Valentine and recreate it in their own bodies. Once Valentine had so much neutrality drained that it lost his state of perfection, it was neutrally distributed out through all the overlords to make them all perfect. Valentine was powerless.The kingdom of perfection, Eden, which can only be accessed with beings that have achieved a state of perfection, is being ruled by one of the overlords. So is Puria, the in between realm between perfection and neutrality. Then comes Nebula, which is ruled by another overlord that has achieved a state of neutrality. Then comes Aggros, which is actually the inbetween realm between neutrality and imperfection. Helios is the realm of imperfection, and only the most perfect being [the equivalent of the ruler of Eden] may reside here. Since perfection requires no opposite reaction, and Helios is the opposite of Eden, it is considered imperfect.The overlords go mad with power. All of the strength they achieve gives them too much power: they begin to bend the laws to allow for changes. Valentine did not wish for changes, and it did not build Perfectium for changes. Things went haywire, as the grass turned blue and everything spun out of control. Valentine managed to soak up enough power to eliminate all perfection, by creating opposite reactions. This depleted all of the neutrality and left the overlords powerless. Valentine banished the overlords from Perfectium and was content with himself. Although there was one problem; Perfectium had just lost all perfection.Dark Eden had ensued. The complete opposite of perfection, imperfection, had taken over. Imperfectium had began to forge itself. Perfectium was losing its shape and its life. Once perfection was lost, all hope was lost. Valentine even thought of disposing of Perfectium, but instead came up with an alternate plan. He created two beings: Helios and Eden. These two beings of whom have no gender represented imperfection and perfection. In case one of them gained more power, which allows for neutrality, they balanced each other out. This drained all of Valentine's power. If something was to go wrong, Perfectium is doomed.
  • The plot of a story was the series of events that defined it. An unexpected development in a story's plot was called a plot twist. Around 3074, a backup of The Doctor explained to Quarren that he would re-write the plot of the story they incorrectly believed about USS Voyager's contact with their planet in order to show what really happened. (VOY: "Living Witness")
  • The center of the great city of Carnivor teemed with life. At the market-place people swarmed between the stands, purchasing, selling or just looking. The cool winter air was filled with sound, people talking, shouting, arguing. There were slaves carrying baskets for their ladies and lords, beastmen clad in long capes, fur or armour, haughty elves, sharp-eyed humans, bearded dwarfs, even trolls. Suddenly a sounding horn cuts through the din. In the silence shortly following, a herald steps forward on the gallows platform. "The Lord Emperor of the World of Mir has an announcement. The Brotherhood of Sorcerers are taking in new apprentices tomorrow, between six in the morning until six in the evening, in the northern end of Castle Cairn. All men and elves can join! If you have a criminal record, it will be erased. You can become wealthy beyond your dreams. For those lucky enough to get in, a world of power will be opened! "
  • NetHack has a very minimal plot. A new Priest might find the game opening with the following text: It is written in the Book of Shan Lai Ching: After the Creation, the cruel god Moloch rebelled against the authority of Marduk the Creator. Moloch stole from Marduk the most powerful of all the artifacts of the gods, the Amulet of Yendor, and he hid it in the dark cavities of Gehennom, the Under World, where he now lurks, and bides his time. Your god Shan Lai Ching seeks to possess the Amulet, and with it to gain deserved ascendance over the other gods. You, a newly trained Aspirant, have been heralded from birth as the instrument of Shan Lai Ching. You are destined to recover the Amulet for your deity, or die in the attempt. Your hour of destiny has come. For the sake of us all: Go bravely with Shan Lai Ching! That's all there is to it: get the Amulet and give it to your god, or die trying. This plotlessness is not without reason. The main attraction of roguelikes is the random element of their gameplay; a pre-written plot would hinder that a little. Without a script, the game is free to continue along any line the player wishes, with few actions having dramatic consequences. Instead of a written plot, NetHack has a series of unique levels that the player must visit to gain certain items or perform certain actions necessary for ascension. These levels are part of every game, and contribute to the continuity and "plot" of NetHack. * The Quest * The Castle * Vlad's Tower * The Wizard's Tower * Moloch's Sanctum * The Elemental Planes * The Astral Plane
