PropertyValue
rdfs:label
  • Karima Shapandar (Earth-1010)
Strength
  • Class 50+; Omega is able to lift 70 tons.
Alignment
  • Bad
dcterms:subject
UnusualFeatures
  • Cybernetically enhanced body
MaritalStatus
  • Single
HistoryText
  • Early years Karima Shapandar was once a police officer from India who was transformed into an Omega Prime Sentinel by Bolivar Trask. It all started when Karima was dispatched to look after Neal Shaara . Neal was looking for his brother, Sanjit, who had gone missing researching some mysterious disappearances in Calcutta. A bond quickly developed between the two, and they were on the verge of beginning a romantic relationship when they were attacked and captured by Trask. Neal learned that Sanjit had become a Prime Sentinel, programmed to seek out and destroy mutants. Trask intended to do the same to Neal and Karima, but the morphing process catalyzed Neal's latent mutant power, which destroyed the building around him. Sanjit fought his programming long enough to disable the other Sentinels, but died in the process. As Neal cradled Sanjit's body, Karima quietly told Neal to run. She had discovered that she was a Prime Sentinel; humans transformed into sentinels and set up as 'sleeper' agents, unaware of their programming until a nearby mutant activated them . Neal refused, saying he loved Karima. Karima begged him to leave, saying she couldn't hold on much longer. Neal was forced to flee. Back to human Karima later resurfaced on the decimated mutant homeland of Genosha, where she encountered Charles Xavier and Magneto. The two were able to disable her Sentinel programming and restore her mind, but the technological modifications to her body remained. Despite disabling the programming together, Erik sabotaged it, making Karima join the Brotherhood of Evil Mutants.
CurrentAlias
  • Omega Sentinel
dbkwik:marvelcomicsfanon/property/wikiPageUsesTemplate
Creators
  • Chris Claremont; Joe Pruett; Brett Booth
Eyes
  • Brown
Origin
  • Omega Prime Sentine
Affiliation
  • Brotherhood of Evil Mutants; formerly Indian Police Force, Trask Industries
Hair
  • Black
ImageSize
  • 250
First
Transportation
  • Flight, Teleportation.
Abilities
  • As a Prime Sentinel, had advanced cybernetic nanotech responsible for superhuman strength, resistance to injury and regenerative abilities, electrostatic poles mounted on her arms, flight, and a selection of unspecified weapons and mechanisms that retract into her body and cloaking devices.
Aliases
  • Sentinel, Cybergirl.
Weight
  • 181.0
Height
  • 8.0
Identity
  • Secret
Weapons
  • Several projectile weapons including Plasma Knives, Armor Piercing Darts, Lasers, Volt-Casters, Sonic Disruptors, Neural Disruptors, Railguns, Extendable Finger Knives, Nitrogen & Flame Dispensing Weapons.
PlaceOfBirth
  • India
Citizenship
  • Indian
Weaknesses
  • Damaged memory core drive greatly limiting her technological capacity, every time she's possessed it only worsens her derezzed data stream.
Powers
  • Prime/Omega Sentinel Technology: Karima was fitted with Prime/Omega Sentinel technology that grants her numerous abilities. Recent testings show that the majority of her nanobionics have been rendered impassive lately. *Enhanced Strength: Karima possesses heightened physical strength, the exact limits of which are unknown, it is believed to be around 70 tons of force as is the norm for most prime sentinles. *Enhanced Sensors: Her prime sentinel tech. offers numerous scanning, homing and radar senses. particularly used for tracking mutant signatures karima is capable of finding and tracking other odds and ends as well. Stemming to Telescopic, Microscopic and X-ray vision as well as Proximity Sensors, Bio-Scanning and Monitoring, individual Bio-Tagging and Locating, Target ID and Acquisition Locks, Ect. *Enhanced Reflexes: *Enhanced Speed: *Enhanced Endurance: *Flight: Has flight capacity by unknown means, either along the lines of rocket boots or anti-gravity propulsion. *Nano Shifting: Her nanotechnological carapace enables karima numerous mechanine morphing capabilities from generating Plasma Coils, Electrostatic Poles, Plasma Torches, Energy Guns to life Support, Machine Interface, Hologram Projection, Threat Adaption and more. **Nanite Regeneration: Ability to repair any physical injury/damage she receives, she is also repaired so that she is stronger and more durable than she was before she suffered damage. ***Adaptive: Once assaulted in some manner or another and after having recuperated from it, Omega's omega prime sentinel tech memorizes the damage dealt onto it and alters her frame to develops a tough resistance to recurring injury. **Cyberpathy: Having been remade into a living computer Omega's mind operates on different level compared to when she was a baseline homosapien. like a typical cyberpath Karima has vast data storage and collating capacity, able to receive and utilize all forms of electronic data and transmissions with her mind. She also has an access store of various functions pertaining to her Omega Prime Sentinel programing which enables her to activate a host of protocols and functions of her biomorphic person. This includes satellite modem access, long-range interactive holograms, target identification and acquisition locks. **Technopathy: A more Direct application of her cybernetic functions, Typical of most Omega Prime Series sentinels while also unique to Karime herself. She has a capacity for linking with and controlling as well as restructuring and assimilating localized technology to a limited degree, during her possession by arkea she has shown a number of feats featuring the remote manipulation of machines. *Energy Manipulation: being an early series prototype Omega Prime Sentinel, Karima boasted modifications that enable her to project and control energy on a subatomic scale. Enabling her to Emit various dynamistic signatures and alter their substance to various degrees projecting Plasma, Microwave or even Electromagnetism on some scale. **Energy Shielding **Tailored Bio-Blasts: Capable of adjusting internal energies towards making a more effective offensive armament against targeted quarry. *Teleportation: A new feature fixed and augmented by Arkea, Karima's body proved capable of long range instantaneous transport over incredibly vast distances. About as far from one point of the world to another on the other side of it.
Universe
  • Earth-1010
Occupation
  • Adventurer, police officer
Equipment
  • Complex Nanite Matrix, Life Support Nodes, internal CPU with satellite linkup, Searchlights, Electromagnetic & Microwave Emitters, rocket boosters Electrostatic Poles generating massive amounts of electrical energy.
Gender
  • Female
RealName
  • Karima Shapandar
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