  • At the beginning of the story, a coalition of architects, scientists, and doctors known as "The Builders" have assembled 'Ember': a subterranean city with supplies for its inhabitants to survive at least 200 years, to elude an impending disaster; they give the first mayor of the city a locked box, holding instructions for the city's inhabitants, to be passed down from one mayor to the next. This passage continues until the seventh mayor who, in search of a cure for the deadly cough infecting himself and his citizens, tries and fails to break it open, and dies unable to return the box to its rightful place, or inform anyone else of its importance. 241 years after Ember is established, the city's supplies are in danger of exhaustion, and the hydroelectric generator is in decay. At a graduation ceremony where young people are assigned their jobs, protagonist Lina Mayfleet is assigned the job of “Pipeworks Laborer" and her classmate Doon Harrow that of “Messenger”. However, both are displeased with their given jobs; they mutually exchange assignments in secret. At home, Lina's grandmother tries to find something. Lina's sister, Poppy, exposes the instructions left by the Builders; but in teething, leaves them almost illegible. Later, Lina asks Doon to help her reconstruct the paper. After much trial and error, she and Doon decipher the instructions from the Builders, which inform them of how to exit the city of Ember. One morning, Lina's grandmother dies, and Lina and Poppy move in with a neighbor, Mrs. Murdo. At work, Doon discovers that the mayor of Ember and a storeroom worker named Looper have been stealing supplies, and he and Lina report the crime. Upon following the instructions given in the note, they discover boats and candles meant for use in the exodus. On their return to Ember, they learn that the mayor has declared them fugitives from the law. Lina is arrested and taken to the mayor, who threatens to jail her. Suddenly, a blackout allows her escape; whereupon Lina, Doon, and Poppy escape in a boat through the river that supplies Ember's electricity. When the boat stops, they learn the origin of Ember from a diary left by one of its original colonists. Thereafter they are faced with a very steep climb and emerge onto the surface, where they see their city from above and realize, for the first time, that Ember is underground. They throw a rock with instructions tied to it down to the city in hope that the people of Ember will escape. The novel ends with Mrs. Murdo finding their note. therefore continuing in the city of sparks. _________________________________________________________________________________________________________
  • From: [[]] What can this mean for your campaign? [Find the rest of the story at ] __NOEDITSECTION__
  • A plot is any of several techniques used by scriptwriters to explain why the hell things actually happen. A plot works in a synergistic manner with other elements of literature, such as character development (pointless love scenes) and setting (a secret evil base inside a volcano) to create a timeless and engaging story. If there was no plot, the entire universe would be static, which would be really boring and wouldn't gross more than a few million at the box office.
  • There is a "Rules for Safety" sign in the East Hall Corner that is randomly replaced by newspaper articles throughout the game. These articles reveal certain elements of the game's lore and backstory. Freddy Fazbear's Pizza was once a popular restaurant for adults and children alike. However, due to a number of incidents including the kidnapping and implied murder of five children by a man wearing an empty animatronic suit, sanctions by the Health Department over the numerous reports of dirtiness and "The Bite of '87", the pizzeria has fallen on hard times. Freddy Fazbear's Pizza is set to close by the end of the year, as potential buyers do not want to be associated with the tainted reputation of the company. It was revealed that Phone Guy disappeared sometime before the events of the game, as heard during the phone call on Night 4 and is implied to have been stuffed into a suit and/or killed. There are many theories as to what happened to Phone Guy after the call cuts out, but one can be certain that he was attacked. There is also speculation about a more complicated and twisted version of the plot, due to the phone message heard during Night 5.
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